January 15th Hotfixes
Class
Paladin
Protection
Reduced the damage of Seal of Truth for Protection Paladins by 80%. Protection Paladins should primarily use Seal of Insight for defensive value.
[Currently in Testing]Seraphim now grants 750 of each stat for Protection Paladins (down from 1000).
Gotta start evening them all out before the real raid hits.prot paladins gettin shreeeeekt
They're going to have their hands full reverting the changes made to warriors recently, if that's the case.Gotta start evening them all out before the real raid hits.
Unmitigated damage values do not change at all with raid size.Ahh, yea, raid size is not even remotely similar (23 to 11). Are you certain that boss damage output scales with amount of people? I understand raid-wide healing requirement is higher but I didn't know that the Butcher would actually hit the tanks harder.
Yeah, like I mentioned in the RR guild thread, spec of choice for 6/7 HM now appears to be Unholy with UB/NP instead of PL/Defile. 2HF just on Butcher because of Pillar letting you ignore the knockback of Bounding Cleave every time he does it. Kargath as well, but a DPS DK is probably always going to get stuck going up to the stands on Mythic.On the plus side, it was fun being allowed to legitimately use Necrotic Plague for a few fights last night. Unholy's Festering Strike feels like such a less-stupid ability when you aren't stripping your diseases with Plague Leech.
? Warrriors on butcher take 30k dps to the face in 30 man but only 15k in 10 man. Melee damage alone is cut in half, heavy handed hit for 40k in 30 man roughly and 12/13k in 10 man.Unmitigated damage values do not change at all with raid size.
because that wouldn't end up on ebay for thousands of dollars right?
Sounds you're a DK or prot paladinThey're going to have their hands full reverting the changes made to warriors recently, if that's the case.
There aren't many 10 man Butcher kills out there, so I compared 15 to 30 and the first two I checked had the 30 man tank taking less damage from every ability compared to the 15. Looking at a few more, and digging up some actual 10 man kills I do see that in most cases the damage doubles. I guess that first one I looked at was some kind of bizarre fluke.? Warrriors on butcher take 30k dps to the face in 30 man but only 15k in 10 man. Melee damage alone is cut in half, heavy handed hit for 40k in 30 man roughly and 12/13k in 10 man.
Not a tank at all. I just don't think these recent hotfixes have done a damned thing to "even things out."Sounds you're a DK or prot paladin![]()
That fucking kid just won't stop squealing.It was followed a few seconds later by a squalling infant. Fastest conception ever.
About fucking time. That better be a real thing, it's long overdueReports from ptr that you can turn in 25 iron scraps for armor and weapon follower upgrades
Was getting tons of scraps when I was doing the daily dungeon. Now that Im about done with my Garrison, that 50 GR isnt really that big of a deal. So making scraps have that value is paramount if they still want geared players to run dungeons with new characters. (ie. I hope so)Reports from ptr that you can turn in 25 iron scraps for armor and weapon follower upgrades