Ashes of Creation

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Neranja

<Bronze Donator>
2,679
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The Studio made the swap to UE4>5 and cost them huge dev. time, and it fucking shows. They are incredibly behind where they could have been and I dont think the benefits have outweighed anything yet.
Do they still use UE server? If so, it may have been the wrong decision to use the generic implementation, which isn't really tailored to complex MMO gameplay. MMOs are basically elaborate graphical database clients.

I think the pendulum of what a large chunk of gamers want is swinging back in the direction of less private zone, less theme park WoW style MMO and more classic type of grind, competition and scarcity. Only time will tell how big that minority is.
The downside of less instanced, less theme-parky gameplay is that you have to find your own way to play the game. With the current culture of "optimal way to play" guide websites plus Youtubers + Twitch streamers showing off their play, you will have a lot of people trying to emulate that, in turn crowding certain areas making them unplayable.

That is the downside of non-instanced content plus big servers. It worked back in the day because the servers were not as full, and not everyone knew what an Allakhazam and how to use it in the first place. So, not only did WoW kill that playstyle, it was also Thottbot.

Also, let's not dance around the elephant in the room: less private zones, less theme park , more "classic grind" as you put it, does not automatically imply PvP.

The casual vs wolf problem is the trickiest one to overcome in a game like this, and from what I see right now they are doing a pretty good job segmenting the content so both have their spot. A lot of large guilds have whole divisions that do nothing but gather and craft or PVE content, and other arms that solely do the PVP. Also, the PVP that the devs seem to care more about is large scale PVP that affects the environment for PVE - in the same way people do not strike at their job when food prices go up in general, but do strike when their direct pay is cut...i think most people will be ok with PVP affecting them indirectly like this as opposed to on an individual level.
This right here is why I /consider dubiously on AoC. You basically describe "being a cog in a large nameless, facelss guid" so you can PvE--except you have to pay taxes of course. So I'm basically working for Amazon or Walmart, and the IRS wants money at the end of the year--only in a virtual world. Who would want that on the PvE side? Do I at least get an ingame pee bottle?

Again, this is New World all over, where guild could take over a trading post and set taxes. So players started to trade in items instead of coin.

(there will always be risk of it, but right now the risk is very minimal as people do not want to get corrupted). Right now it seems they understand this, as Steven has said many times they arent balancing or building for individual PVP
Highly motivated players will find ways to fuck with other players. You should brush up on your knowledge about the psychology of PKs. They find enjoyment in destroying the fun for other players. And who cares about the corruption system when they can make alts and trade stuff, akin to a fence.
 

Sloan

Golden Squire
52
28
Massive content add coming next week, desert will have 6 "pocket dungeons" added (think highwayman hills, Halls of Judication, etc.), desert will have unique resources to gather and new mob types (Snake people, Najath), new named mobs and items, new recipes, etc etc.

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Also, here is a video of our guild alliance on the Lyneth server doing some large scale caravan PVP. We ran 25 ish caravans and got taken by surprise by a raid of about 60 of the enemy alliance...they routed us and the start of this video is us regrouping and wiped them at the end to finish them. At around 3min mark you can see us run by a bunch of our caravans that they destroyed. And yes this is the desert as it has been for the last 4 weeks.

Start the video at 4:30 unless you like watching me run around aimlessly.

 
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Mahes

Bronze Baronet of the Realm
5,522
6,673
Glad to see the desert getting fleshed out. I think Massive might be an overstatement.

Still curious about the rogue.....
 
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Sloan

Golden Squire
52
28
Glad to see the desert getting fleshed out. I think Massive might be an overstatement.

Still curious about the rogue.....
I dont think its an overstatement, from 0 to 6 dungeons and a few dozen new unique named mobs, items, and recipes...not to mention unique resources that are only available in the desert. Half a dozen new mob types.

Either its half assed and I will be disappointed or its what I assume and has been months in the making...Lets wait and see how it looks next week I guess.

Hoping for Rogue PTR announcement a week or two after.
 
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