Fight
Ahn'Qiraj Raider
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My Warlock has been feeling pretty underpowered for a few levels now. But, I just hit level 9, got "Minions of Chaos" which allows him to summon an Elemental which is like having a 5th party member. You can summon a Fire, Earth, Water or Air. They have about 110 hps, ability to warp around the map, multi-attack and have a special ability appropriate to their element. This is a massive power upgrade to the class and the overall party.Im at like lv 8 and I still do not see the appeal of the wizzard. Yes hes got some AOE nukes, but I honestly use him more for hastes and slows rather than aoe nukes which are highly situational. Basically an opening barrage, but when the fight continues and my melee are in range of the mobs, he becomes rather useless other than his buffs/debuffs/catrips. At this point im wondering weather to change him out for another melee. Melee is just so strong in this game especially with the movement options like jump and the misty step or whatever items they have, movement is a non issue. Most are high AC/HP so they can stand a beating as well. And in a good round a melee can do 2x or more dmg to a mob than the wizzard can. Other than his int check dialogue BS, and some buff/debuff I honestly dont see a need for him. Plus I respecced my cleric to light cleric so she now has a couple of nukes herself. Maybe im just playing him wrong, help me out plz. But im wondering why have him in there with his 20hp hits if not resisted fully, if I can have another melle doing 40+ hp hits per round. Oh yeah, counterspell is a thing too. Hes good at that.
Warlock I tried too and honestly hes a waste of spot. ZDPS, at least at my levels. Sure he can hex but is it really worth having him in group for a hex? Meh, I sidelined him a while ago with his 8-10hp IF HE HITS AT ALL hits.
Is he as good as my Battle Master, Berserker, or Wizard? No, probably not. But I want to see how he holds up at level 12 once his full kit is unlocked.
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