Bioshock Infinite

Zaphid

Trakanon Raider
5,862
294
i dunno what's what anymore.
rrr_img_19370.jpg
Well, I pretty much thought to myself "if this game was called Half-Life 3, I wouldn't be disappointed" But now it's seriously fucking with my brain.
 

Camerous

Molten Core Raider
331
1,066
I have looked and looked but can't find a fix to two problems any where so maybe one of you can help me.

First problem is that the menus are all black. I have tried adjusting the brightness slider in the game but it doesn't help.

Second problem is my mouse cursor doesn't appear. Tried doing the config change to setting joysticks to 0 but it didn't help.

Any help would be greatly appreciated.
 

Drajakur

Molten Core Raider
570
468
First problem is very likely texture pack corruption on install. I had the same problem with faces. No faces anywhere, just black. Reinstalled and went away.
 

Fadaar

That guy
11,216
12,277
I have looked and looked but can't find a fix to two problems any where so maybe one of you can help me.

First problem is that the menus are all black. I have tried adjusting the brightness slider in the game but it doesn't help.

Second problem is my mouse cursor doesn't appear. Tried doing the config change to setting joysticks to 0 but it didn't help.

Any help would be greatly appreciated.
Obvious question is obvious -- got the latest video drivers right?
 

Camerous

Molten Core Raider
331
1,066
Obvious question is obvious -- got the latest video drivers right?
latest video, mouse, sound, adobe, flashplayer, and directx 11.

Here is my system specs if that helps.

------------------
System Information
------------------
Time of this report: 4/1/2013, 18:05:44
Machine name: DOESTES-PC
Operating System: Windows 7 Ultimate 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.130104-1431)
Language: English (Regional Setting: English)
System Manufacturer: Dell Inc.
System Model: Dell XPS430
BIOS: Phoenix ROM BIOS PLUS Version 1.10 A01
Processor: Intel(R) Core(TM)2 Quad CPU Q8300 @ 2.50GHz (4 CPUs), ~2.5GHz
Memory: 12144MB RAM
Available OS Memory: 12078MB RAM
Page File: 3432MB used, 8721MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 11
DX Setup Parameters: Not found
User DPI Setting: Using System DPI
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
DxDiag Version: 6.01.7601.17514 64bit Unicode
---------------
Display Devices
---------------
Card name: ATI Radeon HD 3600 Series
Manufacturer: Advanced Micro Devices, Inc.
Chip type: ATI display adapter (0x9598)
DAC type: Internal DAC(400MHz)
Device Key: Enum\PCI\VEN_1002&DEV_9598&SUBSYS_22421028&REV_00
Display Memory: 3030 MB
Dedicated Memory: 248 MB
Shared Memory: 2782 MB
Current Mode: 1920 x 1080 (64 bit) (60Hz)
Monitor Name: Generic PnP Monitor
Monitor Model: BBY LCD TV
Monitor Id: PRI0042
Native Mode: 1920 x 1080(p) (59.991Hz)
Output Type: HDMI
Driver Name: aticfx64.dll,aticfx64.dll,aticfx32,aticfx32,atiumd 64.dll,atidxx64.dll,atiumdag,atidxx32,atiumdva,ati umd6a.cap,atitmm64.dll
Driver File Version: 8.17.0010.1107 (English)
Driver Version: 8.920.0.0
DDI Version: 10.1
Driver Model: WDDM 1.1
Driver Attributes: Final Retail
Driver Date/Size: 11/9/2011 23:15:20, 927232 bytes
WHQL Logo'd: Yes
WHQL Date Stamp:
Device Identifier: {D7B71EE2-D6D8-11CF-CB77-4802BEC2C535}
Vendor ID: 0x1002
Device ID: 0x9598
SubSys ID: 0x22421028
Revision ID: 0x0000
Driver Strong Name: oem197.inf:ATI.Mfg.NTamd64.6.1:ati2mtag_RV630:8.92 0.0.0
tongue.png
ci\ven_1002&dev_9598
Rank Of Driver: 00E62001
Video Accel: ModeMPEG2_A ModeMPEG2_C
Deinterlace Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{3C5323C1-6FB7-44F5-9081-056BF2EE449D}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
D3D9 Overlay: Not Supported
DXVA-HD: Not Supported
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
 

TrollfaceDeux

Pronouns: zie/zhem/zer
<Bronze Donator>
19,577
3,743
latest video, mouse, sound, adobe, flashplayer, and directx 11.

Here is my system specs if that helps.

------------------
System Information
------------------
Time of this report: 4/1/2013, 18:05:44
Machine name: DOESTES-PC
Operating System: Windows 7 Ultimate 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.130104-1431)
Language: English (Regional Setting: English)
System Manufacturer: Dell Inc.
System Model: Dell XPS430
BIOS: Phoenix ROM BIOS PLUS Version 1.10 A01
Processor: Intel(R) Core(TM)2 Quad CPU Q8300 @ 2.50GHz (4 CPUs), ~2.5GHz
Memory: 12144MB RAM
Available OS Memory: 12078MB RAM
Page File: 3432MB used, 8721MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 11
DX Setup Parameters: Not found
User DPI Setting: Using System DPI
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
DxDiag Version: 6.01.7601.17514 64bit Unicode
---------------
Display Devices
---------------
Card name: ATI Radeon HD 3600 Series
Manufacturer: Advanced Micro Devices, Inc.
Chip type: ATI display adapter (0x9598)
DAC type: Internal DAC(400MHz)
Device Key: Enum\PCI\VEN_1002&DEV_9598&SUBSYS_22421028&REV_00
Display Memory: 3030 MB
Dedicated Memory: 248 MB
Shared Memory: 2782 MB
Current Mode: 1920 x 1080 (64 bit) (60Hz)
Monitor Name: Generic PnP Monitor
Monitor Model: BBY LCD TV
Monitor Id: PRI0042
Native Mode: 1920 x 1080(p) (59.991Hz)
Output Type: HDMI
Driver Name: aticfx64.dll,aticfx64.dll,aticfx32,aticfx32,atiumd 64.dll,atidxx64.dll,atiumdag,atidxx32,atiumdva,ati umd6a.cap,atitmm64.dll
Driver File Version: 8.17.0010.1107 (English)
Driver Version: 8.920.0.0
DDI Version: 10.1
Driver Model: WDDM 1.1
Driver Attributes: Final Retail
Driver Date/Size: 11/9/2011 23:15:20, 927232 bytes
WHQL Logo'd: Yes
WHQL Date Stamp:
Device Identifier: {D7B71EE2-D6D8-11CF-CB77-4802BEC2C535}
Vendor ID: 0x1002
Device ID: 0x9598
SubSys ID: 0x22421028
Revision ID: 0x0000
Driver Strong Name: oem197.inf:ATI.Mfg.NTamd64.6.1:ati2mtag_RV630:8.92 0.0.0
tongue.png
ci\ven_1002&dev_9598
Rank Of Driver: 00E62001
Video Accel: ModeMPEG2_A ModeMPEG2_C
Deinterlace Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{3C5323C1-6FB7-44F5-9081-056BF2EE449D}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
D3D9 Overlay: Not Supported
DXVA-HD: Not Supported
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
i am no pro but graphic card looks like a bare minimum performance for Bioshock Infinite.
 

Caliane

Avatar of War Slayer
15,909
12,555
they outright changed the model in game, and HIRED that one girl that cosplayed her, for the ads.
 

Kuriin

Just a Nurse
4,046
1,024
What is 1999 mode? Is that a harder difficulty than Hard? Only playable in a NewGame+?


Loving the game so far.
 

Dandai

<WoW Guild Officer>
<Gold Donor>
5,918
4,504
You can unlock 1999 mode without beating it, but if you're looking for a more casual experience, I don't suggest it. AFAIK the actual difficulty of NPCs doesn't change from hard (hp/damage) but the availability of resources and cost of death does change. This adds a layer of frustration, not fun, for people who would otherwise rather go through the game only visiting the optimal path.
 

Saladus

Bronze Knight of the Realm
271
11
Just finished the game... wow. Probably as close to perfect as you can get for a single player FPS. My mind is blown. Now I have to go back through this whole thread and read everyone's spoiler tags. What an amazing game.
 

Hatorade

A nice asshole.
8,672
7,581
Camerous:

Try turning off steam overlay, then reinstall steam if that doesnt work. That is what fixed my issues.
 

porkchop sandwiches

Potato del Grande
524
546
Finished and really liked the game overall, but the ghost boss fight was absolutely awful. Spawning infinite numbers of mobs when you have very limited ammo is dumb as fuck and favors a brute force approach(kill the ghost before I run out of ammo/salts). I guess there might have been some gears that could have helped with the problem but didn't find them(random drops yay). Overall I hated it. It's even more annoying if you happen to die and the boss regens like 25% life while you don't get any ammo back so you're fucked the more you die, which again favors the brute force approach.
Yea, the ghost fights, specifically the first one was absurd. It made me have to change from Hard down to Medium just for that fight. I'm sure there's some gear/vigor combo that cheeses the fight but I could simply not keep up with keeping enough ghosts down to stay alive while damaging lady ghost enough.

Anyone on my question from my last post?

Was it just me, or was Dewitt a little too carefree about jumping through the tears at the beginning. First when Chen was dead and again when they need to move chen's tools out of the police headquarters. The second time seems more out of place. It's like "turns out machines used to make weapons are indeed large. Well f it, lets just jump to an alternate reality instead of figuring out how to move them." Then after that tear the vox have risen, etc and Dewitt is like "let's get back to Fitzroy so we can get our ship back". I mean for all he knows Fitzroy could have died in the uprising and not even exist in this reality. Or, why would Dewitt expect Fitzroy to even know or remember a deal they made 2 realities ago?