Brave Frontier

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DoctorSpooge_sl

shitlord
1,173
1
I'm splitting a difference that differs from your difference. Been farming honor, but also restocking on totems. I try to always have 3 of each - more if unit space isn't eaten up by imps and frogs, which it isn't. Honor is winning out today, though, because I'm gonna SBB any 6* that I think has a chance of being useful in FH and all those blobs are nice attack bb fodder. Elza and Exvehl, at the least, need their SBB's. Probably time to make myself to some Grand Quests, too, but fuck that interminable dialogue all the way through them.
 

Leto Eu`Acumen

Peasant
547
49
I'm splitting a difference that differs from your difference. Been farming honor, but also restocking on totems. I try to always have 3 of each - more if unit space isn't eaten up by imps and frogs, which it isn't. Honor is winning out today, though, because I'm gonna SBB any 6* that I think has a chance of being useful in FH and all those blobs are nice attack bb fodder. Elza and Exvehl, at the least, need their SBB's. Probably time to make myself to some Grand Quests, too, but fuck that interminable dialogue all the way through them.

Yea, I hear ya man. Anytime all the Evo dungeons are up though, I usually (mostly) put off farming them until the very last day, like a student cramming for a final exam or something lol.....otherwise I end up just filling my character slots with evo mats then spend the whole rest of the time having to deal with going over unit space constantly.

I really need to expand my unit space again....right now I have some elements like Thunder where I have 5-6 idols/pots/totems each then Dark where I have Zero of anything. I was trying to keep it balanced at 3-4'ish of everything for all elements, but rank up a few units here, get a few other drops there and all of a sudden I'm overflowing on some elements and have jack squat at all on others. First World Problems, I guess.


Setting up my groups for Grahden's GQ the other day was definitely an interesting experience.....literally 3 of every 5 units are 6-star units, and surprisingly few of them are SBB'd out. The only ones with SBB's unlocked at all were the ones I was actively using, and I've gotten a lot of 6-star units since then that are actually better than what I was using at the time, so even many of those aren't doing a whole lot for me.....I definitely have some work to do there.
 

Leto Eu`Acumen

Peasant
547
49
Looks like some folks are using 2 mitigators (with some success), to be able to use a 75% Mitigation UBB during the new Trial.

I'm anxious to try it, but I'm not anxious to spend any energy to try it o_O At least not until after the 10th heh
 

Ishad

Ahn'Qiraj Raider
4,851
4,925
If you're going to make ggc hard as balls it sure would be nice if I could pick from any of my friends like trials and raids.
 

DoctorSpooge_sl

shitlord
1,173
1
I did the first two because their energy requirement is modest and because I declared authoritatively that I wouldn't no more than half an hour ago. They weren't hard and I'm sure they're not the subject of your criticism there, but already there are mechanics that would be absolutely fiendish if they added them to a harder fight, which I assume they will. Lebra's self-healing, for one.
 

Ishad

Ahn'Qiraj Raider
4,851
4,925
I'm annoyed about having to pick a sub optimal lead for the 50 energy one. Failed twice.
 

Ao-

¯\_(ツ)_/¯
<Bronze Donator>
7,884
520
Man, I've gone the other way with units... I'm running into having to SBB non-final form units for everything except Buff BBs... Attack is already down to Polaris who has a Heal/ATK SBB, Heal is down to the 6* version of the Elaina, and Buff is down to Bargus. Every other 6* and 7* unit is at Max SBB/UBB.

Also, god damn the sort/filter shit in the game is AMAZING. Raised stats/BB Level/etc... filtering Max/NonMax. Only thing I wish I could filter is that in the Evo screen, I want units who CAN NOT be evolved either completely blacked out or not even shown, and having units that can be evolved but I don't have materials to be slightly greyed out. PAD did that pretty well.

Also, I wish they had the same sort magic on items. I'm at 300 cap and bumping up near the top of it. :|


So what was in the new patch?


edit: Oooh, and what are people using for Arena teams?
 

DoctorSpooge_sl

shitlord
1,173
1
I still don't have an Arena team, honestly. Since I've only played seriously for severla months and since over that several months there's been half a dozen leveling events, my level and cost have so vastly outpaced my arena ranking that I haven't needed to.

That's slowly changing, though. Had an almost-loss last week after a 300+ win streak, and today I would have lost save for Selena's idol thingie. She survived and wiped the other team out.
 

Ishad

Ahn'Qiraj Raider
4,851
4,925
Thoughts on arena:
You have a massive advantage by going first so you are battling random rules. Goal of an arena squad is to kill a couple guys turn 1, sbb the rest turn 2

Leader- should increase attack, modify bc in some way (increase bc drop, ares, reduce bb)- like lagunia 6*, quaid, sefia, kikiuri
You want increase attack to kill 2-4 enemies turn 1, overcome "no brave burst" rule. You want bc mod to have full sbb on turn 2 and overcome "no sphere effects", "empty bb start" rules.

Subs- high dc units, and selena to overcome "no leaders skill" rule.

Current team is: lugina lead, atro, selena, ultor, griel subs.

Great arena spheres: Halloween spheres, sky harbinger.
 

Leto Eu`Acumen

Peasant
547
49
I've got all my 7-stars max UBB'd - I've actually been throwing away a lot of fodder lately just because it ends up being -50,000 zel (not that zel matters much) every single combine and most result in no gains....you can flush a scary amount of gold just doing that. Mostly I don't mind it, but every now and then I take a little break and watch Millions start to pile up again.

edit: Oooh, and what are people using for Arena teams?
I'm actually pretty happy with my Arena team atm. I hit the 500 Consecutive Wins mark just before the infamous "patch" that had us down for days....I was going to post a screenshot but I was in no mood for it at the time heh. If I ever pass the 750 and 1,000 consecutive wins personal milestones, I'll post a screenshot then just so folks know I am not talking out of my ass. I just hit 653 Consecutive Wins.


I use:

Slot 1: Sefia (42 Dropcheck on Normal Attack, Slot 1 due to Arena AI typing)
Slot 2: Quaid (LEADER: +Attack +BC Fill, -BC Cost to group)
Slot 3: Griel (33 Dropcheck - not amazing, but still quite good, also max imp'd and a very solid unit....weakest of the 5 on my Arena team)
Slot 4: Selena (72 Dropcheck on Normal Attack with Lexida, still an Arena God)
Slot 5: Kikuri (48 Dropcheck on Normal Attack, Slot 5 due to Arena AI typing)


Zenia makes a strong case with a monstrous 78 Dropcheck on Normal Attack with her Extra Skill active, but she only attacks a single target on her Brave Burst - and even though it is actually rare to see my units only have a Brave Burst (special conditions: Empty BB Bar, and No Leader Skills can sometimes keep me short of a full 5 SBB's filled after the first turn), on the Risk vs Reward, she'd have to replace Kikuri (As both are Dark units and this is a Rainbow team).

Any units that have very high Dropcheck and are Arena AI types 1-4 are nice to have around (with Arena AI type 3's being the best, but types 1,2 and 4 are still very usable, they just dictate order you need to use them in the group.)

A leadership skill that boosts ATK and improve BC Fill in some way are excellent. ATK to help with 1-turn Kills and BC/BB fill to get those bars up after the very first round.

Right now my group is performing well enough that I don't worry myself with random conditions. No Brave Bursts? I'll *still* probably wipe out my competition on Turn 2 just from regular attacks. No Leadership skills or ATK parameter halved? Probably won't fill all 5 SBB's or get as many kills on the first round, but 5 BB's is still a given.....still wipe out the competition on turn 2.

The ONLY random condition that is a little spooky is getting badly screwed by RNGesus on "Status Effects Active" and having like 4 of 5 start out the fight paralyzed. But I don't know of any group that could really overcome that. Short of that, nothing is stopping this train. I've got a ways to go, but I'm starting to get closer to getting some of the good mid-rank Arena spheres.

If you have a Michele sitting around, once she gets her 7-star, she is going to completely de-throne Quaid as my go-to Arena Leader.



If you want to boil down Arena team building to two simple elements, it is this: Find the character on your roster with the best Arena oriented Leadership skill. Then find the best 4 characters to sub that have High Dropcheck (as high as possible, Double normal hitcount extra skills/spheres etc can be huge for this.), and make sure they are of usable Arena AI typing. Then you just need to put them in the right order.

Sol Creators (or better) are freakin' excellent as secondary spheres in the Arena, because they go very well with High Dropcheck attacks anyway, and filling BB/SBB bars are still the best ticket to a 2nd turn win. Primary spheres are a longer discussion, but mostly because some are really only most useful in the Arena, whereas others are more universal and if you are using characters both in the Arena and regular group, then you won't want to be switching spheres constantly. 3 of the 5 on my team use their Unique spheres anyway, so that takes a lot of thinking out of it....the other 2 I just use Malice Jewels or somesuch because I use those characters elsewhere...and frankly my group steamrolls hard enough that I don't have to tweak anything else out of it atm.
 

Leto Eu`Acumen

Peasant
547
49
Thoughts on arena:
You have a massive advantage by going first so you are battling random rules. Goal off arena squad is to kill a couple guys turn 1, sbb the rest turn 2

Leader- should increase attack, modify bc in some way (increase bc drop, ares, reduce bb)- like lagunia 6*, quaid, sefia, kikiuri
You want increase attack to kill 2-4 enemies turn 1, overcome "no brave burst" rule. You want bc mod to have full sbb on turn 2 and overcome "no sphere effects", "empty bb start" rules.

Subs- high dc units, and selena to overcome "no leaders skill" rule.

Current team is: lugina lead, atro, selena, ultor, griel subs.

Great arena spheres: Halloween spheres, sky harbinger.
Or you could just read what Ishad said, because he isn't as obnoxiously verbose as I am
cool.png
 

DoctorSpooge_sl

shitlord
1,173
1
WHYYYY Ishaaaaaad WHYYYYY must you always be a 100% accurate prophet of doom? 50 Energy GGC proceeded as follows.

Fight 1: Easy, but long and annoying as fuck with Oulu being Oulu.
Fight 2: Had all SBB's up, did sizeable damage to all enemies, figured "Hey, not so bad so far". Then some dick disables LS and curses Deimos. I have no way to fix it, so he's just cursed the entire fight. Then the assholes proceed to drop Shera 3 times (FUUUUUUU SHERA) and the entire endeavor decays rapidly from there.
 

DoctorSpooge_sl

shitlord
1,173
1
Sheeeit, even if Krantz lands next week we're looking at 2-4 weeks before a rateup on him because Gumi's a dick, after which I'd imagine we'll have one or two more batches - not to mention many, many 7* updates of old units - before we get to Shera, assuming the order of their deployment reflects that of JP. It's probably gonna be half a year before Shera makes it to these shores.

edit: I need a mitigator so bad Imightbe stupid enough to blow what gems I have on Krantz before any rateup, but the odds of it paying off are very, very low.
 

Leto Eu`Acumen

Peasant
547
49
edit: I need a mitigator so bad Imightbe stupid enough to blow what gems I have on Krantz before any rateup, but the odds of it paying off are very, very low.
Yea, that would be pretty risky. Might be better to wait on a "mitigator" rate up, but I'm dubious about those too....just as likely to get a Bargus as an Edea or something.


With all the people today suggesting the newest Trial isn't as harsh as it was hyped to be, and that Tridon helps matters immensely, I am very tempted to yolo away 50 Energy to take a shot at it.



I have come to the conclusion that I want a Medina. There is a Medina shaped hole in my roster.