Yeah, that goes back to as I was saying earlier - they need to have a lot of anti-zerg design in the game, or something to make sure mega-guilds are only up against other mega-guilds, etc.Of all the design decisions they have to make a choice on I think this is one of them that can be changed the most easily and one I'm not too worried about. It's a central component to their different rulesets and it's a 100% new feature to MMOs. I think they'll have to try a bunch of different thigns in alpha and the ideal rulesets are probably something nobody is currently predicted.
I think a lot of people are underestimating how quickly people will quit a campaign once a clear winner emerges. And that clear winner doesn't even need a major victory, just a show of force after a string of victories. I'm not even talking about a team winning a touchdown, I'm talking about them putting together 3 decent plays and getting two first downs. These games have always been and will always be about morale and most people don't take much to break their morale. If you compound that with the idea that they aren't exporting shit you really motivate them to do whatever they can to get off the campaign, including rolling an alt, taking a break or finding a new game.
That's not remotely true. They don't even know how the winners or what the win conditions are.Where the winner is one dude, not a guild from what I understand. I'd rather spend time in group play on a group win server then in group play vaulting some other dude to supreme arch commander of the uniworld.
First, that's a cop out.You guys are talking like they actually care if the dregs are balanced at all. The dregs are the dregs man. Anything goes down there.
We have no idea what kind of balance modifiers they're going to implement against or for winning teams during a campaign. They have mentioned it though.
Head to the faction pvp campaign if you want some semblance of winning team balance. Balance is actually a faction there and it's incentivized to not take a side (as it's primary win condition)
More power to the alliances man, just don't expect your extremely monopolized population to not get hit by a food plague or weakened defenses (yes food consumption is a thing). I wouldn't put it past them to have some kind of disaster happen to absurdley out of balance population counts in areas. Like in real life, plagues hit overpopulated cities.First, that's a cop out.
Second, I think most people in the PVP community care about the dregs more than other worlds for several reasons.
Third, the kickstarter is for the dregs right now and the dregs will be the first world developed and exposed to the players. If the whole thing falls apart because each campaign gets wrekt by some alliance of guilds the game will have a lot of issues.
Multi-account thing seems like it will kill most games. Play both sides(or all 3 sides), abandon the losing side = win. Plus all your all accounts will still get skill increases.. so win, win. Having just one account seems like a huge disadvantage.If they have no choice, people might try to rally against a guild that dominates a server in something like SB (without success usually I guess?).
But here, they do have a choice. Tuco is spot on, many campaigns will probably be over by the summer stage because most people prefer to be on the winning side. For each campaign where equal sides fight for a victory, you'll have a dozen from which people skip out through a leave mechanic, playing alts, siding with the winners, or just leaving the game. The devs need a good plan to mitigate those problems.
This is especially true if the rewards are account bound.Multi-account thing seems like it will kill most games. Play both sides(or all 3 sides), abandon the losing side = win.
Yeah because it's totally not obvious when one server says "Free For All" and another says "3 Faction" and another says "Guild vs Guild" that the free for all server will have one winner.That's not remotely true. They don't even know how the winners or what the win conditions are.
What if they say the top 100 players on the kill board all qualify as victors?Yeah because it's totally not obvious when one server says "Free For All" and another says "3 Faction" and another says "Guild vs Guild" that the free for all server will have one winner.
Wait a minute....