@Ryan No more combat info beyond what has been released. We've been clear about the direction we are heading with it, what it is, and what it isn't. The feel of it has to wait for testing, as no more words or watching videos are going to answer general questions about it. The specifics definitely aren't going to be answered until we (and you) are playing it in the upcoming tests. And if history is any guide, a lot of the time the answer will be: "this needs changing" or "this doesn't feel or look right", etc... That's the iterative process of game development that unlike a normal non-crowdfunded project, the backers actually get to be a part of.