Eh, learning to play the game trivialized it. I didn't even start parrying til I was nearly done with my first playthrough, and hardly backstabbed til my second. I was having trouble with it because I didn't know you had to stop moving first. Not to mention that neither even works on a lot of mobs, and like all but one boss.Ahh, ok. Personally, I see those changes as a good thing, particularly in regards to backstab. Backstab was the biggest offender in DS, both in PvE and PVP. It trivialized both.
Dragon's Dogma's brutal travel demands negate any of the game's redeeming qualities. You spend more time traversing familiar landscape to get from objective to objective than you do engaged in the story. It's one of the few games I've criticized for inordinate travel time and there's just no excuse for that, especially in a single-player game.I liked Dragon's Dogma - but I'd give it a 85 or so to Dark Souls' 95 personally - it's got A TON of rough edges and occasional long slogs for no particular reason and such (even after Dark Arisen improved things - before it it was even worse, do not play it unpatched, Christ some of the slogs were unexcusable) - but it's an overall solid game.
I'm basically getting it on the 360 for the CE, and getting the PC version a few weeks later.Man, I am super disappointed that there's no PS4 release of this. I would love to stream it. If they release a PS4 version later I will definitely have to double dip.
15 (!) times! How many mobs did you kill 15 times in one playthrough in Dark Souls? I don't even think I killed the Phalanx as many as 15 times, and I was farming that spot for like an hour.So, I've been thinking about this new mechanic that removes tougher enemies after you've killed them 15 times and I really don't like it. It's supposedly to prevent soul farming (which I don't agree with, farming for souls/items should be a player choice) but, I don't buy it. I think it's just a cheezy, underhanded way of adding an easy mode. Now, you could say, how is that easy mode? If you can kill a mob 15 times, it can't be that hard. True, but...let's imagine the reason you've had to kill these mobs 15 times is because your combat skills are lacking and you use up too much estus fighting through them to get to the boss, and then die from the boss because you can't heal enough. Now, in DS1, what happens now?You get better. Or you're a pussy and you quit. But, in DS2, what we get is the gods calling down to you from the heavens "Oh, my precious little noobling, I see you're having a hard time, let me just take these mean mobs out of your way so you can progress moreeasily." It also makes me wonder if there's any other bullshit ez-mode mechanics that we don't know about yet.
Oh no I mean, for the 2nd copy. I'm buying the PS3 version at release, then PC version later on once they're done releasing DLC/remakes/whatever.Not waiting weeks/months to play. I'll buy it on the PS3 first and will have beaten it well before the PC version is out. Then if they do a PS4 version this fall or something I'll buy it again. Not interested in dealing with PC ports.
yeah, everything I killed 15 times or more was defnitely farming. Crabs in the crystal cave for twinkling titanite, or Darkwraiths for Chunks come to mind, but I'm not even 100% sure if I actually killed them that often.15 (!) times! How many mobs did you kill 15 times in one playthrough in Dark Souls? I don't even think I killed the Phalanx as many as 15 times, and I was farming that spot for like an hour.
I really wouldn't worry about it.