I managed to farm the one that drops off of casters in the Shrine before crypt. It is hands down the best sorcery catalyst in the game, especially if you are human while using it. Hexes will work better with the staff with the little atom on the end (forget the name) and the blue staff from the hidden wall in crypt is fairly solid, too, if you are too lazy to farm the Shrine one.
On your other question, I am working up my Int to do the top sorceries, but the sad fact is that the faith with hexes route is better. The poison cloud thing just completely trivializes the game in a lot of ways, PVE. And the dark vortex spell damn near one shots any trash out there (and a lot of players too) on top of being fast casting. Dark Orbs will out DPS any sorcery spell over the long haul and the sun bolt faith spell (55 Faith to use) out bursts anything short of fully tooled soul geyser. Plus, once you unlock the dark covenant, you get a hex that basically silences people for an extended period, access to a shield that can parry sorcery spells, and a hex that just plain absorbs enemy spells. My routine when dealing with invaders has typically been to get close, vortex, then sun bolt them while they are trying to stand back up if they are still alive. I had a pretty high success rate and I am shitty at PvP. Now that I have the final boss catalyst, they basically have to hope they can one shot me before vortex hits them to win or that they have Geyser. And if they do, I don't really care much because I have two life rings on rotation and paying 3k souls for the annoyance is a small setback.
So basically, if your entire PvP strategy is based on an ambush alpha strike (which is basically Geyser in a nutshell), then you won't like hexes at all. In any PvE situation or in prolonged fights, hexes are much better. Specifically, Dark Orb, the Vortex spell, the poison cloud, and the silence spell are the key ones to have. Of those, only the silence one is PvP centric. Most of the time I am running around in farm mode, I tend to have a bunch of soul lightning, silence, and vortex slotted (witch hat, attune 30) which is pretty much all I generally need for any situation in the game. I don't even have much in the way of casting speed boost, but I consider 150 casting speed the minimum acceptable level to be at for this setup. If you are just looking to farm people in PvP and nothing else, then your current build is likely the way to go, since getting the drop on people and alphastriking them is the best way to get easy kills in this series. You are basically playing this games version of the lag roll backstabber from DS1, which is the quickest path to racking up the tokens. Other builds, while stronger, require more work an execution in a fight, which will slow down your farm.