I'm not convinced the new code for the smg damage is working. They still hit like pebbles.
Wait wtf. So your weapon light can fuck you over even if your char is at/over? Holy shitballs man.It's a long shot... but you never know some times.
Were you hitting enemies with a Sword icon on Neptune with a 1600 light weapon? If your guardian is at light, and the weapon itself isn't at light, you'll do fuck all damage to things. Sword level guys take a further 50% less damage as well. It could explain why one weapon feels ok, or even good, while another feels fucking awful.
Sweet Business and the Titan Auto Loading Chest forever! I thought I was the only one. Future War Cult armor, Sweet Business, and never stop shooting. They made upgrade modules more expensive/harder to attain in the Expansion which makes me worry about the distance between upgrades but there may be a source for them I haven't found for them yet; I used to get them either through the Season Pass or the Gunsmith, and the Gunsmith now seems to be way more expensive.All I know is my Sweet Business still goes Brrrrrrrrrrrrrrrrrrrrrrrrrrrrrr and the guys still fall over. I don't even need a special or heavy lol. Brrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr
There is pretty much no more "going over" or overleveling In this expansion. They basically redid the entire game to be even, -5, -15, -25. So even in strike playlists you wont ever overlevel the content so youre a god. Also im not sure the weapon power BS even works like this today. I know it did in the past but Im betting it really does not make a difference today, only your overall power does. Because while leveing up many people, including me jsut save the highest blue or whatever dropped and dont infuse until some major power milestone. Like for example if my primary gun was 1630 and a new blue dropped that was 1639 or some shit I will wait to infuse until I get way more power out of that upgrade module. So if my gun was 1630 and a 1650 or 1660 dripped THEN maybe I would infuse.Wait wtf. So your weapon light can fuck you over even if your char is at/over? Holy shitballs man.
Wait wtf. So your weapon light can fuck you over even if your char is at/over? Holy shitballs man.
I loved the aesthetic in the trailers but much less impressed with in-game; also, at least early on, the run between Nimbus and Rohan/Osiris every time is too long and reminds me of someone trying to duplicate Austin Powers-Era Britain; Sheesh the Neomudi are terrible interior decorators.I haven't finished the campaign yet (though I did hit 1750 fucking around) because my buddy and I always do that content together, but despite having fun I really, really dislike the aesthetic of the expansion. I was concerned with it watching the trailers, but hoped that the faggy neon purples, pinks, blues, and other pastel shit was only a small portion of the expansion...
I also agree that Nimbus is a trash character and while him being non-binary may not bother other people it does bother me because it's not organic. It's clearly asslicking for the woke retards. I might look past it if it was the way the entire group was, but Nimbus' senior is clearly a man.
P.S. Also, I've crashed 8 or 9 times in the last 24 hours. I crashed a total of 2 or 3 times in the previous years playing D2.
Yeah, that's been my loadout for like 2+ years, Sweet Business and Actium War Rig. I just kind of threw mods on last night, but I used 2 of the kinetic damage increases while you are powered up, and 2 of the ones that make your power up drain slower, and it looked like I basically always had +20% damage per bullet. I'm sure there is better stuff, but that worked for me to get going.Sweet Business and the Titan Auto Loading Chest forever! I thought I was the only one. Future War Cult armor, Sweet Business, and never stop shooting. They made upgrade modules more expensive/harder to attain in the Expansion which makes me worry about the distance between upgrades but there may be a source for them I haven't found for them yet; I used to get them either through the Season Pass or the Gunsmith, and the Gunsmith now seems to be way more expensive.
Yeah, that's been my loadout for like 2+ years, Sweet Business and Actium War Rig. I just kind of threw mods on last night, but I used 2 of the kinetic damage increases while you are powered up, and 2 of the ones that make your power up drain slower, and it looked like I basically always had +20% damage per bullet. I'm sure there is better stuff, but that worked for me to get going.
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New mod system does not seem to have too much depth to it from just fucking around with it for a few today. I mean Im sure they will add to it over time. But ill take this new system over the old one any day. Doing away with the dumb energy on armor makes shit like 100% easier to do, plus add in the saved loadouts feature? It was such a pain in the ass the old way. Im sure we had many more options for builds but prob hardly anyone fucked with it aside making like one build and sticking with it or no lifing this game so hard that you had many, lol, or noobs just being so inundated with mods they never bothered. It was just such a hassle before, now hugely and bigly improved.
Few things that suck is getting rid of such main stays like high energy fire and the huntard +20 mobility mod. Also it seems like everything is tied to orb generation in this new system and it sucks running around picking them stupid things up ( but I guess we did that shit with the wells too so...) Im sure this will be more painful in higher end content where you cant just run ahead into danger to pick up an orb. IT would be nice if you generated an orb it would jsut drop right by you. Also what would be nice is them explaining with numbers what these mods do. For example I learned on the web today that if you stack 3 of the gun dmg ones you get 22%, its basically 10%, 17% and 22%. shit would be a lot nicer if they jsut put the damned numbers into the game. So now we have to wait for the numbers to come out with someone actually testing this shit. Also not sure WTF those sprites do.
Lore thoughts / questions after seeing the LF campaign.
I would guess now that the Traveler is a construct, and not a sentient being. Created by the Gardener to go out and uplift races with potential for evolution, I guess. So that has me thinking that the Witness is not the Winnower, rather an opposing force set loose into the universe to bring about the Final Shape. Now the Veil is another Gardener construct, no idea on its purpose, nor how it even got to Sol prior to the Collapse, or how it got to Neptune.
It was my understanding that prior to the Collapse, the only alien faction Sol had found out about were the Vex? With the Cabal following traces of the Vex / Traveler to Sol later after the Collapse, right? Along with the Fallen. This new stuff about Savathun being present at the Collapse is odd, since according to the Book of Sorrow, she noped out into a black hole long, long, long before the Traveler got to Sol. Yet, it was Crota's army of Hive that were found on the Moon after the Collapse. I guess Shadowkeep / WQ had some lore about that.
If the Witness had led the Collapse, why did they nope out? It was said that after Raps nuked the Traveler, the Traveler then just overwhelmed the Pyramid Ships / Witness / Savathun (aka the Darkness). My guess is that didn't really happen at all, rather for some reason Savathun knew about the Veil and its purpose, but chose to hide it from the Witness at that time. Which, guessing again, made the Traveler useless to the Witness, so they just left thinking the Traveler was basically "dead" due to Rasp and unable to be used.