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Oh, maybe thats it. I don't really know as I haven't fucked around to test it.I believe people cannot right click and "request to join party" if you have quick join on. So turning it off makes announcing availability smoother.
Oh, maybe thats it. I don't really know as I haven't fucked around to test it.I believe people cannot right click and "request to join party" if you have quick join on. So turning it off makes announcing availability smoother.
In general it is bad manner to have quick join open if you're engaged in RIF. For that reason I took my quick join down. I'm sure since it is gained popularity in the guild others are the same.Played twice this weekend, both times less than 5 people in clan had open games, down from 3 pages of people. Either everyone is grouping now instead of playing solo or a lot less are playing. I was pretty bored but I suspect that had a lot to do with playing solo as opposed to being grouped.
I usually avoid people that have less than 3 open slots because I suspect they're doing exactly what you're doing. The bargain is a guardian kill for your 1.666666 frags.Right, did my first RIF last night, after joining the huge community.
Buddy and I were doing runs, and thought hey, why not get these for free. Makes it super easy, to just accept the first 2 people, and spam decline the rest of the requests for invite. Great system, and great way to farm shards.
Besides not allowing guild/friends to get in quick (and thus making it a more equal chance for every other person in the RIF), what's the downside?In general it is bad manner to have quick join open if you're engaged in RIF. For that reason I took my quick join down. I'm sure since it is gained popularity in the guild others are the same.
Yeah thats kinda how it is - legendaries dont quite feel so legendary, most of them suck and some doing have a point at all except more stats than rares. All legendaries should feel.....legendary and serve some purpose. Instead you can play for hours, days, weeks without getting anything you wont in turn salvage.Time to start looking for a new game. The loot I want just isnt dropping for me, with no way to trade or craft I have to just cross my fingers and hope they drop? I did rifts nonstop the past 7 days on my WD and not a single fucking thing, to the point where its made me bitter and unable to enjoy the game.
Cya next patch.
I *believe* it is because you can get more than 3 people trying to join your game but only have 3 slots allowed. So a bunch of people will join, the game will load but then error out saying the party is full. I don't know the exact reason but it is just a rule I follow.Besides not allowing guild/friends to get in quick (and thus making it a more equal chance for every other person in the RIF), what's the downside?
Marvel Heroes will scratch your ARPG itch. It is a very good game with less of a gear grind. The engine, however, feels amateur compared to Diablo 3's. There is very little satisfaction in killing in MH. But it is a very, very good game.I'm starting to feel a bit of burnout too
Been trying to get a Mirrorball for so long but no luck so far. Set pieces are refusing to drop for me. Same with RRoG. Rifts are starting to get a bit repetitive with little change in layout. Spent around 30mill gold in gems trying to reroll the critical damage stat on my amulet without success is soul crushing.
Very possibly going to take a leave of absence soon.
How does Marvel Heroes compare? (serious question)
Maybe not the original intent of RIF, to not offer 3 slots, but why is it bad? I can't tell if your implying I'm hurting the system for only giving out 2 slots, or saying I'm a cheap bastard, and just trying to get free rifts for my 2 instead of 3 slots.I usually avoid people that have less than 3 open slots because I suspect they're doing exactly what you're doing. The bargain is a guardian kill for your 1.666666 frags.
RIF = Rift it Forward. If you click on communities it is the #2 community I believe.I've been loosely following the thread the past couple weeks so can someone explain what RIF is and how it works?
So essentially the benefit is, if you are a runner, you will open 1 rift and then continue to run them over and over again for free, because 1 of the 3 people you invite everytime a guardian spawns will theoretically open a new rift for you? What happens if people don't leave, you just kick them? What happens if everyone leaves and no one has opened a new rift? Does that happen often?RIF = Rift it Forward. If you click on communities it is the #2 community I believe.
Basically you have runners and openers. Runners do what you expect. They run the rift. They announce in the community chat when the rift guardian (rg in chat usually) is up. Along with this announcement you will give two pieces of information out: the torment level and who opens the next rift. In RIF the runners get free rift opens at the cost of letting openers into the game. So if I pop a RG I'll say something like: T2. Lowest opens. Req inv. Req inv means "request invite" in other words "don't send me a tell just request invite in the UI."
There are a few main options for selecting the next opener: highest paragon level in the game (minus yourself), lowest paragon in the game (minus yourself), last in. These are generally the big three. Lowest paragon and last in being the two most common. If you are the one selected to open the next rift you just open it for the runner then leave. Thats it.