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Yeah having to grind out renown and shrines every season will kill my interest in playing. I'm still having a great time at 64, but reckon once I get a few more Ancestral pieces I need I'll shelve for a bit (it was a long ass week of playing). Basically full 780+ gear now, so don't really have a ton of incentive to grind for a "perfect" piece of gear.
REALLY wish they had sets in game, as that carrot would keep me hunting a bit longer (particularly if the armor set appearances were insane looking) - that's what's missing to me (among a bunch of QOL items) - the visual gear progression carrot that WOW had at the beginning. Full bloodfang was a pretty big carrot to slog through shitty ass design decisions - right now, there is none of that in the game.
All that to be said - I think there is the base of a really great game in here and the grind to 70 is really good (imo). The story was decent, cutscenes were cool, and the world is massive - the team behind this game seems to be receptive to feedback as well so I have a small hope they'll listen to the base and continue improving this - they don't have much choice really, this is the only game/ip worth a shit anymore at the whole company so it should be all hands on deck going forward. I shudder to think of how much time I've put into it this week alone (4 level 50+ characters) and feel like I've more than gotten my $ out of it. Season 1 will be pretty telling re the future of the game as a GAAS.
REALLY wish they had sets in game, as that carrot would keep me hunting a bit longer (particularly if the armor set appearances were insane looking) - that's what's missing to me (among a bunch of QOL items) - the visual gear progression carrot that WOW had at the beginning. Full bloodfang was a pretty big carrot to slog through shitty ass design decisions - right now, there is none of that in the game.
All that to be said - I think there is the base of a really great game in here and the grind to 70 is really good (imo). The story was decent, cutscenes were cool, and the world is massive - the team behind this game seems to be receptive to feedback as well so I have a small hope they'll listen to the base and continue improving this - they don't have much choice really, this is the only game/ip worth a shit anymore at the whole company so it should be all hands on deck going forward. I shudder to think of how much time I've put into it this week alone (4 level 50+ characters) and feel like I've more than gotten my $ out of it. Season 1 will be pretty telling re the future of the game as a GAAS.