EQ Never

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Vegetoee_sl

shitlord
103
0
Srsly, stop the stupid wow bg pvp crap. Just make it based off EQ and have several servers and thats that. Create a small team to manage them for "balance" and let it be. No need for anything else.
 

Jysin

Ahn'Qiraj Raider
6,457
4,345
First, let me state up front.. I am against the cash shops entirely because I find them pointless. But what I don't get are all the people talking about "Pay to Win". Going off of the EQ2 SC shop, its nothing but fluff visual crap like appearance slot junk, particle effect crap, non-interactive pets, housing items, and whatnot. There is an argument about the Mounts that are available for run speed, but they were introduced when faster versions of the same were dropped out in the normal live game. They also offer some bags, but that wouldnt actually be anything game breaking either. What exactly do people think is going to ruin the game with the cash shop? The day I see a Sceptre of Destruction type twink item up for Station Cash, then I would be up and arms screaming too! But, it has never remotely been the case.

SC bought XP potions are the only real "advantage" one would have. But they are costly / shortlived and really have minimal impact on anyone else's gameplay.
 

Rezz

Mr. Poopybutthole
4,486
3,531
Reaction-based mentality. It's also slippery-slope conceptually, and they love that idea. "But but but, if they have instancing, nothing will matter!" or "If they sell xp pots, What stops them from selling raid loot?!?!" or other silly arguments. Internal integrity stops them from doing that. They don't want to marginalize the entire game with shop items, but they do want to make money.
 

etchazz

Trakanon Raider
2,707
1,056
First, let me state up front.. I am against the cash shops entirely because I find them pointless. But what I don't get are all the people talking about "Pay to Win". Going off of the EQ2 SC shop, its nothing but fluff visual crap like appearance slot junk, particle effect crap, non-interactive pets, housing items, and whatnot. There is an argument about the Mounts that are available for run speed, but they were introduced when faster versions of the same were out in the normal live game. They also offer some bags, but that wouldnt actually be anything game breaking either. What exactly do people think is going to ruin the game with the cash shop? The day I see a Sceptre of Destruction type twink item up for Station Cash, then I would be up and arms screaming too! But, it has never remotely been the case.
because it's a very, very slippery slope. if you have people willing to spend $5 on some stupid, meaningless item, then they are sure as shit going to pay $29.99 for sword of dick swinging. all these companies see are dollar signs. why only go for the little sums of money when you can sell big time items and make ten times as much?
 

Sylas

<Gold Donor>
3,666
4,196
There's no sandbox or emergent gameplay at all. This is EQ 2.1. They said they weren't making a WoW Clone and that's all this is. Nothing new or different about this game at all. Everything is Instanced? So PVP is out and PVE is WoW unless combat is all action-y which means everyone wanting EQ1 is going to be butthurt. Player Made Dungeons? Who gives a fuck. Every single cryptic game that's out has player made dungeons, it's crap. If you are following Cryptic Studios lead for design and F2P model then you should kill yourself instead of developing games.

From Flip's description it sounds like nothing was scrapped, the game that was in development to be a WoW clone just kept chugging along. The announcement of anything different was all just hype machine to convince the re-treads that the same shit the industry has been peddling for the last 8 years is going to be different this time.
 

Jysin

Ahn'Qiraj Raider
6,457
4,345
Slippery slope, sure.. but SoE still has not put any gear of any significance up for SC in the last 5 years? Why start now?

There are plenty of people that buy the fluff bullshit, why destroy the game and playerbase (who are buying SC crap in the first place).

Given their track record so far, I just dont see the need to make a huge deal about it yet. The day they change their approach, fine.. I am on the front lines in that battle with you guys. Until then... give it a break.
 

Grim1

Ahn'Qiraj Raider
4,903
6,889
because it's a very, very slippery slope. if you have people willing to spend $5 on some stupid, meaningless item, then they are sure as shit going to pay $29.99 for sword of dick swinging. all these companies see are dollar signs. why only go for the little sums of money when you can sell big time items and make ten times as much?
The slippery slope argument would be valid if more games actually sold uber loot in their cash shops. The reality is that most of the major F2P mmos do not sell uber loot in their shops and wont because it turns gamers away. You can't sell anything if nobody plays the game.

There are P2W games for sure. Runes of Magic is good example. It is a fun WoW clone up until you hit realize it's P2W. As soon as I did I stopped playing and never went back.

Most gamers hate P2W. If a mmo has that tag then they lose players and potential revenue.
 

kudos

<Banned>
2,363
695
Here is to hoping they don't implement something fucking stupid like PVP-based gear or a stupid stat like resistance. If I can destroy a fucking dragon wearing certain armor I should have no problems killing someone else with it on also.
 

Cinge

Ahn'Qiraj Raider
7,277
2,302
The slippery slope argument would be valid if more games actually sold uber loot in their cash shops. The reality is that most of the major F2P mmos do not sell uber loot in their shops and wont because it turns gamers away. You can't sell anything if nobody plays the game.

There are P2W games for sure. Runes of Magic is good example. It is a fun WoW clone up until you hit realize it's P2W. As soon as I did I stopped playing and never went back.

Most gamers hate P2W. If a mmo has that tag then they lose players and potential revenue.
P2W doesn't have to be p2w just by selling the actual items in the shop. If they allow some way of $$ to in-game currency, it could easily turn p2w that way. All depends how its done and how loot is handled(allow trading of most if not all items or go the "Top gear is no-trade" etc).
 

Grim1

Ahn'Qiraj Raider
4,903
6,889
P2W doesn't have to be p2w just by selling the actual items in the shop. If they allow some way of $$ to in-game currency, it could easily turn p2w that way. All depends how its done and how loot is handled(allow trading of most if not all items or go the "Top gear is no-trade" etc).
True, but most players are sensitive to that path also. Just look at all the epic threads regarding P2W for every new mmo or every mmo that switched from the sub model.

Being able to buy gold doesn't make a game automatically P2W. You have to be able to buy an advantage at the endgame with it. As long as the best gear and power items etc are only available through gameplay then most players will give the cash shop a pass. And by and large that is the model most of the major mmos follow.

Some people consider cash shops of any kind to be P2W, but they are an extreme minority.
 

Convo

Ahn'Qiraj Raider
8,767
617
Can i lick your tears when eqn is revealed as an open world pvp sandbox game as that is one of the like 4 things that has already been confirmed about the game? Seriously.
There's no sandbox or emergent gameplay at all. This is EQ 2.1. They said they weren't making a WoW Clone and that's all this is. Nothing new or different about this game at all. Everything is Instanced? So PVP is out and PVE is WoW unless combat is all action-y which means everyone wanting EQ1 is going to be butthurt. Player Made Dungeons? Who gives a fuck. Every single cryptic game that's out has player made dungeons, it's crap. If you are following Cryptic Studios lead for design and F2P model then you should kill yourself instead of developing games.

From Flip's description it sounds like nothing was scrapped, the game that was in development to be a WoW clone just kept chugging along. The announcement of anything different was all just hype machine to convince the re-treads that the same shit the industry has been peddling for the last 8 years is going to be different this time.
Lol
 

Quaid

Trump's Staff
11,782
8,267
Wow, the zekker tears in this thread are flowing. I didn't see THAT coming. Feels like classic EQ.
redface.png
 

Convo

Ahn'Qiraj Raider
8,767
617
Lol yea..I think Cinge made some great point in regards to the PvP stuff too.

Friday can't come soon enough.. Wonder if they will reintroduce the old epics for each class or come up with new stuff?
 

Quaid

Trump's Staff
11,782
8,267
I still have a lot of questions...

1. Is housing only instanced in major cities? Cuz that would make sense to me. Perhaps there will still be housing zones outside the main hubs? At the very least. Was hoping for the Karanas to be like null sec EVE and guilds could build competitive (open PVP) strongholds there.

2. Are there traditional levels in place, or something else?

3. How will player dungeons be accessed? Will they be interactive zone points placed in the world like Plane of Mischief? Or some lame menu system?

4. What's itemization like?

5. What are he methods of travel? Trade?
 
1,015
1
Even with the official news not out till Friday, I am almost positive it going to be some low poly cartoony graphics so computers that are 10 years old, was well as the next gen consoles can run the game.


If it ends up being Cartoony low poly art style then tidbit will not be happy, However I still pray the rest of the game makes up for that.


Cheers.
 

Randin

Trakanon Raider
1,932
891
I still have a lot of questions...

1. Is housing only instanced in major cities? Cuz that would make sense to me. Perhaps there will still be housing zones outside the main hubs? At the very least. Was hoping for the Karanas to be like null sec EVE and guilds could build competitive (open PVP) strongholds there.
That possibility had occurred to me as well. Having both would make a lot of sense, with instanced housing serving as both a cheaper alternative, as well as being an option if all the non-instanced housing plots get bought up.
 

Quaid

Trump's Staff
11,782
8,267
Even with the official news not out till Friday, I am almost positive it going to be some low poly cartoony graphics so computers that are 10 years old, was well as the next gen consoles can run the game.


If it ends up being Cartoony low poly art style then tidbit will not be happy, However I still pray the rest of the game makes up for that.


Cheers.
I honestly think its gonna look like PS2 with orcs.
 

tad10

Elisha Dushku
5,533
595
There's no sandbox or emergent gameplay at all.

From Flip's description it sounds like nothing was scrapped, the game that was in development to be a WoW clone just kept chugging along. The announcement of anything different was all just hype machine to convince the re-treads that the same shit the industry has been peddling for the last 8 years is going to be different this time.
Yes something is missing even if storybricks replaces wow questing there is no way you get to sandbox. So either flip's source is fundamentally wrong on a key aspect or smed is a bald faced liar. Both are equally plausible.
 

Quaid

Trump's Staff
11,782
8,267
Yes something is missing even if storybricks replaces wow questing there is no way you get to sandbox. So either flip's source is fundamentally wrong on a key aspect or smed is a bald faced liar. Both are equally plausible.
The source isn't necessarily wrong, he may (definitely) just be lacking 100% of the info. The info Flip posted looks to me a lot like the stuff people were 'allowed' to talk about in the office. The fac that his post included nothing about story bricks speaks volumes. Here is clearly a lot we have to wait until the weekend about.