Tidbit Scaledclaw_sl
shitlord
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It will probably take few terrabytes of cloud space by then.I wonder how many pages this thread will have when the game launches 2.5 years from now?
It will probably take few terrabytes of cloud space by then.I wonder how many pages this thread will have when the game launches 2.5 years from now?
I just don't believe it, sorry. It's just yet another lie. I always think people are tin foil hat wearers when they talk about "teh liez" but come on... it's all SOE really do. At this point you sound like more of a lunatic if you actually believe them.Covered recently by tad10 - combat won't be that pace or level of destruction normally it was a tech demo.
Thats how the internet works, you hate it all until its proven good, then you secretly sub and gain weight.If they pull it off, we'll all be playing it. Anyone saying anything different is wrong.
you just contradicted yourself. you begin by saying that specific class roles are bad, but end in describing how they are good (interdependency!) if everyone has the same spells and buffs, then you don't NEED each other.trinity sucks, hybridization is fantastic.
Games just have failed to implement it well.
the sad part is, they used to. just everyone seems to have forgotten how. They have gotten so lazy with false aggro.
Encounters themselves need to be rethought from the ground up. Too many people have gotten into a one tract mindset for both design and playstyle.
hybridization and specialization are NOT mutually exclusive.
GW2. mesmer portals. this is an example of it working properly. The problem in GW2 is not that mesmer portals are raid breaking, its that no one else has tools that are that awesome.
Engineer mortars should have worked like supply mortars. been fucking DEADLY, to doors/walls, etc.
Maybe thiefs should have been able to sneak into keeps legit.
GW2 also failed at have real good class interactions with boons and the like. the buff/auras, etc were not as meaningful as they should have been. AOE quickness was great. aoe Stability, great. Needed more of that, and less passive +might that EVERYONE gets.
Diablo2 is still the high bar for hybrid class design and interaction. That is kindof sad really. necros providing bone shields, or minion shields, or breaking immunities, or iron maidens, etc.. Barb shouts, paladin auras.
Each class even providing different and stacking buffs. Again, GW2 having everyone give the same buffs. huge mistake.
twink me brahI've been poopsocking p99 longer than you played eq1 senior. You will see, with forelight + multilevel zones+ environment destruction you will be hurting. Just because you can't see whats below the ground doesn't mean your system doesn't. The only thing that will save the lag somewhat is the cartoony graphics, so having that will help out. With that type of multi level rendering you might want to think twice.
I have ppl from p99 there and they said like 80% of the crowd is straight raging. Someone else posted on here earlier too that ppl were pissed ill go back and look.Source?
Tad, your input?
lol whats your name? are you just starting? I got like 4 duped aon and 3 manastones left you want some?twink me brah
really? we need cartoony graphics for FACIAL expressions? facials are for faggots and women.With good reason - on a small screen that style of art allows expression to show, which is clearly a big deal to them with SOEMote. My vision is amazing and for FACIAL emotes I've always had a hard time making them out if I'm not on top of the person even if the best animated MMO.
Covered recently by tad10 - combat won't be that pace or level of destruction normally it was a tech demo.
I'm hoping that without a set trinity environment, I can still pool together certain tank abilities from different classes to make myself more 'tanky'. Maybe one class has a parry skill, another with a health bonus, etc that can be applied to my character.I love being an MT too. It's definitely going to take a different mindset.
As long as I can still defend my team mates in some form, I'll be open minded.
Funny that you say that after they've said they're targeting 4-5 year old machines at having a playable experience - not to mention the ignorance you seem to have about thing like "occlusion" when it comes to rendering. Sure, your CPU needs to handle some duty for that, but CPUs are rarely taxed these days - besides that some extra throughput on your internet connection - but no game even gets close to maxing out a internet connection. Not to mention in both cases, since the world "heals" there's a baseline for the system to load from where only the damage to the world within the radius reported is needed for the client.I've been poopsocking p99 longer than you played eq1 senior. You will see, with forelight + multilevel zones+ environment destruction you will be hurting. Just because you can't see whats below the ground doesn't mean your system doesn't. The only thing that will save the lag somewhat is the cartoony graphics, so having that will help out. With that type of multi level rendering you might want to think twice.
Haha was totally thinking that. If that's the only reason they went with that art style they need to drop that features. It's not even coolreally? we need cartoony graphics for FACIAL expressions? facials are for faggots and women.
thats 1998 my friend. no one is saying eqn looks bad, only the character models. Forelight is a great engine imo. It has a lot to do with shadowing and brightness detailing.During one of the early anniversary deals they allowed you to download an alpha similar to that and look at how bad it looked.
What was from the WoW clone that they allegedly scrapped in favor of a new and more hardcore direction apparently...... What a fucking con.does anyone else prefer the concept art? this looks a hell of a lot better than the models shown in the demo
Whats funny? 4-5 year old machines when the game releases 2 years from now? So you might be able to play on LOW settings if the game comes out next year or after that if you have built your computer recently. ? Is that a group setting you will be ok? Or with 100 ppl? Are you the guy that goes on the raid and lags out? Probably. What are you even talking about? CPU's arnt taxed by games? No game maxes out your internet connection? LOL not even worth responding too.Funny that you say that after they've said they're targeting 4-5 year old machines at having a playable experience - not to mention the ignorance you seem to have about thing like "occlusion" when it comes to rendering. Sure, your CPU needs to handle some duty for that, but CPUs are rarely taxed these days - besides that some extra throughput on your internet connection - but no game even gets close to maxing out a internet connection. Not to mention in both cases, since the world "heals" there's a baseline for the system to load from where only the damage to the world within the radius reported is needed for the client.
Or more simply, you have no fucking clue what you're talking about unless they choose to actively do things in the stupidest possible fashion ignoring options that are already built into the engine they use amongst other things. (occlusion is part of the PS2 engine by default)
Here is a clue for you. Nobody is going to make another MMO that had the mechanics of EQ1 vanilla again. WOW killed that market by catering to casuals and the millions of players who grew up on WOW would never put up with the real risk of corpse loss, corpse recoveries in general, deleveling and the plethora of other hard core game mechanics that we all look back on fondly. The market is just not there to support that type of game. And no MMO team is going to take that type of game on again especially with all of the MMOs that have crashed and burned lately. So, have fun poopsocking it up on P1999 because that is as close as you are going to get to once again playing the MMO of your dreams.I've been poopsocking p99 longer than you played eq1 senior. You will see, with forelight + multilevel zones+ environment destruction you will be hurting. Just because you can't see whats below the ground doesn't mean your system doesn't. The only thing that will save the lag somewhat is the cartoony graphics, so having that will help out. With that type of multi level rendering you might want to think twice.
Anyone who is crying that EverQuest Next isn't EverQuest HD deserves to be disappointed.I have ppl from p99 there and they said like 80% of the crowd is straight raging. Someone else posted on here earlier too that ppl were pissed ill go back and look.
He's saying that classes can be interdependent without roles. His D2 example is that multiple classes can make each other a lot stronger, AND change strategies, without needing a tank or healer.you just contradicted yourself. you begin by saying that specific class roles are bad, but end in describing how they are good (interdependency!) if everyone has the same spells and buffs, then you don't NEED each other.
Not saying it's a need - it's clearly important to SOE with SOEmote. I've messed with SOEmote in EQ2 and it seems completely impossible to decipher because of the features being realistic in proportion - the art direction fixes that "issue".really? we need cartoony graphics for FACIAL expressions? facials are for faggots and women.
Take Psych 101 and read up on selection bias.I have ppl from p99 there and they said like 80% of the crowd is straight raging. Someone else posted on here earlier too that ppl were pissed ill go back and look.