- 3,043
- 5,009
This sounds more and more like exactly the kind of game I have wanted to play. Exploring in every direction, taming the continent, establishing new starting cities, etc. sounds purely amazing. If they can make the world free of invisible walls, with climbable/surmountable with magical help/levitate, etc. I will be in nerd heaven.
Just thinking of the Founding of the various cities, helping to "shape" the world in which many of us spent so much time, carving paths in the wilderness, unlocking races and building cities, I am really having to work to keep my enthusiasm in check for what will be at least a 16-month wait and surely be less than the dream game I am imagining.
I guess part of why I am so much less disappointed with GW2 than many is that I really only play for the leveling, exploring the world; GW2 having mostly poor dungeons and an only non-existing endgame really doesn't impact me much at all. The branching success/fail state events, along with the really beautiful world/art direction and music make it a fantastic game for me. I understand it doesn't scratch the MMO itch for raiders/endgame focused folks, or with the WvWvW issues affecting those whose primary concern is PvP.
Just thinking of the Founding of the various cities, helping to "shape" the world in which many of us spent so much time, carving paths in the wilderness, unlocking races and building cities, I am really having to work to keep my enthusiasm in check for what will be at least a 16-month wait and surely be less than the dream game I am imagining.
I guess part of why I am so much less disappointed with GW2 than many is that I really only play for the leveling, exploring the world; GW2 having mostly poor dungeons and an only non-existing endgame really doesn't impact me much at all. The branching success/fail state events, along with the really beautiful world/art direction and music make it a fantastic game for me. I understand it doesn't scratch the MMO itch for raiders/endgame focused folks, or with the WvWvW issues affecting those whose primary concern is PvP.