- 16,690
- 12,911
Doors, as we all know, is a very important process. As we have seen in previous postings, do you collide with them? Look at them in awe? can you open and close them? What happens if you close one while a spell is being cast? Does the door block it? Only part of the spell goes through? In this case, destructible doors? Repair the door? Alternate art styles for repaired doors over non-repaired doors? The concept art alone in that would need 500 meetings to get right. You can also confuse a player. Why can't I open that one but I can open the other one? And why when I try to open the third one, it says it's locked, and the 4th one is always open while the 5th one doesn't let me open it and doesn't give me the locked message when I try to open it? Is it a magical lock? Does it open as a quest reward? Should quest reward doors look different from normal doors?Thank god they're working on doors first. As everyone knows from years of patchnotes, Doors are the most critical part of any EverQuest game.
This is some serious shit.