Tearofsoul
Ancient MMO noob
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Well, I think they're really banking on Landmark being ahugehit, and then profiting off people selling blueprints of their own creations. They'll make even more money if they eventually allow people to import the blueprints into EverQuest Next (assuming the popularity carries over), for player housing or land plots, or whatever.Yeah.. That's the trade off with f2p, you can't really pimp out in the nexus collecting inspects. The $$ will come from the cosmetics... At least I think. Not sure where else they can make the cash. I think if they let us know a little more about where they plan on making money with this game, it would probably tell us more than a combat doc.
I would think they would have to limit it to armor, selling weapons that are so tied to a characters power would be to akin to p2w. Maybe they plan on making cash from the percentage of stuff made from player studio.. Idk. The other thing is you know they are going to have an optional subscription for players. What benefits will that have? Ability to own land and build a house, obviously. Additional character slots? Additional paper doll slots? Bank space? Idk... To me that's the scary part.. This game has a huge staff and a massive budget.. How do they plan on making all that money back?
So now we play the waiting game. (Dementia is incredibly common in my family)So unless you can wipe your memory and regain innocence you will never feel that way again.
Doubtful. Playing a year means much better itemization which means you can use far more complicated skill chains.It will be interesting to see how players who played for over a year will deal with not doing X more DPS or having Y more HP than someone who just started playing a few weeks ago.
Which is why their build it with whatever materials you have (granite) but upgrade to cooler stuff later (obsidian) is kinda genius. It means players don't have to wait to buy blueprints that are using mahogony and obisidian.I could foresee myself and others buying blueprints of other's creations for that very reason.
Doubtful. Playing a year means much better itemization which means you can use far more complicated skill chains.
Not sure if this has been posted or not. Anyway, not bad:
OK, this shit is awesome.Not sure if this has been posted or not. Anyway, not bad:
That isn't Jeremy Soule.I'd say he outdid himself on this...it is definitely memorable compared to what was shown at SOE Live.
Nice. e-boner.Not sure if this has been posted or not. Anyway, not bad:
There will be something, but that's about all we know. Georgeson did tweet about something involving Landmark at gamescom, who knows what else if anything.what the deal with gamescom? They have anything scheduled and anyone know when it is?
Bet on beta data.There will be something, but that's about all we know. Georgeson did tweet about something involving Landmark at gamescom, who knows what else if anything.
hopefully something useful. The silence is just causing problems for them. You have people thinking this will be the biggest piece of shit and you have peoples imaginations running wild to a point that they can't deliver something as awesome as people are imagining and it will just hurt them when they do reveal more.Bet on beta data.
ESL? They're going to reveal the EQN MOBA already?Twitch schedule for Gamescom:http://gamescom.esl.eu/schedule/wednesday/
EQN will be shown every day for at least 30 minutes, apparently.
I'm with you on this. I'm one of the few folks I guess that just couldn't really get into Minecraft. Might be just my limited gaming time nowadays has me wanting to spend it running around as a Panda Pirate killing Ninja Trolls and don't really have much leftover for something like MC. Now the EQ hook will have me dabbling with it of course while EQL is out in beta but no EQN.Well, I think they're really banking on Landmark being ahugehit, and then profiting off people selling blueprints of their own creations. They'll make even more money if they eventually allow people to import the blueprints into EverQuest Next (assuming the popularity carries over), for player housing or land plots, or whatever.
I've never really been too interested in Minecraft. It just seems too tedious to me, to build entire castles or whatever. And I'm sure there are people who are 100x more creative than I am. But if I had a landplot I'd still want to pimp the fuck out of it and have a biggest, blingiest castle I could get. I'm sure I'm not the only one who feels that way. I could foresee myself and others buying blueprints of other's creations for that very reason.
I do think they mishandled the build-up and then pretty much lack of jack afterwards other than pony tail tweeting "you build it" and so on type things.hopefully something useful. The silence is just causing problems for them. You have people thinking this will be the biggest piece of shit and you have peoples imaginations running wild to a point that they can't deliver something as awesome as people are imagining and it will just hurt them when they do reveal more.