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Elisha Dushku
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I like the AI and exploration options. But that could just as well be in a single-player game.I don't even know what I like about this game anymore. This is pretty disheartening.
I like the AI and exploration options. But that could just as well be in a single-player game.I don't even know what I like about this game anymore. This is pretty disheartening.
I hope they'll have something interesting to show us at PAX. I just pray it isn't a rehashed version of their only presentation.I like the AI and exploration options. But that could just as well be in a single-player game.
I don't expect much. I'm just annoyed that SOE looks ike they're going to blow it again. Nothing said about the combat or classes since release has convinced me it was a good decision to entirely ditch EQ/VG style combat or classes.I hope they'll have something interesting to show us at PAX. I just pray it isn't a rehashed version of their only presentation.
When people say this about EQ1 I immediately know that they played casters, not melee. Having 3 buttons is at least as bad as having 50.The only real justification for the change was the "reduce the 50 buttons to 8" but EQ managed to do that back in 1999.
I think even the biggest apologists are going to have a hard time keeping the faith if SOE doesn't give us something tangible at this event. They need this bad.I don't expect much. I'm just annoyed that SOE looks ike they're going to blow it again. Nothing said about the combat or classes since release has convinced me it was a good decision to entirely ditch EQ/VG style combat or classes.
The only real justification for the change was the "reduce the 50 buttons to 8" but EQ managed to do that back in 1999.
I completely agree with you on the executive comment. I think out of all the panels they did I only liked maybe one or two of the speakers. One of them was a younger guy, and I'm pretty sure he wasn't in a top position. Though I do like Terry Michaels, and I think Georgeson, though outdated and out of touch with anything fashionable, is at least genuine about the game. I feel like Jeff and Smed might be the biggest detriments to the future of the game, and I feel that Georgeson might be a little too old fashioned. With that in mind, I'm still excited to see how this all plays out. Their prospects are so different from anything we've seen, so at the least it will be an interesting release for both Landmark and Next. Trying to keep my hopes high at least, for now.I've never liked the executive team at SOE and I've always stated my preference for old-school classes not the MOBA classes. The only thing I've changed was I've gone from not knowing who Omeed was to disliking him now that I've seen him in action.
Edit: The only new info is from gamescom that Landmark was not planned, just happened.
Yeah, you can't help but think Smed's love of MOBAs is a driving factor behind the design. Which begs the question: where is the EVE influence?I feel like Jeff and Smed might be the biggest detriments to the future of the game.
I started playing EVE to see what all the fuss was about and to get an idea of why there is all of this discussion about how it could influence EQNext. Given what we've heard about the game so far though, aside from classes being like "Ships" where a "Pilot" can jump in to each class I really can't say I see any influence.Yeah, you can't help but think Smed's love of MOBAs is a driving factor behind the design. Which begs the question: where is the EVE influence?
@Quaid good call.
Well, Jeff Butler who everyone here apparently dislikes, was a producer for Kunark, Velious, Shadows of Luclin, and Planes of Power.They're struttin' their shit like they can do no wrong and they don't have the credentials to be acting that way.
Luclin and PoP were as bad as Kunark and Velious were good.Well, Jeff Butler who everyone here apparently dislikes was a producer for Kunark, Velious, Shadows of Luclin, and Planes of Power.
Shrug. I loved EQ up to and including Planes of Powers.Luclin and PoP were as bad as Kunark and Velious were good.
I still don't get why much of this couldn't be resolved simply by having different servers with different rulesets.That DoS phrase is the slogan for EQN. Want to be able to kill other players? Want to require specific classes to complete content? Want to have a death penalty? Want raid mobs that take skill to defeat? Sorry, DoS...
Second System Effect. I liked VG, which Butler also had a hand in. I was rooting for EQN but this latest round of questions and Dev answers was disheartening given my already existing concerns with the class/combat system.Well, Jeff Butler who everyone here apparently dislikes, was a producer for Kunark, Velious, Shadows of Luclin, and Planes of Power.
"Denial of service" is just the SoE dev's excuse for being pussies. They are clueless idiots. A game without "Denial of service" of some sort is a boring and pathetic game, just like all the boring and pathetic games that have come out recently.This is from the top post at the official forums on the latest RT question:
That denial of service phrase is the slogan for EQN. Want to be able to kill other players? Sorry, denial of service for those that don't. Want to require specific classes to complete content? Sorry, denial of service for anyone that didn't choose that class. Want to have a death penalty? Sorry, denial of service for everyone that doesn't want to die. Want raid mobs that take skill to defeat? Sorry, denial of service for the unskilled players. And on, and on, and on...
I can't even hardly stand reading this thread lately. It's so fucking pessimistic. What's hilarious is people trash other websites for slobbing all over SoE's cocks, when this forum is becoming just as bad for the exact opposite reason.Oh look at those fucking grease balls talking about their game!Very constructive discussion guys. Perhaps they're trying to maintain balance in the force, I have no idea.Boxes are hella sandy in here tonight cause of this (no) contest talk. Where's that Teekey guy at (edit /\ oh there he is), someone needs to talk the doom and gloomers down off the ledge. I'm sure there will be plenty of contests. Just relax.
Nah. It's worse. They are smart people who played EQ and are making a game that fixes all the problems they saw in EQ. The issue is that like instancing and quest-grinding in WoW the fixes are worse than the original problems.They are clueless idiots.