Fallout 4

hodj

Vox Populi Jihadi
<Silver Donator>
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Yeah just grab it
smile.png
I have it waiting for me now at home on my PS4.

I can't wait until I figure out I need to update the game for 5 hours and play Rocket League though. I hope the damn patch isn't 50 gig.
Its not. The game isn't even 50 gb
 

Bandwagon

Kolohe
<Rickshaw Potatoes>
25,021
68,664
Just spent about an hour testing spawn rates, loot drop and legendary mechanics in
super duper mart, lexington
.

The indoor area has 24 ghouls in fixed spawn locations. I almost always saw 3 legendaries spawned within them. The legendaries seemed to be able to spawn anywhere, but I didn't explicitly track which places they did and didn't spawn at.

Because I sometimes only got 2 spawns I theorize that there is a % chance they spawn instead of a given enemy. I theorize this can happen with virtually any enemy but don't have enough data to back that up.


As far as drops go, the mobs clearly have a tier locked drop system. These are almost certainly tier1. I didn't track the drops explicitly but I got leather and raider armor (arm pieces and chest), pipe revolver/pistol, laser musket, combat knives, pipes and maybe a bat.

Modifiers seemed like I saw a lot of repeats but that's the nature of small sample size. I didn't seem like modifiers were tiered because I received powerful modifiers (VATS Enhanced armor and weapons, penetrating weapon, assassin weapon, lucky weapon, chameleon armor etc). It could be that modifiers are grouped and ghouls drop items in a given set but I spent enough time testing and wanted to move on.

If someone gets Sprinters (+run speed) or sharp (+cha/int) armor or never ending, irradiated or powerful weapons let me know what enemy type you got them from.
I got sprinters leather legs from a feral ghoul just outside of diamond city.
 

Apostolos

Golden Knight of the Realm
442
230
Seriously.. how the hell can you unbind E to do everything??? I use ESDF for movement and I keep automatically picking shit up when I just move toward it and cannot seem to build base items since it keeps trying to build when I am just moving forward. This is the most idiotic keybind system Ive ever seen in triple A game.
 

Intrinsic

Person of Whiteness
<Gold Donor>
15,678
14,360
I guess you could go to a new settlement or one you've never really used, and bring an item that is steel+x+y, then make a fence and see if the x+y items get lost in the process.
Well so here is what I just did...

Powerful Receiver needed Aluminum and Oil to make, so it was going to scrap my Aluminum Canister, which gives 2x Aluminum, 2x Fiberglass, 1x Oil.

In my inventory I had 11 Alum, 24 Oil, and 14 Fiberglass.

If I dropped and manually scrapped my aluminum canisters I returned to 11 Alum, 24 Oil, 14 Fiberglass (viewable by checking the Miscellaneous Mods - Lighter Build)

If I simply created the Powerful Receiver from the bench and let it scrap the canisters I end up with 6 Fiberglass. Which is 4 Aluminum Canister x 2 Fiberglass each missing.

So, yes. In my opinion you do lose anything you could manually scrap by allowing the game to scrap the item for you through crafting.
 

Xexx

Vyemm Raider
7,830
1,862
So ive never played a FO before and watching streams just makes me confused as fuck - at some point it seems like an FPS then they zoom into bodyparts and go back to FPS style gameplay.
 

Needless

Toe Sucker
<Silver Donator>
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I'm like 4 hours in walked to the wrong neighborhood and got smoked by a powersuit guy with a rocket launcher lol

entertaining game so far anyway, nice to swap between this and LOTV. I do find the lack of a trader and the crafting system to be incredibly odd though?
 

hodj

Vox Populi Jihadi
<Silver Donator>
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So ive never played a FO before and watching streams just makes me confused as fuck - at some point it seems like an FPS then they zoom into bodyparts and go back to FPS style gameplay.
Back in the original Fallouts, the combat system was loosely based around the tabletop RPG GURPS.

So combat played out in a turn based fashion. The amount of movement and actions you could take were dictated by "Action Points", and you could engage in called shots (like, I want to shoot my sniper rifle at this super mutant's eyeball at a higher action point cost). This was possible in the game world setting due to the VATS combat system integrated into the PIPBOY (lore stuff). VATS stands for Vault Assisted Targeting System.

When Bethesda bought up the rights to the franchise, they rightfully realized that this system needed to be adapted in some way into a real time 1st/3rd person sci fi shooter combat system.

What they came up with was the ability to sort of pause the action momentarily, set up called shots where you could target parts of the opponent's body, and then watch as those called shots played out.

That's what you're seeing happening.

You can play the game as a straight shooter and completely avoid using VATS if you want, but it does help tremendously in large battles to do targeted shots. You can cripple legs, cripple arms, get a round of headshots, etc. with it.
 

Xexx

Vyemm Raider
7,830
1,862
Back in the original Fallouts, the combat system was loosely based around the tabletop RPG GURPS.

So combat played out in a turn based fashion. The amount of movement and actions you could take were dictated by "Action Points", and you could engage in called shots (like, I want to shoot my sniper rifle at this super mutant's eyeball at a higher action point cost). This was possible in the game world setting due to the VATS combat system integrated into the PIPBOY (lore stuff). VATS stands for Vault Assisted Targeting System.

When Bethesda bought up the rights to the franchise, they rightfully realized that this system needed to be adapted in some way into a real time 1st/3rd person sci fi shooter combat system.

What they came up with was the ability to sort of pause the action momentarily, set up called shots where you could target parts of the opponent's body, and then watch as those called shots played out.

That's what you're seeing happening.

You can play the game as a straight shooter and completely avoid using VATS if you want, but it does help tremendously in large battles to do targeted shots. You can cripple legs, cripple arms, get a round of headshots, etc. with it.
Ah ok - hmm which watch a bit more before i decide if i want to purchase or not. Game still just seems kinda weird :p
 

Tuco

I got Tuco'd!
<Gold Donor>
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I'm finding VATS less and less useful. With some of the VATS perks and item mods I can see it being pretty strong, but right now it's marginally useful.
 

Crone

Bronze Baronet of the Realm
9,714
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Standing in best buy right now. Traded in year old games and so could buy fallout with gift card money. But I put 2 hours or less into new Vegas and Skyrim. Neither hooked me enough to keep playing. Is this gonna be different?

At worst, I try it out and trade it back in within 2 weeks and only out $5?
 

xzi

Mouthbreather
7,526
6,763
VATS perks seem very strong later on in the game, especially the one where a chance on hit fully charges your crit thing that you can use in VATS. I might do it later, but I'm enjoying playing it like an fps game since the last 2 fallouts had garbage gun play compared to this one.

Standing in best buy right now. Traded in year old games and so could buy fallout with gift card money. But I put 2 hours or less into new Vegas and Skyrim. Neither hooked me enough to keep playing. Is this gonna be different?
I mean, it's still very much so a Fallout game. If you didn't enjoy NV at all you might not enjoy this one very much either. There's a lot of QOL changes but the core of the game is still the same.
 

hodj

Vox Populi Jihadi
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I'm finding VATS less and less useful. With some of the VATS perks and item mods I can see it being pretty strong, but right now it's marginally useful.
I never use it long range. Its basically the oh shit button when several mobs are all over you to clear a couple out quickly with headshots.

This goes with NV and F3 as well.

Ah ok - hmm which watch a bit more before i decide if i want to purchase or not. Game still just seems kinda weird :p
Its a hybrid RPG/Shooter set in a sci fi alternate time line where the microprocessor was never invented.

Its good. Its a Bethesda game at this point, so it comes with all their flaws and imperfections. But its a fun, large, open world shootan and lootan game with some nice emergent gameplay.
 

cyrusreij

Trakanon Raider
1,724
689
It's definitely on survival, just double checked. I knew that the game didn't ask when you started a new game and that was the very first thing I changed.

I've only gotten two legendary spawns so far, radroach and bloatfly. I didn't get a legendary ghoul outside Concord either.
Had a legendary raider in a random trailer on the west wall, and a legendary ghoul somewhere. Ghoul dropped irradiated SMG, raider dropped bonus animal damage shotgun. Incase anyone is tracking these things. Playing on normal unlike many of the poopsockers.
 

spronk

FPS noob
23,820
29,047
there are two kinds of people in the world: those who like to meet new people and fuck them, and those who like to wait until those people leave their house, lock pick their way into the house, spend 3 hours exploring every nook and cranny of the house, read every email and note they have ever written, eat everything in their fridge, sleep on their bed, and steal all their clothes, food, and anything made of metal or plastic.

If you are the first type then you probably won't like fallout. If you are the second, pervy creeper type then you will love fallout.

I'm alternating between Fallout and Tomb Raider, after 4-5 hours of Fallout you get a bit of fatigue from exploring every square inch of a meth heads house.

I hope there is a pork pie hat in the game, I named my character Heisenberg and I want to create a drug empire in the wasteland.
 

VariaVespasa_sl

shitlord
572
5
Concerning the save scrubbing; just to try it out did it at two different Legendary Feral Ghouls and after 10 or so reloads they have always dropped the same things. One was the Enraging Tuned Pipe Bolt-Action Pistol and the other was a Troubleshooter's Leather Chest Piece. Not sure if it has to be certain ones to manipulate?
Did you try it before you spawned them, or AFTER? The one I wound up experimenting with was using a save from right before I triggered its spawn.
 

khalid

Unelected Mod
14,071
6,775
Who had the invisible pipboy issue? Just happened to me and now can't do shit with my inventory.
 

VariaVespasa_sl

shitlord
572
5
I don't think it works for drops. I just 'might' have seen it work for a quest triggered spawn.
It DOES work for at least some drops. I have about 8 different loot saves for that one legendary ghoul. I think the trick is to use a save from BEFORE the thing that spawns it is triggered. Once its triggered its loot is set. In my case my save is from right before looting the toolbox by the fire. Loot that and 10 seconds later the superghoul and his ghoulfriend run up around the bend in the road and beat the crap out of Dogmeat while I try to pretend I'm a useful human being and leadify them up.