Kriptini
Vyemm Raider
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So did the game teach you or require you to fight like that to win or is that just some fancy shit people figured out after the fact?
On harder difficulties, it's a valid strategy depending on the enemy type. Most of the people here who claim the game was "hold X and win" probably played on one of the easier difficulties. The game has a ton of nuance to its combat which is unappreciated by people who sucked at it.
For example, most people aren't aware that directional input while attacking causes you to use different moves, or that you can weapon swap mid combo to fluidly change into another weapon's combo.