Insane Tifa tricks is fucking fun and effective though, one of the best parts of the game is learning how to use her properly.
FF7R's flaws are it's sidequests/filler being MMO dogshit and the setting not being cyberpunk anymore with daytime zones and plain NPCs. The combat is excellent.
The sidequests in FF7 weren't bad at all, and they gave me something to do during a couple of the duller chapters. I agree completely on the daytime zones though. It's the same problem Terminator Salvation had. Doesn't feel like the night world fans were expecting, and as a result hurts the mythology. The NPCs were also boring AF. But mainly the daytime zones. Even if light does get into Lower Midgar, there shouldn't have been much of it. Barret in the original said they "couldn't see the sky" because of the plate, so any light should have been on the horizon if anything.
Seems the game will not be a sprawling open world game like 15, rather it will have various areas you will travel to and experience. The game will also be the standard party based rpg that FF has had, but the party members will be AI controlled, with the player only controlling Clive.
The more I hear about this one, the less interested I am. I'll play it because Final Fantasy was always my favorite series (up until 2015 or so when I started getting into Fromsoft games).
I'd like to play a gameplay-rich FF with classes and multiple interesting characters. I guess Bravely Default is the thing I want, never got into any of those though. Four Heroes of Light was sorta the predecessor to BD and I didn't enjoy that one much, which caused me to skip BD. The game is called Four Heroes and yet for at least half the game you're stuck with two characters. One has to be a healer, so you have one character to play with classes on...in a game whose entire selling point was having four characters to try different class combinations on. After that, never got into BD. The first couple (one?) of them being on portable doesn't help. Lot of 3DS games need to be ported to Switch.
In any case I'll play FF16 week-one like I did with FF15 and every other FF* but I don't have much hype for it. Way more hyped for FF7R-2.
* - The only FF since 6 that I didn't play on release day was 13, because I constantly heard how shite it was and wasn't interested. When I finally did get around to it a year or two later, I really liked it. The hallways and the dialogue were indeed shite, the battle system was really good once you figured it out though. I think a lot of the people hating 13 did so because they didn't fully grasp the battle system. At least, I've seen some 13-bashing videos where all the combat gameplay was them spamming 3x Comm, trying to enter commands manually, and complaining about how long all the fights took.