Rajaah !There are physical copies. Only on squares site as far as I can tell. Anniversary edition is $260.
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You made me look up speed runs cause I figured that had to be with some kind of glitch but nope, people do glitchless 3 hour runs...wtf lmao I knew it was shorter than I remember but damn...I really fucked around a lot playing this as a kid.If I were attempting an actual speedrun I bet I could get a sub-5 FF4 time but playing normally I'd probably clock 30 minimum.
lol bullshit
This seems like an easy buy as soon as I finish Chained Echoes... Rajaah you played them all right? I forget your criticism/downsides to this but I'm certainly no purist and this will be a purely nostalgia buy for me, so maybe I won't care about the changes.
Just going to quote myself since play time is coming up, didn't do much grinding or extra stuff, was usually underlevelled on final bosses:
None of them were 7 hours.
You didn't just say sub-10 though, you said 7 hours. It's not unbelievable, I even speculated that I could clock a sub 5 if i took the time to study and practice the route. 7 hours is still such a fast pace that it goes well beyond having played through the game multiple times and into the beginnings of full speedrun optimization like skipping through dungeons and/or knowing the exact minimum level to be able to win boss fights. I've played through FF4 probably 20ish times on multiple platforms and the only time I ever came close to a 10 hour clear was a 3D newgame++ run where my dudes were all fully and optimally augmented, because even when I'm playing for the umpteenth time I don't rush through it.If sub-10 on FF4 is so unbelievable
You know that the SNES "Final Fantasy II" in the US is a port of "Final Fantasy IV Easytype" in Japan?I mean, I beat FF4 in like one workday last time I played it. The SNES version is really easy outside of the final boss. I'd go take a picture of my final time, but I went and farmed Pink Puffs for about 16 more hours (and never got their drop)
You know that the SNES "Final Fantasy II" in the US is a port of "Final Fantasy IV Easytype" in Japan?
It's purposefully dumbed down and made very easy for young Japanese children and Americans. They didn't think that Americans would get JRPGs. The first Final Fantasy game released in the UK was Final Fantasy 7.
My playtime is longer because I had to hit a minimum level for Zeromus and every single battle was longer.
You didn't just say sub-10 though, you said 7 hours. It's not unbelievable, I even speculated that I could clock a sub 5 if i took the time to study and practice the route. 7 hours is still such a fast pace that it goes well beyond having played through the game multiple times and into the beginnings of full speedrun optimization like skipping through dungeons and/or knowing the exact minimum level to be able to win boss fights. I've played through FF4 probably 20ish times on multiple platforms and the only time I ever came close to a 10 hour clear was a 3D newgame++ run where my dudes were all fully and optimally augmented, because even when I'm playing for the umpteenth time I don't rush through it.
I had a DS save file with a full set of adamant armors and a slew of onion equipment too. wonder if its still on there.the Pink Puff
Mystic Quest was really the kid friendly FF game. No random battles and simple story.
Pussy. except my multiple adamant armor save is gone. fuuuuuuuPink Tail... ...definitely something I only want to do once ever
For anyone wondering about trophies:
PS1 Final Fantasy games get six platinum trophies with Pixel Remasters
Final Fantasy Pixel Remaster Collection will add trophies to Final Fantasy 1-6, at last giving PlayStation players a chance to earn trophies while revisiting some of their favourite PS1 games.www.truetrophies.com
PS4 version is most likely going to be the same or very similar trophy sets to these lists.
Interesting and logical sets here, though I'm a bit concerned about the "Get 100% of the treasure chests" ones. Especially in FF1 which has a TON of chests (many of them empty) in every area.
Leveling one magic spell to 16 in FF2 is also gonna be a bit of a pain. Then again, IIRC Cure is always at like level 9-12 by the end of the game anyway from normal use, so getting a few more levels on that one towards the end isn't terrible.
I've never even seen Joker Doom activate in FFVI in like 7 runs through the game so that's a little concerning, lawl. I also tended to avoid Setzer in later runs though.
Normally I'm not into the cheats they add to these remakes like "4x EXP and AP" type stuff. Looking at these lists though... all of them have a major grind at the endgame and I think I'd gladly put the 4x on for those at this point. Chances are none of the grinds will be that bad aside from the Pink Tail and FF5's "master all classes".
And yes, the Pink Tail is indeed an achievement in FF4, so I'll finally have to do it. No way to speed that one up either. Kinda glad I didn't stick it out farming one with the SNES version now cause it's definitely something I only want to do once ever. It's sorta a 30 year journey for me at this point.
I dunno, you just end up evading everything in FF2 if you give everyone a sheild and keep them unarmed, you take little damage.
Pussy. except my multiple adamant armor save is gone. fuuuuuuu
lmao i totally forgot that og pink tail farming is literally just running around in circles in that roomI'm gonna assume the DS version has much higher drop rates for Pink Tails if you were able to get 5 of them on one file.
Considering I farmed for circa 15 hours for one (give or take a couple hours) and ended up with zero in the SNES version.
SNES Pink Tail drop rate is about 1/4320 per battle in that room. 1/64 chance of encountering Pink Puffs, 1/64 chance of them dropping a tail. Which makes it the rarest item in the game, maybe the series.
Wait what!? Who is left handed?Yeah, unarmed + shield is the way to go. Just be sure you properly switch it around for the left-handed characters.