- 12,512
- 16,532
A couple more FF1 notes:
-The Pixel Remaster removes the Peninsula of Power from FF1. Probably not even on purpose, 'cause the Peninsula was a bug that had to do with how the NES had encounter sets in blocks on the overworld. There's a Peninsula in FF2 as well (just south of the starting town) but it serves a lot less of a purpose than the one in FF1. I'm sure it's gone too.
-The PR also doesn't have the EYE in the Ice Cave as a farmable grind, since you can no longer respawn an enemy by stepping on and off of its tile.
-So my two main grind spots in FF1 are both gone. However I did find in the phone version that the Sunken Shrine (Kraken's dungeon) is really good for just normal walk-back-and-forth grinding. That and the sea right before Elfland are probably the only places where grinding is really needed. Grind in the sea with Lit2 enough to afford whatever you need from Elfland and you should be good for a while, then when you reach the Sunken Shrine grind there with Lit2/Lit3 for a bit and you should be good for the remainder.
-FF1 is very open and you can do things in pretty much any order once you pass a certain point (Lich). I often leave Gurgu Volcano for last even though it's technically the second Fiend dungeon. So one could go to the Sunken Shrine pretty soon after Lich if they were so inclined and just get all the leveling out of the way early, then turn encounters off for the rest of the game if so inclined.
-The Pixel Remaster removes the Peninsula of Power from FF1. Probably not even on purpose, 'cause the Peninsula was a bug that had to do with how the NES had encounter sets in blocks on the overworld. There's a Peninsula in FF2 as well (just south of the starting town) but it serves a lot less of a purpose than the one in FF1. I'm sure it's gone too.
-The PR also doesn't have the EYE in the Ice Cave as a farmable grind, since you can no longer respawn an enemy by stepping on and off of its tile.
-So my two main grind spots in FF1 are both gone. However I did find in the phone version that the Sunken Shrine (Kraken's dungeon) is really good for just normal walk-back-and-forth grinding. That and the sea right before Elfland are probably the only places where grinding is really needed. Grind in the sea with Lit2 enough to afford whatever you need from Elfland and you should be good for a while, then when you reach the Sunken Shrine grind there with Lit2/Lit3 for a bit and you should be good for the remainder.
-FF1 is very open and you can do things in pretty much any order once you pass a certain point (Lich). I often leave Gurgu Volcano for last even though it's technically the second Fiend dungeon. So one could go to the Sunken Shrine pretty soon after Lich if they were so inclined and just get all the leveling out of the way early, then turn encounters off for the rest of the game if so inclined.