Gavinmad
Mr. Poopybutthole
wat?It wasnt cool how they took out like every iconic line of dialogue
wat?It wasnt cool how they took out like every iconic line of dialogue
Ah yes, the Woosleyisms. It's funny that they became so iconic because he was really just pulling them out of his ass. "He'd kill his own best friend for the right price" is a much more faithful translation of the original Japanese. Son of a Submariner probably came about from Woosley thinking 'Son of a Bitch' was an accurate translation for "くそ"Lines like son of a submariner, Thats shadow he slit his mommas throat for a nickel, etc
Got cure to lvl 16 in ff2 and no trophy.
I just did FF 1 (pixel remaster) for the first time since I played it back when I was maybe 12 years old. Man was it so much easier this time. Not sure if pixel made it easier or I just got better at video games. I guess the change to prevent auto miss on a 2nd character attacking the same mob after it’s dead is pretty huge alone.
I bought the steam bundle which is 1-6 so I’m on two now. I like it because I can stream to my iPad via steam link so I can play in bed or whatever. Debating if I just wing 2-6(never done them) or use some guides to prevent missing shit.
2 is funny so far and I’m not really sure what I’m doing. It seems like the scaling of skills advancement seems off. They all got to level 5 or 6 instantly and now feels like sluggish. Maybe it’s because I’m not far enough in the game and I need stronger mobs to make them get higher. I had to grind a bit because I seem far more gold limited in this game.
Mobs have ranks in ff2 and the higher the rank the higher your skills can get from fighting them. So your skills will stop at certain levels if you fight the same monsters over and over.I just did FF 1 (pixel remaster) for the first time since I played it back when I was maybe 12 years old. Man was it so much easier this time. Not sure if pixel made it easier or I just got better at video games. I guess the change to prevent auto miss on a 2nd character attacking the same mob after it’s dead is pretty huge alone.
I bought the steam bundle which is 1-6 so I’m on two now. I like it because I can stream to my iPad via steam link so I can play in bed or whatever. Debating if I just wing 2-6(never done them) or use some guides to prevent missing shit.
2 is funny so far and I’m not really sure what I’m doing. It seems like the scaling of skills advancement seems off. They all got to level 5 or 6 instantly and now feels like sluggish. Maybe it’s because I’m not far enough in the game and I need stronger mobs to make them get higher. I had to grind a bit because I seem far more gold limited in this game.
Yeah subtle changes like you mention “Innefective!” are HUGE for FF1.
I also haven’t played it since I was 12 or so. Any tips on useful spells outside the obvious damage and buffs? Things like Hold, Slow, etc have any niche usage?
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It feels good to have all these in one place on a modern system like this.
I pretty much just used attack spells and heal spells throughout, didn't really bother with status effects. Temper + Haste turns melee characters into full-on beastmode though.
Yeah subtle changes like you mention “Innefective!” are HUGE for FF1.
I also haven’t played it since I was 12 or so. Any tips on useful spells outside the obvious damage and buffs? Things like Hold, Slow, etc have any niche usage?
Oh cool the bestiary is shared between all saves
He was talking about FF6. As for 4, full quad 9s and adamant armor wouldn't be enough for the 3D superbosses but I assume you'd squash the ones from the GBA remake.Yep.
Far as I can tell you can spawn everything in the endgame except for the mobs from Zot/ToB/GoB. So basically those 4 areas (ToB has two segments on two visits) are the only thing one really needs to "worry" about, rest can be cleaned up later pretty easily. The only issue is that there are some summoned mobs in those zones that are super easy to miss, like Green Dragon and Mech Dragon. I bet those two in particular are some of the most-missed enemies. Course none of this would be an issue if the game didn't lock you out of those places after you leave. Not sure why it does that.
Since bestiary carries between saves, all you really have to make sure you do in one playthrough is the chests. Cause of the aforementioned areas being able to lock you out. Item collection is fine 'cause as far as I know all ground-spawn items are in places you can return to. So basically the only missable trophy in this game is the 100% chests one, and only if you rush through Zot/ToB/GoB.
On a different note, Sirens totally change the game up. In theory, you can max out everyone's HP at 9999 (they all end well short of it, between 7k and 9k) by farming Golden Apples (+100 HP) from Thunder Dragons in the Summoned Monster Lair (B2 and B3). They always appear when using Sirens, so then it just becomes a matter of farming them.
Now that I think about it it's probably faster to farm Silver Apples. Golden Apples are a 1/64 drop from Thunder Dragons, while Silver Apples are a 1/8 drop (which isn't bad at all) from Liliths at Mt. Ordeals which can also be Siren'd up. So even though they're half as much +HP I bet one could get them like 5-6x faster at least.
It'd be hilarious to have a file with everyone at 9999 HP wearing Adamant Armor. Would pretty much be done with FF4 forever at that point. Too bad there are no superbosses to actually use that power against, making it useless except to crush Zeromus at will and maybe get revenge on all those Behemoths in the last area that griefed me so much. I'd probably only have like 20 hours on the clock too 'cause I don't work by the hour. Maybe I'll do it, lawl. Maxing out things does kind of give me the sense of satisfaction that simply beating a game used to give me.
Normal non-autistic people shouldn't bother unless you're Jirard the Completionist.
He was talking about FF6. As for 4, full quad 9s and adamant armor wouldn't be enough for the 3D superbosses but I assume you'd squash the ones from the GBA remake.
Yeah the GBA remake super bosses were easy. Was never a fan of that version of the game, lot of slowdown and lag for whatever reason.
As for FF4 DS, trying to remember if I took down Geryon and Proto-Babil or not. About 80% sure I did. I remember doing a lot of tail-collecting of multiple colors. Fairly sure that Minerva in Crisis Core was the last mainline or mainline-adjacent FF game superboss I had left. I've tapped this series out pretty hard over time. Hell, pretty much the only FFs left that I never actually got to, besides the MMO ones, are FFXII Revenant Wings and FF Crystal Chronicles. The latter has a remake now, the former is pretty much forgotten.
Came here to make a bestiary note for FF4: The Green Dragon (#103) is super rare and a pain in the ass to find. I recommend getting it on Tower of Babel - Underworld 6F before leaving that place. Right after the Rubicante fight, go back and cottage/save before going into the crystal room and dropping down. Then after you drop down, continue a couple floors to 6F and grind there until you get a Green Dragon. They're the rarest enemy on that floor, but still much easier to get there than they are later on. If you have a Siren (and if you're getting everything you'll have 1, I believe) I'd use it here if need be since it summons the GD. Siren can also be stolen from Security Eye which I believe is found in the same dungeon, maybe even the same floor IDK.
Another FF4 note: Make sure you talk to Yang in the Sylph Cave once you gain the ability to fly over lava in the underworld. At some point Yang's sidequest kind of "shuts off" and can't be done anymore. I think this happens after you first go to the moon, or maybe after the Giant. So basically just go to the Sylph Cave at your earliest convenience and talk to Yang, then go talk to his wife in Fabul once you're back on the overworld, then go talk to Yang again to get Sylph before going to the moon.
Yet another FF4 note: The four "secret summons" for Rydia aren't bad at all in the PR since everything has like 4x the drop rate it did before due to the way it calculates individual enemies now. Goblin and Cockatrice can both be gotten on the overworld fairly early and you might even get them by accident. I got Goblin around Baron and I got Cockatrice around Mt Hobs. Both overworld. Mindflayer is in the Magnetic Cavern, use Sirens near the entrance. Took me 5 to get it. Bomb is the only one that's still "hard" to get because you can't use Sirens and most Bomb enemies are uncommon. I got it in Lunar Path West on the first visit, fighting Dark Grenade/Balloon combinations. Took a lot of battles though. Maybe 20 or so battles and got it on the fourth round of bomb enemies.
Edit: Just went through 30 Sirens at Mt Ordeals and didn't get a single Silver Apple. I...don't think they're actually a 1/8th drop. I go through about 6 fights per minute so if it were a 1/8th drop that wouldn't be bad at all. Think I'll drop that crazy idea to max out people's HP at the endgame and just continue finishing the game because this isn't really worth the time.
Yeah there’s a reason it never made it into any following games, it sucked ass. You’re even playing an improved version of it and it still sucks.Yours is a special kind of autism, but I do enjoy reading your posts.
I'm a couple hours into FF2 after the plat for FF1. I've never played 2, 3, or 5, and I'm going in order so it'll be awhile until I'm back to something familiar. FF2 is pretty damn weird honestly... not sure I like the leveling scheme.