Final Fantasy VII Remake

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Stave

Potato del Grande
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4,027
Regardless of whether it comes in 3/4 chunks, or 1 chunk, I will still buy the shit out of this. Look at modern RPG's, a lot of them tell their story over multiple games. Mass Effect 1-3, Dragon Ages, FF13 1-3, etc. Maybe it's just nostolgia, but FF7 has about as much content as all 3 Mass Effects. A ton more content than most single player games now days. That and I'm willing to bet that the remake is a lot more expensive to make than the original was. Yes we all want more content for cheaper, but really though I don't think we are getting screwed at this point unless they break it into like 10 episodes at $40 each or some insane amount. 1 episode will still probably have more content than Battlefront which is selling for $60. So the kneejerk reaction is a bit premature at this point until we know more about how many parts, and what they are charging.
 

Quaid

Trump's Staff
11,782
8,267
Oh don't get me wrong, I'm gonna buy the fuck out of this and love every second. I am worried they are going to do away with the world map in favour of a more linear location-to-location experience, since the over world really isn't necessary, but that's beside the point. Even if they do that, I'll still buy it. The FF7 world and story were a very big part of my childhood and I'd love to revisit that experience through modern eyes.

I just think it's fucking hilarious how skilled Squeenix is at kicking themselves in the dick. They couldn't even get a slam dunk right lmao.
 

Sulrn

Deuces
2,159
360
Calm down, nerds. I don't remember you rubes bitching about how "episodic" Mass Effect was.
I can remember Sean and myself talking about this pretty clearly - especially after ME2/DA2.

----

Edited my prior post for a walk through for you Quaid. :p
 

Lithose

Buzzfeed Editor
25,946
113,036
The issue is, despite all of us putting in 100+ hours to get full sets of Master Materia and linked KoTR multi-summon combo bullshit? That isn't really content, that was us being min maxers who wanted to show off that we could do multi-summon on Ruby and get up to go eat while our characters killed it.

The fact is, there isn't near enough content for 2 games. Don't get me wrong, I agree with Keg, the world and story is too big for one game, too. But the issue is, despite what a lot of us remember? The actual world was fairly sparse, with specific points for farming and collecting enemy skills and grinding ect. If they want to extend this, they need the same size world--but they need a lot more side activity, as well as more optional bosses to make that side activity worth it. (IE they need to add more sandbox to the original storyline.)

If they do that, it will work really well. Both for the fans, and just as a design choice--after all, they are paying the money to bring Midgard up to date, may as well make it a usable area for side quests, powers, and sandbox elements. If players can feel like they've done a lot by getting cool new summons, or upgrading their materia in ways they don't need BUT will let them kill optional bosses other players can't? People will eat it up.

If it ends up being boss--->Hall--->Grind Area (With 1 unique skill/materia/item to gain)--->Boss? Shit is going to suck. (Unless they really add quite a bit, like Mass effect got away with that formula, but there isn't enough content in the main story of FF7 to do that, despite there being enough "world" to do so.)
 

Rezz

Mr. Poopybutthole
4,486
3,531
Yeah, my "big" playthrough was 76 hours for all materia, level 99 on every character and lots of farmed sources (though I stopped before capping most people's stats, as after a point you are just hitting for 9999 regardless)

The size/voice-acting/graphic/engine overhaul may make it "too big" for one game, but like said earlier, the content was only really there if you did all the side stuff and ground out insane things, like having KotR before the end of disc 2. Hopefully they add enough side stuff to fill in the gaps, or this is going to be fairly disappointing.
 

ronne

Nǐ hǎo, yǒu jīn zi ma?
8,257
7,804
Aaaaaaaand here we are

giphy.gif
 

Intrinsic

Person of Whiteness
<Gold Donor>
15,026
13,124
The issue is, despite all of us putting in 100+ hours to get full sets of Master Materia and linked KoTR multi-summon combo bullshit? That isn't really content, that was us being min maxers who wanted to show off that we could do multi-summon on Ruby and get up to go eat while our characters killed it.

The fact is, there isn't near enough content for 2 games. Don't get me wrong, I agree with Keg, the world and story is too big for one game, too. But the issue is, despite what a lot of us remember? The actual world was fairly sparse, with specific points for farming and collecting enemy skills and grinding ect. If they want to extend this, they need the same size world--but they need a lot more side activity, as well as more optional bosses to make that side activity worth it. (IE they need to add more sandbox to the original storyline.)

If they do that, it will work really well. Both for the fans, and just as a design choice--after all, they are paying the money to bring Midgard up to date, may as well make it a usable area for side quests, powers, and sandbox elements. If players can feel like they've done a lot by getting cool new summons, or upgrading their materia in ways they don't need BUT will let them kill optional bosses other players can't? People will eat it up.

If it ends up being boss--->Hall--->Grind Area (With 1 unique skill/materia/item to gain)--->Boss? Shit is going to suck. (Unless they really add quite a bit, like Mass effect got away with that formula, but there isn't enough content in the main story of FF7 to do that, despite there being enough "world" to do so.)
The only reason you put 100+ hours to get a full set of Master Materia and linked KoTR multi-summon combo bullshit was because you had the whole game to play. That was third act bullshit grinding that happened mostly when you had played through the content the creator asked you to pay for.

I mean, I could be way off base here. Maybe you did spend 100+ hours flicking your dick outside of Midgar the first time you got out. And congratulations, now you can do it again! Just don't expect to get any further. A year later you can spend $49.99 more and invest another 100+ hours of grinding your Master Materia outside of Nibelheim (or whatever the progression was, its 6am!).

It is content. It is content because we knew what we were playing was a finished product and these CDs or DVDs or whatever it was on contained something that was complete from A to Z. So we could spend 100+ hours in this complete narrative and world. Go to this continent and farm this Cactaur or the other place and grind Chocobos. Because it didn't matter. Progressing the story was always accessible to us and one decision away. Not $49.99 and a year and a half when Episode 3 releases!
 

Valderen

Space Pirate
<Bronze Donator>
4,545
2,772
I'll most likely just wait until they are done releasing all the episodes, and buy the entire thing at once...hopefully at a reduced price bundle.

I'm totally not into episodic content, especially if it's slow and you kinda forget the story and how to play, and have to waste time relearning stuff.
 

Noodleface

A Mod Real Quick
38,272
15,094
Wow. This went from a day 1 instant buy take the week off work for me to a wait several years for the bargain bin complete collection. Wow.


Wow.
 

hodj

Vox Populi Jihadi
<Silver Donator>
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This Is Why the Final Fantasy 7 Remake Is In Multiple Parts - IGN

THIS IS WHY THE FINAL FANTASY 7 REMAKE IS IN MULTIPLE PARTS
209 "We want everyone to play the game as soon as possible, too."
BY VIKKI BLAKE Final Fantasy VII Remake producer Yoshinori Kitase and director Tetsuya Nomura have shared more details about Final Fantasy VII Remake, including why the game will release in multiple parts.

In interviews published by Famitsu and Dengeki Online (via Gematsu), the duo confirmed that the game will officially be called Final Fantasy VII Remake to assure players that the game is not merely a sequel or spin-off.

"I don't want the remake to end as something nostalgic. I want to get the fans of the original version excited. We'll be making adjustments to the story with this feeling in mind."

The Famitsu interview also confirmed that various companies, including CyberConnect2, were involved in development and all were working closely together to ensure the game is consistent, particularly as Nomura had been "annoyed" by the direction of the latest trailer as it departed too much from Square Enix's own style.

There will be three-member parties in Final Fantasy VII Remake and free switching between them, and while the ATB gauge will be present, it won't be the type that fills up while you wait to attack but instead its own system that "lends to the action of this game".

"Regarding the battle speed and tempo, for the sake of a stress-free battle, we want to do something on the level of Dissidia Final Fantasy," said Nomura. "As far as the degree of action goes, it's Dissidia Final Fantasy, then Kingdom Hearts, then Final Fantasy VII Remake. There won't be any actions that require a technique. By using the new system, we want to do action battles while also being able to fight while thinking strategically."

Cloud looks "skinny due to his white skin and the lighting" and the scenario in which he cross-dresses for Don Corneo will remain, but has yet to be redesigned.

The "entirety" of the latest trailer is all in-game (besides the E3 2015 trailer snippets), and the quality of the teaser is "just the starting point".

"One of the main reasons why we haven't done a remake until now is because it's a massive undertaking to reconstruct Final Fantasy VII from the ground up with the current technology," said Kitase. "To a great extent, we just couldn't take the plunge. Producing a proper HD remake of Final Fantasy VII that maintains the same feeling of density of the original results in a volume of content that couldn't possibly fit into one installment."

"If we were to try to fit everything into one installment, we would have to cut various parts and create a condensed version of Final Fantasy VII. But there would be no point in doing that," added Nomura. "For instance, players will be able to explore many different areas of Midgar in this game that they couldn't access in the original?if we're remaking this world, we want to add in areas like this and depict them with real detail.

"Of course, there may be parts that are cut from the original for various reasons, but with all the new depiction that we're adding to the game and the level of detail we're incorporating, the overall amount of content is only going to increase. I'm sure everyone is anxious about the schedule, and we want everyone to get to play the game as soon as possible, too. Drawing the line on that front is another reason why we're taking this approach."

"In addition to delving into these episodes more deeply, we're preparing a number of mechanisms and such," Nomura added. "To those who played the original version will know the important parts and understand the story from the beginning to the end. Also for these people, I hope that they can be surprised once again."

"I don't want the remake to end as something nostalgic," said Kitase. "I want to get the fans of the original version excited. We'll be making adjustments to the story with this feeling in mind."
 

Soygen

The Dirty Dozen For the Price of One
<Nazi Janitors>
28,431
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I'll wait for the details on this 'multi-part' shit, but if it's a multi-part game just to finish the original story, fuck that. I'd be happy if they did like FF7-2 and followed the characters beyond the first game's story, though.
 

Siliconemelons

Naxxramas 1.0 Raider
11,867
17,831
The new KingsQuest is episodes, but you can buy the entire set before release @ 40$ or whatever, normal game price - if each one of these FF7s is 50-60$ that's "laaaaammmeee"

I wonder if they are going to do BC,CC and 7 as one game? and do you think putting them in chronological order and showing us Cloud's true memories etc. breaks the "point" or mystery of 7 vanilla?

I think with the content of "some" BC, most or all of CC and 7 it would make a nice game- add in what story crap you need to wrap it up with Dirge and AC
 

hodj

Vox Populi Jihadi
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I'll wait for the details on this 'multi-part' shit,but if it's a multi-part game just to finish the original story, fuck that. I'd be happy if they did like FF7-2 and followed the characters beyond the first game's story, though.
The bolded part is already confirmed bro
 

Soygen

The Dirty Dozen For the Price of One
<Nazi Janitors>
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The bolded part is already confirmed bro
Where? The only thing I saw was the remake would be told across multiple parts, but we don't know if that means only the original story or a more expanded one, etc? I'm not trying to fanboy it up, I'm just curious if there was more announced than just that IGN link on the previous page.
 

Sulrn

Deuces
2,159
360
The way the article reads seems to make it pretty plain there is no FF7 remake with strictly original content in one part without cutting shit - and they don't want to cut shit thus multiple parts and more time to come up with new stuff.
 

hodj

Vox Populi Jihadi
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Where? The only thing I saw was the remake would be told across multiple parts, but we don't know if that means only the original story or a more expanded one, etc? I'm not trying to fanboy it up, I'm just curious if there was more announced than just that IGN link on the previous page.
I'm not sure what you're asking. There must be some confusion here. To tell the whole story in one installment would require them to include all the assets for the game. They're not going to tell the whole Cloud story from start to the death of Sephiroth in Part 1, then put Chocobo racing and side quest shit in Part 2 by itself. I'm just not getting what you're really asking here.