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And there's even little details to push that emotional thing, like the "Duty Completed" cutscene. Up to Shadowbringers, when you do, you see yourself cheering along with all your team. And then, in those dungeons, your character is now looking forlorn and all "fuck for having to do that. Why so much pain". Just a little details, and it works.The story, those "weeb aesthetics" are part of the presentation, and what elevates those dungeons/trials for many people: because they have an emotional attachment to them and the parts of the story they are attached to.
Can you imagine that in WoW?
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