Cybsled
Naxxramas 1.0 Raider
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I don't think they're writing for kids, but they are definitely writing for morons. Fact is you can write highbrow, but you have to deal with a lot of thick brow people. Like I was watching some streamers get to the part where Bakool Ja Ja tells you how Blessed Siblings are made.
A lot of it could also be the new writers are just trying to emulate media they like and that media happens to be anime that skews younger. Blizzard had the same problem when it was clear some of the storylines were trying to emulate stuff like the Marvel movies or what have you.
The expac had some cool concepts worth exploring, like the "Eternal Sunshine on the Spotless Mind" element or the Altered Carbon elements. It just felt like they didn't explore them enough or were too heavyhanded in terms of how the player should feel. This is most apparent in the final zone of the game.
If you pay attention to what is being told to you and have any basic knowledge of biology, it is clear that they infants weren't murdered, they were just horribly deformed/nonviable because they were trying to do a eugenics program that had a chance of the genetic pairing between species/races creating a blessed one, but with a low success rate. There is a reason conjoined twins that actually survive into adulthood are extraordinarily rare.
But this went over quite a few heads and they thought the babies were being murdered
But this went over quite a few heads and they thought the babies were being murdered
A lot of it could also be the new writers are just trying to emulate media they like and that media happens to be anime that skews younger. Blizzard had the same problem when it was clear some of the storylines were trying to emulate stuff like the Marvel movies or what have you.
The expac had some cool concepts worth exploring, like the "Eternal Sunshine on the Spotless Mind" element or the Altered Carbon elements. It just felt like they didn't explore them enough or were too heavyhanded in terms of how the player should feel. This is most apparent in the final zone of the game.
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