Final Fantasy XIV (Guide in first post)

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Pyros

<Silver Donator>
11,221
2,367
If it's bypassing both the leve allowances and the requirement to have more than one copy of the item it seems like it'd be another infinite gil bug too- since you get get gil from each turnin. Wonder if we'll see the price crash back down on our friendly neighborhood shouters. If this works with all leves and not just one broken one, they could use it at the ones that give tradecraft materials and generate max-inventories worth of fleece/diremite webs instantly too.
Well it depends on what the exploit is, but since he turned in everything at once it would seem it's not based on leve allowances, so yeah it can be used to generate gold at will("cleaner" gold than bot farming crystals then selling them too since it's straight up gold), as well as secondary ressources like materials and shards. Guess we'll see how fast they get on this and start banning people, more suspension incoming if it spread I guess.

Anyway I'm very close to being done with the game, have all the crafts at 50 for a while, can do 2stars HQ 100% of the time easily, have a decked out in 2star shit monk and a darklight sch/whm, like 6millions gold(which isn't even that much for a crafter but I spent a lot on the monk gear and didn't make that much either) and I have almost all the fishing log complete(missing like 5fishes total, all double mooches which are annoying as shit to catch), so until 2.1 there's more or less nothing else for me to do in the game.
 

Sabbat

Trakanon Raider
1,934
812
Just finished up Ifrit, cool fight (at least visually). Took 3 hours for the queue to pop on Tiamat as DPS (Lancer). I'm wondering how badly this will bottleneck the population even just a few weeks down the track. I was under the impression that without doing Ifrit, you can't progress the main storyline, or unlock the Grand Companies, Banks, Chocobos and stuff like that.
 

Beef Supreme_sl

shitlord
1,207
0
Just finished up Ifrit, cool fight (at least visually). Took 3 hours for the queue to pop on Tiamat as DPS (Lancer). I'm wondering how badly this will bottleneck the population even just a few weeks down the track. I was under the impression that without doing Ifrit, you can't progress the main storyline, or unlock the Grand Companies, Banks, Chocobos and stuff like that.
Yeah, can't move on up without taking him down.

It's not those fights, the story primals, that you should worry about, it's the story quests later.
 

Vandyn

Blackwing Lair Raider
3,656
1,382
As population keeps dropping, progression will start to become a real issue when you can't go further due to trying to find low level instance groups. Most people will probably at some point quit out of frustration.
 

Rangoth

Blackwing Lair Raider
1,727
1,862
Yes, I have the endless dungeon/primal/duty queue times as well. This all goes back to fucking fates as the only legit form of XP.

Let's see, I can run around with 10+ people, dot everything in the fate 1 time, have zero risk of dying and get 4k+ xp, some money, and some grand company seals OR

Goto a dungeon/duty, have significantly increased risk, much greater time investment(assuming you don't even die, only get's worse if you do), and get less xp and no seals?

The entire thing is flawed, they need to seriously balance the two out. It may not solve the problem but then at least you wouldn't be fucking penalized for going to a dungeon instead of fate farming. And this is only my first class so I have tons of solo quests to help me gain xp, what the shit do people do on their 2nd or 3rd? My biggest bottle-neck right now is exactly as posted above, anytime I want to progress("use duty finder for dungeon X") it takes me over an hour just to get in there. I know I know I'm DPS I should swap....that's the problem.
 

Sabbat

Trakanon Raider
1,934
812
That's the problem though Vandyn, the population doesn't need to drop in order for it to break the progression. You only need to defeat Ifrit once, even if you intend to open all the classes. It's even messier that the encounter requires a traditional party. It's just poor design that would allow a gating system thatrequiresa high churn rate of new accounts.
 

Ao-

¯\_(ツ)_/¯
<WoW Guild Officer>
7,879
507
the security on the game is a joke. Everyone who has an authenticator thinks they are safe, but they are far from safe. The game uses a unauthenticated SID code to get into lobby and login servers, which is generated from launcher login. This SID string (obtainable via process list) lets you log in from any computer anywhere, its a long string but it is quite deterministic for those who know security stuff. Basically a very similar way to how hackers broke into Rift accounts at launch is present here, and while Rift fixed it within a week I doubt we'll see any fixes for this game. Someone can generate a valid SID string from one account, and then try tiny variations and get into any random account. If someone wants your specific account, they'd just need a way to enumerate the process list and hijack your SID key.

Really the only security at this time is to never logout, otherwise there are a lot of ways to get into your account and an authenticator does absolutely nothing. All the stuff about IP checking is done at launcher time, once you have your SID string it is valid everywhere and anywhere, another "security wut?" FFXIV dumb oversight.
Given the link to the "lobby" on the launcher isn't even SSL encrypted, did you really expect much out of it?
 

mkopec

<Gold Donor>
26,236
39,960
As population keeps dropping, progression will start to become a real issue when you can't go further due to trying to find low level instance groups. Most people will probably at some point quit out of frustration.
Are they not supposedly adding random dungeon dailies? If they make the reward good enough, this might help.
 

Tenks

Bronze Knight of the Realm
14,163
607
Just finished up Ifrit, cool fight (at least visually). Took 3 hours for the queue to pop on Tiamat as DPS (Lancer). I'm wondering how badly this will bottleneck the population even just a few weeks down the track. I was under the impression that without doing Ifrit, you can't progress the main storyline, or unlock the Grand Companies, Banks, Chocobos and stuff like that.
Yeah luckily the guild filled my storyline Ifrit group. Since there are zero rewards for doing the storyline you have to just get lucky that a tank, a healer and 2 DPS just happen to be on the same storyline progression you are at. Kind of a dumb scenario. They should have made Ifrit drop loot even if that means he'd be easy to farm.
 

a_skeleton_03

<Banned>
29,948
29,763
You should reread that and see how retarded what you just said is. Let me help you. Day 1. Day 2. Daillies.
Yes and no. What happens when a game puts dailies in? They usually make the rewards cap. They use the dailies to supplement some other reward.

I envision it like this. You get stones from the dailies. You get the same stones from the dungeons. People will do the dailies on the first day and then finish out with dungeons and then log off for the week. Kind of like how a lot of people are doing already.

It was about the rewards capping.
 

Sabbat

Trakanon Raider
1,934
812
Dear a_skeleton_03,

Daily = 1 per day
Weekly = 1 per week

Yours Sincerely,

The Rest of the Planet.
 

a_skeleton_03

<Banned>
29,948
29,763
Dear a_skeleton_03,

Daily = 1 per day
Weekly = 1 per week

Yours Sincerely,

The Rest of the Planet.
Dear Sabbat,

Rewards will cap out for a weekly amount. The dailies and the dungeons will pool into the same rewards. THUS all the max level people with nothing to do will do it all the first day and won't log on again like they are already doing .....

This isn't WoW, there is no faction grind. There is no other reason to continue doing the dailies.

Have you played a game with dailies? The max level people only do them if they absolutely have to. Please tell me this isn't confusing you.

Yours Sincerely,

Someone Who Has Played a Game or Two With Dailies
 

a_skeleton_03

<Banned>
29,948
29,763
I miss the days when trolls didn't exist.
How about this. You explain why they will choose an entirely different method than any other MMO?

How are they going to do it so you can't possibly cap your weekly amount yet not require you to do a daily every day no matter what in order to stay current?

Then explain why they would make the dailies be the lower story quests .....

How about we start with that?

Explain to me how dailies are going to fix an issue with new people leveling up a new character ....
 

Sean_sl

shitlord
4,735
11
Have you played a game with dailies? The max level people only do them if they absolutely have to. Please tell me this isn't confusing you.
Yeah, I would not do dailies unless I absolutely had to and/or if they gave something that I needed.

Dailies are a boring chore and you dread logging into do them pretty quickly. They are definitely not a substitute for Content.