A bit disconcerting surely. Woulda been nice to see the big Blizz squirm a bitMaxxius said:No argument here, however, that S38 has a tough nut to crack but they are committed to a fantasy MMO, so that"s it.
A bit disconcerting surely. Woulda been nice to see the big Blizz squirm a bitMaxxius said:No argument here, however, that S38 has a tough nut to crack but they are committed to a fantasy MMO, so that"s it.
You can try. That"s what Curt aims to, anyway.Twobit Whore said:So is it also your (and Rayne"s) opinion that GMG should just pack it up and not even try? I mean hell, they aren"t Blizzard so why bother? You can"t succeed! You don"t have 20 quality games on your record with an IP that is 20-100 years old! Come back in 2030 and maybe then you can hope to make a good MMO!
Because of the same usual thing. It"s far easier, and less risky to make a cheap copy of a proven design. You will probably NOT make a million copies, but you will sell some.Draegan said:If this is the case, then why do authors keep putting out Fantasy novels, or SciFi novels or keep writing books on World War II? A new story is always cool to read or play through.
It would work.Rayne said:LOL.... YOU don"t understand your own analogy, but "i"m" the one who"s confused
Japanese car company: hey! lets build Chevy"s and sell them in the US market!
38 Studios: hey! lets build a "fantasy" game and sell it in the sector of the market Blizzard currently dominates by a ratio of over 50:1!
You gettin" it now?
Not only that, but beat Bioware"s KOTOR online to the punch. Or pray they"re a major failure.Rayne said:Everyone knows that a StarCraft mmo WILL eventually come to fruition. Its inevitable. If you really want to have a meaningful effect on Blizzard"s market share, beat them to the punch.
Not likely. If someone wants a Chevy, they"re going to buy a Chevy. They"re not likely to buy a "Toyota Malibu" because its 30% cheaper than Chevy"s, and quite likely not as high quality due to the substantially lower price.Ukerric said:It would work.
if Curt can make a WoW clone at 8.99$/month instead of WoW"s current price.
Oh come on, you really think the vast majority of the MMO players would switch games over a few dollars per month? The monthly cost really isn"t an issue with these games, it is the product itself. Produce a somewhat polished game (it really doesn"t have to be perfect as some might want), with an interesting storyline, interesting graphics, intuitive game mechanics, that is fun and not just grindy, and is easily expandable. THOSE factors will impact on the appeal.Ukerric said:It would work.
if Curt can make a WoW clone at 8.99$/month instead of WoW"s current price.
It really isn"t true, and I am probably going over a topic we might have discussed 4,563 pages ago in this thread. The bulk of the people who play WOW really are playing it for the game, not because of a lack of alternatives. WOW INCREASED the game space when it came out. This is a point many seem to ignore. That increase came from outside the existing MMO player base. And where did it come from? Mainly the B-net kids. And as it really was and is a well made game those B-netters got their other buddies to play (Cartman for example threatening Butters with death if he did not get the game).Grave said:. . . Draegan said a few posts back that a lot of people play WoW simply because everything else sucks more. You have no idea how true this is. . .
Interesting take. Can"t say I"d agree with even a smidgen of it, but interesting and certainly the mindset of many folks that have failed.Ukerric said:You can try. That"s what Curt aims to, anyway.
The point of contention is that you are extremely unlikely to succeed. Sure, lots of people around here want him to succeed, but the point is that he"s not likely to. He"s:
1) Entering one of the market with the highest number of entrants (Fantasy MMO)
2) Entering with zero experience behind him (as a game producer)
3) Entering with zero brand recognition (quite frankly, the Curt Schilling name may mean something to some of you, but for me european, if I had not heard of him due to EQ, I wouldn"t know his name)
4) Entering with zero established IP (ok, let"s see, cue in for the Nth low-originality Tolkien-DnD derivative that no one heard about)
Sure, you can succeed. Let"s put on my fake investor hat for a moment... If I was approached with an eye of investing, I might put some cash in the venture, sure. I sure would NOT invest the hundreds of millions of Lesser Dollars (thank the subprime) needed to go head against WoW, because the odd of succeeding are extremely low.
Despite everything you might say, there are reasons why WoW got to his place. And even if the game quality is a major factor, it"s far from being the only one.
Announcing the collectors edition already?Ngruk said:Interesting take. Can"t say I"d agree with even a smidgen of it, but interesting and certainly the mindset of many folks that have failed.
Your points addressed from my perspective
1) Entering a market with more potential customers than any genre out there.
2) Entering the market with the people actually MAKING the game having a huge list of titles shipped, from building teams to shipping products, the leadership group has done it all and the dev team is comprised of people that have worked on pretty much every MMO in existance.
3/4) (They are the much the same thing in our case) Entering the market with two men who have built entire companies and careers on creating their own original IP/Brand and have succeeded for almost 30 some years doing so.
Are the hurdles high? No doubt. But like many others you make the mistake of assuming the way to "win" is to throw "hundreds of milions of dollars NEEDED to go head to head with WoW.
That"s false, wrong and a losing approach. It"s going to be hard, it"s going to take time, but it"s also going to get done. Some how, some way, and we are getting clearer on the how"s and the way"s as we go, it"s going to work.
If it wasn"t I"d have walked away from this already.
The proof will be in the pudding, and me pontificating on how great it"s going to be is useless here, or anywhere. I believe in the team and what they are doing and as it becomes a living tangible thing you can log into, and see, it only solidifies those beliefs. They"re working their magic and getting to see it from nothing more than a vision to something that lives and breathes now will be a very cool thing to share with people one day.
I"m glad we started shooting video from the first day of the companies existance and continue to do so.
Eh, I don"t think people are really attacking the talent at s38, just whether they can actually get it done. I give Curt a pass at the moment simply because it is too early to say otherwise. I did the same with Brad, until I started seeing what he was actually making at VG, then I gave him hell.Lonin said:. . . By the list of big names that 38 Studios has hired over the past year or two, I"d say they have an ample amount of experience from top to bottom.
The thing is, the MMO industry sucks right now. If you don"t enjoy WoW there are absolutely NO games to play of substance. Even if you are tired of WoW or play it just because everything else blows you are shit out of luck.1) A market that is large due to the number of people ALREADY playing the competition"s product and not likely to change just because an unknown studio puts out a new game.
These prior games were intended to shake the ground of MMOs so that the masses can play an MMO that isn"t the same bullshit rinse and repeat fantasy genre. Everyone is begging for a massive MMO that isn"t high elf, dark elf fantasy crap.every successful MMO prior to WoW was intended for a niche market.
It"s all in the delivery, I think. I"m not saying a non-fantasy MMO can"t be successful or more successful than WoW, because I think the Sci-Fi subgenre has gone relatively untapped. (EVE is getting into some interesting things). But, I also don"t think fantasy is completely exhausted either. It"s how you present it, deliver it, and make it fun, imo.Tyen said:Everyone is begging for a massive MMO that isn"t high elf, dark elf fantasy crap..