They added the spvp reward tracks to wvw, has it's own track for wvw armor. It's based off participation which works like the HoT zone metas.
Autoloot from a new wvw mastery line(need to own HoT), which also gives you access to a portable merchant where you can buy regular siege(superior might be in the works) and T2 foods and oils for badges.
Stability somewhat fixed to a middle ground version of old and new, should help fix the pirate ship meta.
Placed hit caps on some of the aoe type spells, static field limited 10 targets now etc.
They will be testing out server linking populations for matchups starting tomorrow, so a merge for wvw matchups but not a server merge. Will be interesting to see how that turns out.
Daily meta now gives 2g.
They fixed up dungeons rewards which gives twice the tokens now, and have a repeatable achievement for running 8 different dungeon paths(even the story mode counts apparently) to get 5gold 150 tokens of your choice.
Fractals got fixed up as well, legendary backpiece is now available, rearranged the tier levels and the dailies for them, also fixed an apparent bug with ascended drops rates and increased it a bit.
Then of course a lot of other changes to the HoT zones and stuff.
Was a pretty good update, so yeah the "We promise we've unfucked the game, please come back" patch.
Autoloot from a new wvw mastery line(need to own HoT), which also gives you access to a portable merchant where you can buy regular siege(superior might be in the works) and T2 foods and oils for badges.
Stability somewhat fixed to a middle ground version of old and new, should help fix the pirate ship meta.
Placed hit caps on some of the aoe type spells, static field limited 10 targets now etc.
They will be testing out server linking populations for matchups starting tomorrow, so a merge for wvw matchups but not a server merge. Will be interesting to see how that turns out.
Daily meta now gives 2g.
They fixed up dungeons rewards which gives twice the tokens now, and have a repeatable achievement for running 8 different dungeon paths(even the story mode counts apparently) to get 5gold 150 tokens of your choice.
Fractals got fixed up as well, legendary backpiece is now available, rearranged the tier levels and the dailies for them, also fixed an apparent bug with ascended drops rates and increased it a bit.
Then of course a lot of other changes to the HoT zones and stuff.
Was a pretty good update, so yeah the "We promise we've unfucked the game, please come back" patch.