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Arena has been pissing me off something fierce lately. Think I'm gonna play constructed mostly for a while. Got Rank 5 in EU with very casual play this season, gunning for legend next season for sure.
 

Hatorade

A nice asshole.
8,463
7,209
Same boat, my last two arena matches went 0-3, I just couldn't get anything going combo, control, or aggression.
 

AngryGerbil

Poet Warrior
<Donor>
17,781
25,897
Same boat, my last two arena matches went 0-3, I just couldn't get anything going combo, control, or aggression.
Same. I've 0-3'd my last two. My best is still only 7-3 though.

So I wanted to post my pauper-ish Shaman deck for you all to critique or for other new people who don't spend money, like me, to try out. It's only got 3 Rares. No Epics or Legendaries. I have been having a lot of fun playing it even when it loses, but it wins at a pretty okay rate. The idea is to use totems to build board presence while saccing life or using some spot removal until you can hide a stealth or two and drop a Flametongue Totem, Stormwind Champion, Defender of Argus, or Windspeaker for surprise (but permanent) Combat Trick DPS and then use totems and a host of lower casting cost value creatures to fill the board and overwhelm. I summon a totem on turn 1 or 2 and most all turns after 5 or 6. Only 3 and 4 see the occasional skipping of totems to play for value like Acidic Swamp Ooze or Ironbeak Owl.

Forked Lightning
Lightning Bolt x2
Leper Gnome
Worgen Infiltrator
Acidic Swamp Ooze
Faerie Dragon
Flametongue Totem x2
Ironbeak Owl x2
Novice Engineer
Youthful Brewmaster
Feral Spirit
Hex x2
Lightning Storm
Acolyte of Pain
Jungle Panther
Chillwind Yeti x2
Windspeaker
Defender of Argus
Gnomish Inventor
Sen'jin Shieldmasta
Stranglethorn Tiger x2
Fire Elemental x2
Stormwind Champion

What rare should I craft next? I was thinking maybe another Lightning Storm but that seems too defensive. Or maybe another Feral Spirit in place of Tazdingo. The Faerie Dragon used to be a second Acidic Swamp Ooze but it just seems like I run up against more Spell heavy decks rather than Weapon heavy decks and the Faerie can be a real early headache for those Spell decks.
 

Angelwatch

Trakanon Raider
3,053
133
First Rares should be Argent Commanders, Defender of Argus and Azure Drakes (I rank the Drakes way lower than the other two).
 

Mures

Blackwing Lair Raider
4,014
511
Yeah, fairie dragon has always been one of the best 2 drops, arguably it is the best atm. At least 1 Stormbringer axe and unbound elementals would be some commons you may look into crafting. Not a huge fan of crafting commons, but if you like the class it is worth it because it can take awhile to get a common even. If you're going to craft a rare you should craft a neutral rare like another defender of argus or argent commander.
 

Raign

Golden Squire
627
86
Yeah, with the number of mage and lock decks out there right now, Faerie dragon is pretty much a 'must' have. I would kill for a couple other creatures with that power at different spell costs.
 

The Master

Bronze Squire
2,084
2
I don't, personally, like Stormforged Axe. Shaman can't afford that health drop. Lightning Storm is to good vs agro to not have two of them. If you are going for stealth, grant Windury > lethal, may as well go whole hog and put in Rockbiters. That is 22 damage on a Tiger with 2 Rockbiters.

Unrelated: Been considering running 1-2 Brewmasters in several decks, purely to reclaim Batttlecry legendaries. A second use of Tinkmaster or Black Knight is hard to quantify, but at a minimum getting another Argus out would be pretty brutal. The problem is always figuring out what to cut and the fact that I am might end up holding yet another card in my hand (which happens with all my mid-range and control decks, just part of their nature).

Oh, and I don't like Azure Drakes at all anymore. With how common Argent Commanders are in the meta and the fact that they come on turn 6 when Drakes come on turn 5.
 

Pyros

<Silver Donator>
11,221
2,367
Well unless you run all 2-3drops or all big mobs, Argent Commanders are gonna kill something when they're played anyway. At least the Azure Drake drew a card, which beats a lot of other stuff. There's also the lack of good 5s in a lot of classes that do run drakes. Like Druids don't need to run drakes cause druid of the claw is fucking awesome, but for some other classes there's Sylvanas and Azure Drake pretty much. Can run tiger or the 4/4 2/2 I guess instead, not a big fan of either. Tiger might not be too bad, avoids flamestrike, can't be soulfired/power overwhelming/evisc/whatever until you attack and since it's 5/5 can often 2 for 1 or at least take a card and force hero power next turn.

Thing is when it's really lategame, like turn 10+, drawing an Azure Drake is one of the best draw since you can play it for a fairly good body and draw again to potentially play one more. That's when Azure Drake is best I think, I agree on turn 5 it's not really that great, it dies to previous turn 4 drops and potentially turn 3 drops with buffs and dies instantly to turn 6 commander too if you're second. Has some small synergy with rogue decks where you can backstab on the same turn to use the spellpower but that's about it.


On brewmaster, I really like them when I play arena, often get more value than a standard card. The main issue is when you draw them and you don't have a battlecry on the board but other mobs that are too expensive to be played at the same time, so you can't actually even play the card at all without weakening your board. A single one to surprise people could be good though I guess, like black knight an ancient of war, druid play his second ancient of war, panda the black knight and kill it again, that's like gg. Can also be used as a heal on the bigger mobs if they're not killed in one turn, like Rag taking some mobs as a setup for a next turn kill.
 

Sinzar

Trakanon Raider
3,149
269
I still like azure drakes, but I now prefer to hold them back when possible to use as a later game thalnos, drop the drake same turn as a swipe or eviscerate, etc. A leftover 4/4 is a much higher threat than a 1/1 as well. Of course, I may be simply justifying that to myself since I don't have a thalnos.
 

Mures

Blackwing Lair Raider
4,014
511
Do you have wild pyromancers/have you tried running them? Their ability sort of acts like a spell power +1, the upside is the aoe damage, the downside is it hits your minions too, but its normally not an issue since you get to decide when to do it.
 

Morrow

Trakanon Raider
3,341
948
Same boat about Arena really infuriating me lately. It's making me wonder if I've suddenly lost all my skill, the RNG has been insane lately for me. Like I said earlier, the anger and annoyance I feel half the time I play doesn't make up for the decent/good feeling I have when I play the other half and get good matches (not matches where I dominate or win, but GOOD matches with little RNG-Range). It's just not worth it to me anymore.
 

Raign

Golden Squire
627
86
Wee... just fought a shaman who played 5 fire elementals in the 18 cards. Good times. I like arena but they really need to do something with unlimited draws cards.
 

Vaclav

Bronze Baronet of the Realm
12,650
877
My oddity today was a Paladin who when he beat me with 8 cards left had played FIFTEEN epics in that Arena match. (No Legendaries either - just epic epic spam - don't recall seeing a rare either, all commons, class cards, and epics)
 

The Master

Bronze Squire
2,084
2
Do you have wild pyromancers/have you tried running them? Their ability sort of acts like a spell power +1, the upside is the aoe damage, the downside is it hits your minions too, but its normally not an issue since you get to decide when to do it.
I run it in Priest, Shaman, and control Paladin. Experimented with it in Druid, didn't like it. Has some minor synergy with Hunter's Mark for Hunters.

Anyone playing today ranks 18-20 were basically all Murlocs for me. After that I started running into Rogue/Mage/Druid/Paladin in roughly equal proportions to the various Warlocks. Got to rank 16 and slipped back a bit to 17 before my gold for the day capped out.

I'm running four decks I rotate between so I don't get bored. Mid-range Paladin, Aggro 'lock, a variant of Curi's board control 'lock, and a Shaman deck that basically auto-loses to Mages and Druids, but has yet to lose to Warlock or Paladin. Ran into some weird stuff today. Warlock running Sea Giants (makes sense, all those minons on the board). Ran into Mage giants on Druid and could do zip against it.
 

Zulst_sl

shitlord
264
0
Wish I would have stream sniped Kripp today when I played him so I would have known he had both his hexes in his starting draw. Only managed to get to 18 today with all the Warlocks running around.
 

Alexzander

Golden Knight of the Realm
520
39
so I'm new to the game

Is there a site setup yet that I can search for some basic deck ideas? Or what the meta is looking like now?