Hearthstone

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MaulNutz_sl

shitlord
182
3
So I somehow got matched with Kripp too while I was listening to his stream in the background. It was a good 45 seconds delay and I was too focused and hyped to really listen closely. Killed his ass on turn 7. Looking at the stream after the match everyone was bitching about how bad his deck was. Kripp said it was an exact copy of a Doggy house (ekops crew?) deck. Feels good man =D
 

Elerion

N00b
735
46
so I'm new to the game

Is there a site setup yet that I can search for some basic deck ideas? Or what the meta is looking like now?
A few current sets of decks to give you an idea of some of the currently played decks:
ApDrop's deck lineup:notepad.cc - a piece of paper in the cloud
Trump's deck lineup:http://i.filmot.org/TrI6oaX.jpg
Murloc / Beef Stew (Not really a Tier 1 deck, but it's currently played a lot because the fast games allow you to grind up the ladder quickly:Beef Stew Warlock - Hearthstone Decks

Bonus: A couple of no-legendary decks for the fresh player, courtesy of some dude on reddit:http://i.filmot.org/LmMjZ77.png
 

Angelwatch

Trakanon Raider
3,053
133
Opened The BEAST today. I actually have had pretty good luck getting Legendary cards from packs. Not necessarily good Legendary cards... But I'm still getting them.
 

Elerion

N00b
735
46
I think the Beast is possibly underrated, especially in control decks.

In control mirrors, it's a big threat that will either cause serious damage or attract premium removal which then won't be hitting your other big guys. Consider also that three popular ways of dealing with big minions (Tinkmaster, Hex, Poly) won't trigger his deathrattle. If they are able to remove him, a 3/3 is rather inconsequential in a control mirror. You'll usually have spare small dude removal anyway. Worst common case would be he trades with two mid-range dudes, or one mid-range dude plus mid-range removal.

The card's biggest problem is that there's limited room for 6+CC cards in a deck, and there are a lot of good cards up there. I could perhaps see him pop up in a priest control deck. They have fewer good high end creatures than druids, and 7 life is a lot to get rid of versus priest.
 

Mures

Blackwing Lair Raider
4,014
511
The beast is beast, I don't know why more people don't use him. There is no downside to playing him if you have board control, the only things you would have to worry about are assassinate, naturalize, or paladin combo. Assassinate/naturalize aren't run often and if so only one so there is a good chance your opponent won't even have it in hand yet when the beast comes into play. It would give a paladin big tempo if they have a combo in hand though. Mage could also fireball + hero power, but getting them to spend a fireball on a minion is probably a good thing and they would spend their whole turn doing so keeping tempo on your side.

Would be nice to have one so I could show them the power of the beast.
 

Pyros

<Silver Donator>
11,221
2,367
I think it's alright, mage is probably the worst trade for it imo since they can use one card+hero power and kill it on the same turn you play it and since they come out with a 3/3 out of it, it's not a waste of a turn for them really, and those mages that run poly can do that instead but I think it's worse unless you really need the fireball to win(which most mages nowadays don't, they have other kill conditions like aggro minions or giants and fireball/pyro are just there as finishers if those fail). Paladins have to play 2cards to remove so not a big deal(aldor on it sucks though). Getting a Tinkmaster on a 6drop is pretty good too as pointed out, covers your rag, sylvanas and other big guys.

So yeah I think it's pretty nice. Also added synergy if you were to run a hunter with beasts(which most people don't since it's inconsistent), if you drop a kodo and it doesn't die, the beast is a better krush pretty much since it comes out 3times earlier and does 1more damage. Sadly unless you keep the coin until turn 10 you can't play both on same turn.
 

The Ancient_sl

shitlord
7,386
16
they would spend their whole turn doing so keeping tempo on your side.
They fact that they spent 6 mana to kill your 6 mana and gained a 3/3 out of it does not keep tempo on your side. It's not a bad legendary, (unlike Nat fucking Pagle) but I just didn't didn't agree with this part of your argument. If your opponent takes it off the board right away, it's a bad legendary for you.
 

Angelwatch

Trakanon Raider
3,053
133
Yeah, I do like him. He's not as sexy as other Legendary cards but he's a solid card (not to mention good synergy with Hunter decks). I don't like to disenchant Legendary cards as a rule.

Oh and for those keeping score, the same pack with the Beast had Blood Imp number 10...
 

Elerion

N00b
735
46
Pagle is great in the starting hand. He's at least 1.5:1 vs control (who will need to use removal to kill him), probably more. Against aggro he's a 2 mana 4+ HP heal which replaces himself (or more) half the time, buying time for you to get control.

He's pretty bad when you draw him later on, though that is true for most 2-mana minions.

Not stellar by any means, but I would run him in a control heavy meta.
 

Mures

Blackwing Lair Raider
4,014
511
They fact that they spent 6 mana to kill your 6 mana and gained a 3/3 out of it does not keep tempo on your side. It's not a bad legendary, (unlike Nat fucking Pagle) but I just didn't didn't agree with this part of your argument. If your opponent takes it off the board right away, it's a bad legendary for you.
You're right, it wouldn't if you dropped him onto an empty board. The beast is best when you can clear your opponent's board and still have minions on the board when you play him. Spending your entire turn 6 to get a 3/3 that can already be killed by another minion on the board does not give you any sort of tempo or chance to get the board back. I'd really like to use him in curi's warlock control deck, its not at all unusual to have 2-4 minions on your board turn 6 so you might have a did or beefed up golem that will trade and live or you could trade a low hp minion that would likely die to an aoe anyway.

I think it's alright, mage is probably the worst trade for it imo since they can use one card+hero power and kill it on the same turn you play it and since they come out with a 3/3 out of it
Paladin combo would be absolute worst case scenario because they get the 3/3 and clear your entire board.
 

Vaclav

Bronze Baronet of the Realm
12,650
877
Faced nothing but netdecks this morning with my Sword of Justice + Murloc shell and went undefeated for all 5 - didn't think it would meta so well. Still missing a few cards for it even from what I'd want as an ideal version.
 

The Ancient_sl

shitlord
7,386
16
You're right, it wouldn't if you dropped him onto an empty board. The beast is best when you can clear your opponent's board and still have minions on the board when you play him. Spending your entire turn 6 to get a 3/3 that can already be killed by another minion on the board does not give you any sort of tempo or chance to get the board back. I'd really like to use him in curi's warlock control deck, its not at all unusual to have 2-4 minions on your board turn 6 so you might have a did or beefed up golem that will trade and live or you could trade a low hp minion that would likely die to an aoe anyway.
Okay, we're in agreement. The beast is a great legendary if you have board control which makes him great in a control deck.
 

Column_sl

shitlord
9,833
7
Ranking is still absolutely brutal today. I simply cannot win games right now...
Yeah, I don't know seemed pretty easy to rank back up this morning.

Just netdeck them back, if there is a certain meta playing.
But honestly, I just played a Murloc Lock, and a Control Lock all the way through. Didn't seem to be any problem.


I would like to know more about the hidden mmr, and how it works from Blizzard.
Before the patch I was rank 4,but when I entered today it didn't feel like I was playing in that bracket again.

Just saw allot of scrubs until around the rank 9 mark.

I know they stated at Blizzcon there is a hidden mmr in unranked, but I wish they would explain the exact details for ranked, and how it effects you after a ladder reset.
 

Column_sl

shitlord
9,833
7
Also they didn't fix the Argus move like I was hoping for.

That card is still moving shit all over the place, and not buffing them.
 

Pyros

<Silver Donator>
11,221
2,367
Paladin combo would be absolute worst case scenario because they get the 3/3 and clear your entire board.
Well yeah if you have other shit up but by that account a warrior can brawl your beast+board with only alextraza up and get a 3/3+keep alex at full health+wipe your board. I mean equality consecration will fuck your board regardless. I thought you meant comboing it for only a beast kill(or beast+totems or novice engineers or whatever), in which case it's 2 very strong cards to get rid of one and put a fairly wimpy 3/3 on the board. If you play druid and a paladin is forced to equality/consecrate your beast+harvest golem+even a keeper of the grove you used before, it's still alright imo, cause you drew a full wipe combo before you played ancient of war/rag/ysera/ironbark/cenarius/whatever you feel like running.

I think a single fireball to get rid of it is a lot more efficient than equality+consecrate unless there's also another large targets up. Anyway the downside of beast isn't that big, 3/3 isn't really much at turn 7. It's not great either but can generally deal with it and if The beast isn't dealt with instantly, it will do some serious work.
 

Angelwatch

Trakanon Raider
3,053
133
I wouldn't call The Beast a "win more" card but he's definitely not something you throw down without regard to the state of your opponent and the board. I mean a 9/7 for 6 mana is pretty damn good even with the negative death rattle. I also have visions of using him late game with a Warrior and a Warsong Commander or mid game with Charge. Hunters are obvious with the Hound Master and the other beast Synergy cards. Other classes can make use of him pretty well too.

On my 1 to 5 star rating system, I'd give him a 3. He's situational but not as situational as, say, Malygos. There's probably more decks I wouldn't use him in than those I would but he's not bad. Needless to say I'd have preferred pulling a Tirion, Tinkmaster or Cairne but I'm not going to gripe too much because a Legendary is a Legendary.
 

The Master

Bronze Squire
2,084
2
So the Shaman deck did surprisingly well vs Druids. I had to deck them in every single game, but I've been winning a lot more. Early game is inconsistent now for some reason, I had a rash of losses vs Warlock. Not sure what I changed that lead to that, or if it was just bad luck. Slid back to 16 trying out Strifecro's Druid deck, don't think I was playing it entirely correctly.

I miss Earth Elementals, but the overload is to harsh when they come out on turn 5 and everyone is running Black Knight which can come out on turn 6.
 

Angelwatch

Trakanon Raider
3,053
133
OK... Now it's time for Warlock Giant decks... 2 in a row (different people, I always check). What is the Warlock Giant counter these days?

This game is seriously losing it's fun for me.