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zzeris

King Turd of Shit Hill
<Gold Donor>
20,590
88,093
Jade Claws is fine if you have enough jade triggers(which is the whole point of using the card). I really like it because it's never a dead draw. I think Blizzard is going to be nerfing at least one jade card at some point.
 
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Valderen

Space Pirate
<Bronze Donator>
4,594
2,812
So this week, I have to deal with Final Fantasy 15, Season 3 of Overwatch and Hearthstone.

I need to win at the lotto, so I can stay home all day and play games. Fuck this working 40 hours a week shit. That's serious gaming time lost. :)
 
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Ravishing

Uninspiring Title
<Bronze Donator>
8,456
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One thing from the stream I thought was interesting....

If this card has 6 or more Health when played then it'll draw cards:
636153305547231916.png


I think it will see play in some "Hand Buff" decks, particularly Paladin which has "Buff All" cards, making it more reliable to hit.


Edit:

Also, I don't like the Warlock Legendary for Renolock.Flooding board is a liability as a control deck. It's forced to be used in a Reno deck unfortunately. I could see it in a Demon deck where you get 2 Doomguards on board for free. Demons don't have deathrattles so allowing them all to get wiped easily doesn't seem good.

636159354864388113.png




This card seems kinda ok, but perhaps too slow:
636159350941739839.png
 
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Neki

Molten Core Raider
2,726
397
MPisK89.png


WHAT THE ACTUAL FUCK

ARE YOU FUCKING KIDDING ME, BLIZZARD

FUCK YOU - ME, and all Rogue players
 
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littles

Lord Nagafen Raider
509
93
Imagine a world without maelstrom portal, what a world to live in. :rolleyes:

Also, I've been playing that n'zoth shaman list and it is quite fun. I am sad I didn't try it until now when the meta is going to completely shift.
 
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Mures

Blackwing Lair Raider
4,014
511
Lots of aoes were revealed too. Card was maybe playable when it was just the basic set, but absolutely not now.
 
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Amzin

Lord Nagafen Raider
2,917
361
I like this card design a lot. It can trade 2-for-1 or even 3-for-1 vs a lot of aggro cards, and it's almost unplayable IN an aggro deck. Finally trying to make anti-aggro cards that aren't just as strong IN aggro.

636159370893950078.png


Red mana wyrm is 5 times the mana cost for double the stats of regular old Mana Wyrm, definitely shows how strong 1 drops are still. Kabal Songstealer looks almost autoinclude in priest, 5 for a 5/5 with silence is fantastic.
 
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Ravishing

Uninspiring Title
<Bronze Donator>
8,456
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Shadow Rager.. lol.. Actually, it's almost like Shade of Naxx. It'll bait out some AoEs early, otherwise gets a nice trade in. I know it seems terrible but I wouldn't be surprised to see it somewhere. Rogues got an assload of Stealth this expansion. 4 stealth minions and a stealth buffer.

Songstealer probably won't see play in Priest. They already have silences that don't get played. Entomb is good enough for dealing with whatever deserves Silence.


So that Warlock card is 1 mana cheaper and 1 health less than Pit Lord. Might be enough to see play, that 1 mana sooner is huge. Might even see play in Zoo since they can then Argus on 4.
 
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Enzee

Trakanon Raider
2,197
715
That kabal trafficker seems really good. Even if it's just a 6/6 for 6 that draws a 1/3 taunt or the 3/2 deal 3.. that's still almost a 'card', so if it just said 'draw a card' it'd get played and it's pretty close. Then, sometimes you get a giant demon like dread infernal or mal'ganis, or one of the new ones.
 
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Pyros

<Silver Donator>
11,267
2,388
Shadow Rager.. lol.. Actually, it's almost like Shade of Naxx. It'll bait out some AoEs early, otherwise gets a nice trade in. I know it seems terrible but I wouldn't be surprised to see it somewhere. Rogues got an assload of Stealth this expansion. 4 stealth minions and a stealth buffer.

Songstealer probably won't see play in Priest. They already have silences that don't get played. Entomb is good enough for dealing with whatever deserves Silence.


So that Warlock card is 1 mana cheaper and 1 health less than Pit Lord. Might be enough to see play, that 1 mana sooner is huge. Might even see play in Zoo since they can then Argus on 4.
Shade of naxxramas was way stronger, first because it didn't die to 1dmg aoes which there's quite a few of that are played(maelstrom, fan of knives, pyromancer+anything, swipe, ravaging ghoul, arcane missile and whatever else I might have missed) and then because it kept growing, making it harder and harder to remove until it unstealthed, and since it grew it could generally trade with anything you played even several turns later.

Honestly, assuming you wanted to play with the new stealth design space cool new family unique blizzard touch nonsense, you'd probably play jungle panther instead, just cause it doesn't die to every fucking aoe ever. I mean yeah you can bait an aoe "early", but that's what the small aoes are there for, clearing annoying early shit, they're not there to clear your turn 8 play. And just in case stealth gets too good, they made sure to add a neutral counter to it.

That other rogue card that's a 9/9 for 6 if you have a deadly poison is pretty nice though, but honestly everything else seems kind of a disaster. There's been some stealth centric cards but stealth as a mechanic isn't very good and the stealth stuff isn't good enough to make stealth good so I don't see it, jade stuff feels clunky as fuck compared to druid due to needing more jade cards cause you can't generate infinite jades, so it seems it's gonna be miracle some more and I don't know if you add a whole lot of cards to miracle from that expansion. I think the best ones might be Mistress of Mixture and Small Time Buccaneer, two 1 mana minions, mistress to fight early better+self healing is good, small time for potentially early game value on your hero power but not even sure about that one.
 
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Neki

Molten Core Raider
2,726
397
That other rogue card that's a 9/9 for 6 if you have a deadly poison is pretty nice though

In theory it is pretty good but there's a problem...

Deadly Poison isn't played anymore in Rogue lists.

Wacking enemy minions especially during late game is suicide when we don't have any healing. So that card is another bust and won't see play.
 
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Ravishing

Uninspiring Title
<Bronze Donator>
8,456
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Shade of naxxramas was way stronger, first because it didn't die to 1dmg aoes which there's quite a few of that are played(maelstrom, fan of knives, pyromancer+anything, swipe, ravaging ghoul, arcane missile and whatever else I might have missed) and then because it kept growing, making it harder and harder to remove until it unstealthed, and since it grew it could generally trade with anything you played even several turns later.
Yea you're right. Shade of Naxx is really fucking good, but it took like 3 turns to deal 5 damage. This minion is easy to kill but will trade anything, or just chunk face for a shitload. My point is it might still see play in a Stealthy Rogue Face deck. I think Rogue will suck balls but I wouldn't be surprised if there is a new Aggro Rogue somewhere in there. They have plenty of draw and now with all this stealth they will be able to get hits in. Since Rogue has no survival it seems the only other logical deck outside Miracle.
 
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Gavinmad

Mr. Poopybutthole
43,926
52,682
Also, I don't like the Warlock Legendary for Renolock.Flooding board is a liability as a control deck. It's forced to be used in a Reno deck unfortunately. I could see it in a Demon deck where you get 2 Doomguards on board for free. Demons don't have deathrattles so allowing them all to get wiped easily doesn't seem good.

You only need to battlecry in one minion with Krul to get excellent value out of him, and most demons aren't playable in standard renolock anyway. You're looking at Imp Gang, Jaraxxus, Kabal Trafficker, and Abyssal Enforcer, maybe Malchezaar and Dreadsteed. It's not like you're going to load your deck up with garbage just to get bigger Krul turns.

I really am blown away at the rogue cards. It's like they're going out of their way to tell rogue players to go fuck themselves.
 
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Deathwing

<Bronze Donator>
16,947
7,965
No, I was just answering his question. I believe Glaivezooka and Coghammer were the only 2-attack weapons to see constructed play after Naxx.
 
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