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Vyemm Raider
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Never said it was going to end.Why didn't the world end 5 days ago like you predicted?
Never said it was going to end.Why didn't the world end 5 days ago like you predicted?
Nice ducking the issue. Why don't you man up and go back to your thread in General so we can discuss your blistering failure properly without derailing this thread?Never said it was going to end.
Grats. How much hate do you get when you lock onto Sonya or Thrall since they're largely considered low tier heroes? [I know Sonya is considered decent now since the patch]Heroes of the Storm (HotS): US Profile: DiscipleX
I did it boyz~
Main Sonya, Thrall, Monk, Valla
AMA~
Oh I see, that's nice if it doesn't consume mana until you're actively healing, so you don't run oom if you forget to turn it off for some reason and shit.I'm sure the PTR thing is because they know they can make money off people wanting to test the hero. And the no-mana in Try mode is I believe because you can lock onto a full health hero but unless you're actually healing it doesn't drain mana. You could probably lock onto a minion on wave to test out the mana consumption.
Good. Zera has been in need of a nerf for a long while. Now they just need to get around to hitting Kael and Jaina.There's also a talent that provides shields when healing a full hp target I believe (but they lose the shield if you change targets). Zera nerf is supposedly a pretty big deal (wormhole) and Sonya is supposed to be a lot scarier now too with the way they changed her abilities to interact with her aa. Agree on PTR testing, seems dumb, but at least it transfers over to live (not that it's an excuse, everything should be unlocked imo, or tie it to account level, something).
It also doesn't drain mana when doing this overheal. Which may or may not be intended.There's also a talent that provides shields when healing a full hp target I believe (but they lose the shield if you change targets)
Thanks. At first when I started I'd literally get hate 9 out of 10 times I picked either of them and god forbid we lost the game, was obviously always me :x As I got higher up the ladder and especially after Sonya got buffed and has seen pro play, I barely hear anything anymore. I also think Thrall is a sleeper OP hero, especially on maps like tomb and mines.Grats. How much hate do you get when you lock onto Sonya or Thrall since they're largely considered low tier heroes? [I know Sonya is considered decent now since the patch]
Yeah, Thrall has always been a hero that I loved (both from a visual standpoint and a gameplay one), but I'm terrible at hitting his wolf/root skillshot, so I've never been able to play him well. After spending a lot of time with Leo recently and his W, I think I might give Thrall another look.Thanks. At first when I started I'd literally get hate 9 out of 10 times I picked either of them and god forbid we lost the game, was obviously always me :x As I got higher up the ladder and especially after Sonya got buffed and has seen pro play, I barely hear anything anymore. I also think Thrall is a sleeper OP hero, especially on maps like tomb and mines.
Ya, landing his root is a game changer for sure. I tend to treat wolf more as a melee ability and use it at very close range so that it's hard to dodge. His ult is really what makes him OP though and learning to use it properly will win games pretty hard. Also, I build Thrall pretty differently from most people. I almost always go for sustain/survival talents like block at lvl 1(assuming they have 1 or 2 heavy hitting auto attackers) otherwise I go the increased Q range/mana regen, increased lightning targets at 4(triggers his passive every time you Q assuming you hit 5 targets) and the free passive heal at 7. At 13 I go either spell shield if I feel it's necessary (i/e when vs a jaina+kt or at least 2/3 strong AP heroes) otherwise I go increased passive stacks with windfury for extra sustain. At 16 if I went extra windfury stacks I'll basically always go the extra 3 hits on windfury otherwise I take the extra charge on his Q which is actually pretty insane considering it's low cd, can heal for MASSIVE amounts rather quickly because of his lvl 4 talent as well as dealing very respectable poke damage from a pretty far range. At 20 I pretty much always take bolt over nexus blades since being able to escape or bolt/root a fleeing target is pretty huge.Yeah, Thrall has always been a hero that I loved (both from a visual standpoint and a gameplay one), but I'm terrible at hitting his wolf/root skillshot, so I've never been able to play him well. After spending a lot of time with Leo recently and his W, I think I might give Thrall another look.
I feel like he already does a lot of damage even without his dmg talents and that he really just needs to survive more than anything. His lvl 7 heal talent is so useful and has saved me/baited enemies a bunch of times. Another unseen factor of it is the fact that your healer can focus other people with their heals rather than almost always having to heal you. Takes a good bit of pressure off their shoulders.That's usually how I've built him (and seen him played) with the sole exception of Follow Through on 7, glad to see you have had success with that, always liked Thrall.
Can you link your standard issue Thrall buildThanks. At first when I started I'd literally get hate 9 out of 10 times I picked either of them and god forbid we lost the game, was obviously always me :x As I got higher up the ladder and especially after Sonya got buffed and has seen pro play, I barely hear anything anymore. I also think Thrall is a sleeper OP hero, especially on maps like tomb and mines.