JRPGs

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Rajaah

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I would consider TotK to have had some dark moments. It felt like a fairly grown up story to me. Twilight Princess wolf portions wore thin. I may give that and Ocarina of Time a go again. Both are fairly mature Zelda games in my opinion, but Zelda always has some weird shit in it. Like all JAP games.

The hours of wolf gameplay ensured I never play Twilight Princess again beyond the one time I played it.

Majora's Mask, to me, is the darkest Zelda game and it made a huge impression on me when I was like 16.

Only Zelda games I have left to play at this point are Skyward, Echoes, BOTW, and TOTK. Did all the others in the past. After trying Skyward, Echoes, and BOTW I quickly realized that all I really want are a new Ocarina or a new LTTP. No motion controls, no big empty open world, no weapons that break, no weird tools where you summon a chair instead of just swinging a sword. Just a normal, standard, traditional Zelda game. But noooooooo.
 
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Rajaah

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Rude Rude Not to be bitching about negs or anything but what's faggotry about that post? What part do you disagree with?

I should rephrase about Twilight Princess, it sounds like I played it and dropped it. I actually beat the game. Made it a point when I was younger to beat all the Zeldas, but I've never quite gotten them all down because they keep adding more of 'em. And the new ones don't float my boat. My latest attempt to get into Skyward Sword got a little further than the other several times I've tried, but it still fell off for the moment.

Right now I'm playing Like A Dragon: Infinite Wealth, and I gotta say, this game is pretty goddamn good and I recommend it. Very much a modern-day Earthbound type RPG with a sense of humor, real world settings, and a lot of surprisingly heartfelt moments. The first LAD was a great RPG in and of itself but I think they perfected the formula for this second one. It's one of those things I wish I had time to "do everything" in, but it'd turn into a hundred+ hour game easily. It's good enough that it'd be worth it. Just beelining the main story is like a 40-45 hour deal and that's about all I've got time for. Been playing it all month and I think I'm closing in on the end.

After LAD2 I'm looking at Xenoblade 2 for the next one, another game I've had my eye on getting back to for a while. Finished all the prior Xeno games and got about 20% of the way through XB2 before I stopped, so I'll need to re-figure out how to play. The music is damn good and it has a large amount of game world similarities with Xenogears so I have high expectations.

This month has got to be the most traditional RPGing I've done in a long time.
 

...

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Always hard to tell with jrpgs they all got names like "unsword legacy re-devolved"
 
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Rajaah

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Finished Like a Dragon: Infinite Wealth (Yakuza 8, technically). Freaking fantastic RPG. Highly recommended. It drags a bit lategame (it's just really long) and that's the only weak point (and even then it was only because I was in a hurry to get it done). It's about 60 hours for the main game and about 100 if you go for the platinum, I'm guessing. Has a ton of minigames and they're actually fun. Tells a tremendous story if you've played the rest of the Yakuza series, as it ties everything together into a neat bow and could really be the final game of that whole series if they want it to be. Does a lot of what FF7 Rebirth does right, only better. Kept getting this sense of "man, modern games don't get any better than this" while playing. First time I've been absolutely floored by an RPG since Elden Ring, probably, though FF7 Rebirth was also up there. I might be overselling it a bit, but it's seriously worth checking out and I don't think it got nearly the attention it deserved.

Now that I'm done with that I'm taking another stab at Xenoblade Chronicles 2. I got about 12 hours into it when it launched and never got into the combat or the story. We'll see if I can remember WTF I'm doing. Hopefully I like it as much as everyone else seems to. I hear it's a lot like a modern Xenogears, which is something I've been wanting for ages, so we'll see.
 

Noodleface

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Finished Like a Dragon: Infinite Wealth (Yakuza 8, technically). Freaking fantastic RPG. Highly recommended. It drags a bit lategame (it's just really long) and that's the only weak point (and even then it was only because I was in a hurry to get it done). It's about 60 hours for the main game and about 100 if you go for the platinum, I'm guessing. Has a ton of minigames and they're actually fun. Tells a tremendous story if you've played the rest of the Yakuza series, as it ties everything together into a neat bow and could really be the final game of that whole series if they want it to be. Does a lot of what FF7 Rebirth does right, only better. Kept getting this sense of "man, modern games don't get any better than this" while playing. First time I've been absolutely floored by an RPG since Elden Ring, probably, though FF7 Rebirth was also up there. I might be overselling it a bit, but it's seriously worth checking out and I don't think it got nearly the attention it deserved.

Now that I'm done with that I'm taking another stab at Xenoblade Chronicles 2. I got about 12 hours into it when it launched and never got into the combat or the story. We'll see if I can remember WTF I'm doing. Hopefully I like it as much as everyone else seems to. I hear it's a lot like a modern Xenogears, which is something I've been wanting for ages, so we'll see.
My advice is watch a detailed combat tutorial. The combat is really fun but it is not intuitive AT ALL. Once you learn it it's much more enjoyable, and I liked 2 the most out of all of them.
 
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Caeden

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I…I have never played Chrono Trigger. Which is sad since I’ve played FF4 and 6 a lot. I’m rectifying that now. Playing on a CRT no less. In my basement.
 
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Daezuel

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I…I have never played Chrono Trigger. Which is sad since I’ve played FF4 and 6 a lot. I’m rectifying that now. Playing on a CRT no less. In my basement.
Don't forget to put the lotion on its skin.
 
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Needless

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Finished Like a Dragon: Infinite Wealth (Yakuza 8, technically). Freaking fantastic RPG. Highly recommended. It drags a bit lategame (it's just really long) and that's the only weak point (and even then it was only because I was in a hurry to get it done). It's about 60 hours for the main game and about 100 if you go for the platinum, I'm guessing. Has a ton of minigames and they're actually fun. Tells a tremendous story if you've played the rest of the Yakuza series, as it ties everything together into a neat bow and could really be the final game of that whole series if they want it to be. Does a lot of what FF7 Rebirth does right, only better. Kept getting this sense of "man, modern games don't get any better than this" while playing. First time I've been absolutely floored by an RPG since Elden Ring, probably, though FF7 Rebirth was also up there. I might be overselling it a bit, but it's seriously worth checking out and I don't think it got nearly the attention it deserved.

Now that I'm done with that I'm taking another stab at Xenoblade Chronicles 2. I got about 12 hours into it when it launched and never got into the combat or the story. We'll see if I can remember WTF I'm doing. Hopefully I like it as much as everyone else seems to. I hear it's a lot like a modern Xenogears, which is something I've been wanting for ages, so we'll see.
I couldnt finish the achievements, when you go into NG+ Hard/Legendary everything starts to turn into a damage sponge so i ended up just getting bored 70% through hard.
Amazing game though and ill probably go back and finish it on hard/legendary later this year as well but i needed a break, since i already put like 120 hours into it lol
 

Rajaah

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1738625688091.png
 
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Rajaah

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Am I a terrible person for never playing Undertale?

(Not sure if it's technically a JRPG and that's beside the point either way)

I got it for $9 on a sale after hearing it's "this era's Earthbound" and played the first five minutes or so, only to be completely blown-away by the incredible soundtrack. Almost immediately I was like "damn, this is something I probably should have played years ago"

Not sure when I'll get to it but hopefully soon. HLTB says it's only like 6 hours long? Can that be right?
 

Rajaah

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Chipping away at Xenoblade Chronicles 2. I played the first two chapters / 12 hours back in 2022 and picked up where I left off because I don't like the game enough to redo 12 hours of it. Finished Chapter 3 this week and I'm working on Chapter 4 (of 10). Gotta say, this game is decent on some levels (music, visuals are great) and it has a little bit of that "Xenogears" vibe I've been waiting for Monolithsoft to produce again. Just a little bit though, and TBH it's probably got more in common with Skies of Arcadia.

Game is driving me a bit nuts with how tedious it is to get around. Absolutely nothing can ever be straightforward, point A to point B. The overworld is full of obstructions, walls, mazes, etc. Even negotiating towns is a pain in the ass. You might have an objective right in front of you and not be able to reach it because it's on a different floor (out of the eight floors of the town), or be blocked off by a wall or a trap or whatever. Just every time I turn around there's some roadblock causing me to wander around for 20 minutes. Also Mithra is pretty fucking stupid. When she first appeared, I was like "damn, she hot", then she opened her mouth and was a generic anime "angry woman who gets angry about everything and calls people perverts for looking at her while she walks around basically fucking naked". One of the most annoying tropes out there and one of the many things that makes me nope out of most animes.

Anyway rant over

Wait, no, actually, my biggest thing is how incredibly goddamn annoying character yapping during battles is. Luckily this game lets you turn battle voices off, but I don't think XB3 does.



Timestamped for relevance. I can't even hear the battle music over all of the fucking yapping.

Whenever I mention this to other JRPG fans they act like constant battle yapping is totally normal and cool. I feel like I'm taking crazy pills. Imagine if Chrono Trigger's battles were punctuated with constant "CYCLONE!" "SLASH!" "FLAME TOSS!" and "hyah!" "yahh!" and so forth that you could barely hear the music over.
 
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Kriptini

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Am I a terrible person for never playing Undertale?

(Not sure if it's technically a JRPG and that's beside the point either way)

I got it for $9 on a sale after hearing it's "this era's Earthbound" and played the first five minutes or so, only to be completely blown-away by the incredible soundtrack. Almost immediately I was like "damn, this is something I probably should have played years ago"

Not sure when I'll get to it but hopefully soon. HLTB says it's only like 6 hours long? Can that be right?

6 hours is about right for a first playthrough. There are additional endings you can unlock after your first playthrough if you replay the game.
 

Noodleface

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Chipping away at Xenoblade Chronicles 2. I played the first two chapters / 12 hours back in 2022 and picked up where I left off because I don't like the game enough to redo 12 hours of it. Finished Chapter 3 this week and I'm working on Chapter 4 (of 10). Gotta say, this game is decent on some levels (music, visuals are great) and it has a little bit of that "Xenogears" vibe I've been waiting for Monolithsoft to produce again. Just a little bit though, and TBH it's probably got more in common with Skies of Arcadia.

Game is driving me a bit nuts with how tedious it is to get around. Absolutely nothing can ever be straightforward, point A to point B. The overworld is full of obstructions, walls, mazes, etc. Even negotiating towns is a pain in the ass. You might have an objective right in front of you and not be able to reach it because it's on a different floor (out of the eight floors of the town), or be blocked off by a wall or a trap or whatever. Just every time I turn around there's some roadblock causing me to wander around for 20 minutes. Also Mithra is pretty fucking stupid. When she first appeared, I was like "damn, she hot", then she opened her mouth and was a generic anime "angry woman who gets angry about everything and calls people perverts for looking at her while she walks around basically fucking naked". One of the most annoying tropes out there and one of the many things that makes me nope out of most animes.

Anyway rant over

Wait, no, actually, my biggest thing is how incredibly goddamn annoying character yapping during battles is. Luckily this game lets you turn battle voices off, but I don't think XB3 does.



Timestamped for relevance. I can't even hear the battle music over all of the fucking yapping.

Whenever I mention this to other JRPG fans they act like constant battle yapping is totally normal and cool. I feel like I'm taking crazy pills. Imagine if Chrono Trigger's battles were punctuated with constant "CYCLONE!" "SLASH!" "FLAME TOSS!" and "hyah!" "yahh!" and so forth that you could barely hear the music over.

I LOVED XC2. They do go over the top anime cringe voices especially in battle though. How intricate the world is, is something I loved. I actually hated the 3rd.
 
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Malakriss

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XC3 did better with english VA than the 2nd but the world story / villain(s) were somewhat lacking. Military uniforms for all was also a downer as the anime-type games are supposed to have amazing outfits. While the directional guide could do better with Z-axis i loved the fact they could build a world that wasn't on a flat plane and actually "hid" areas in an open world environment. No yellow paint ladders.
 

Rajaah

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I LOVED XC2. They do go over the top anime cringe voices especially in battle though. How intricate the world is, is something I loved. I actually hated the 3rd.

What did you hate about XB3?

XC3 did better with english VA than the 2nd but the world story / villain(s) were somewhat lacking. Military uniforms for all was also a downer as the anime-type games are supposed to have amazing outfits. While the directional guide could do better with Z-axis i loved the fact they could build a world that wasn't on a flat plane and actually "hid" areas in an open world environment. No yellow paint ladders.

I tried out the first 30 minutes or so of XB3 and wasn't crazy about how everyone was wearing identical, gender-neutral, bland as fuck outfits. However I attributed it to them being soldiers in a warzone. So they wear those bland gender-neutral outfits for the entire game? XB2 had some stupid-looking outfits, but talk about losing out on creativity by homogenizing your characters.

Another thing I don't like about XB2 is how much battle clutter there is. Do we really need 2x the characters onscreen (all of the good guys and bad guys, plus all of their blades)? Would have been cool if the Blades functioned as momentary summons that pop in to do their special attacks. But instead we have them scuttling around at all times, projecting beams onto their human, for what reason? What are they even doing? You end up with all this battle clutter where it's often hard to tell exactly what's going on. I miss the simplicity of just having your characters, the bad guy, and being able to clearly tell what's happening at all times.