LennyLenard_sl
shitlord
- 195
- 1
Theme is "Beneath the surface".
I've decided to do a puzzle sort of game. You have a downward sonar that pings off underwater (invisible to player) objects. The player then has to drop sonar bouys to mark the tops of the underwater mountain peaks. The player is then scored based on accuracy and time.
Been working on the visuals up until now, but already got a simple mountain generator in the works.
I've decided to do a puzzle sort of game. You have a downward sonar that pings off underwater (invisible to player) objects. The player then has to drop sonar bouys to mark the tops of the underwater mountain peaks. The player is then scored based on accuracy and time.
Been working on the visuals up until now, but already got a simple mountain generator in the works.