Monsters and Memories (Project_N) - Old School Indie MMO

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GuardianX

Perpetually Pessimistic
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it's a busy test LoL:

1717621434647.png
 
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Nick

Trakanon Raider
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112
Only Krivea (East 2) is up for now, but it's been stable for over an hour for me. There is still some lag but it's greatly reduced. Try zoning over to another zone (and back, if desired) if you run into any issues.
 

GuardianX

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Anyone know if the intent is all people start in Night Harbor? Not talking about for test but long term.

I'm really hoping this isn't the case unless they plan to do something like increasing the rate of spawns of mobs dynamically.

Thought it was interesting to hear about the lag issues due to food mechanics though. Made me think about Blizzards food implementation being an "Opt in" vs "opt out" and if that was their reasoning for it. Also thought about the discussion that someone was having about their testing involving test versions of "rested" being a negative incentive vs a positive incentive.
 

forehead

Trakanon Raider
219
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Anyone know if the intent is all people start in Night Harbor? Not talking about for test but long term.

I'm really hoping this isn't the case unless they plan to do something like increasing the rate of spawns of mobs dynamically.

Thought it was interesting to hear about the lag issues due to food mechanics though. Made me think about Blizzards food implementation being an "Opt in" vs "opt out" and if that was their reasoning for it. Also thought about the discussion that someone was having about their testing involving test versions of "rested" being a negative incentive vs a positive incentive.
I know the long term plan is to not have everyone start in NH. I believe they plan to have at least NH and the Wood Elf city as starting areas by the time early access starts in 2025. As they finish other race cities I’m sure those will become available starting areas.
Not sure about this but maybe NH is meant to be a melting pot city and a way for friends to start at the same place if they so wish.
 
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GuardianX

Perpetually Pessimistic
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I know the long term plan is to not have everyone start in NH. I believe they plan to have at least NH and the Wood Elf city as starting areas by the time early access starts in 2025. As they finish other race cities I’m sure those will become available starting areas.
Not sure about this but maybe NH is meant to be a melting pot city and a way for friends to start at the same place if they so wish.

Thats interesting, I know in the zone scenes it talks about NH being the largest city.
 

Blitz

<Bronze Donator>
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Anyone know if the intent is all people start in Night Harbor? Not talking about for test but long term.

I'm really hoping this isn't the case unless they plan to do something like increasing the rate of spawns of mobs dynamically.

Thought it was interesting to hear about the lag issues due to food mechanics though. Made me think about Blizzards food implementation being an "Opt in" vs "opt out" and if that was their reasoning for it. Also thought about the discussion that someone was having about their testing involving test versions of "rested" being a negative incentive vs a positive incentive.
I think it's more a matter of scope. I believe they're leaning towards NH being the focal city until they have the means to develop the other racial cities. It's probably a smart decision. Early Access I believe is aiming to have one region/area complete, with the goal to add more as resources are available (which I'd assume is funding).
 
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bolok

Trakanon Raider
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Well since they havent taken any money yet, it's seemingly more a matter of time/scheduling or finding some good team members to speed things along. They do put out a good amount of new art, but just throwing manpower at a thing with a money truck really never works out well.
 

Siliconemelons

Naxxramas 1.0 Raider
12,127
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well now that the test is over, my client loads now lol...

are they hosting locally on their own hardware or are they cloud? I would think with the cost of cloud, it would be better at this stage to self host in a local and have a good pipe...but maybe that is more than just spinning an azure or whatever when needed
 

Araxen

Golden Baronet of the Realm
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One of the servers was located in Europe from what Sean said on stream, so I don't think they are hosting locally.
 

Siliconemelons

Naxxramas 1.0 Raider
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Yeah i figured it was cloud hosted… i was more wondering out loud if it would be more economical to have a box with how cheap hardware is to what you get in base level azure etc

But its been awhile since i have done any paid cloud servers
 

Groove

Trakanon Raider
98
217
Stress Test this Friday, June 14th.

1 PM EST, scheduled to run for 4 hours.

Same deal as before. If they run into stability issues they'll either patch immediately or, if absolutely necessary, end the test.

FYI the last one ran much smoother and they kept a server running overnight. Fingers crossed this goes well and they get some more juicy data.
 
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Daidraco

Avatar of War Slayer
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I know the devs are at work, etc. but having it at 1pm on a Friday seems counterproductive to the "stress test" part. As most other people are at work then, too. lol
 

Arden

Blackwing Lair Raider
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2,081
For those who have played it- this game fun to play? Too early to tell? Does it feel like EQ? Early impressions?
 

forehead

Trakanon Raider
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For those who have played it- this game fun to play? Too early to tell? Does it feel like EQ? Early impressions?
Its the closest thing to classic EQ. Mobs are not easy to kill at level 1. There is limited bag space. Nothing is obvious, but the more you play you realize 'how' and 'what' you should be doing. For example I discovered a noob quest where i turn in a couple scarab shells and I got a 4 slot container which really helped. Every class has a noob quest and you really have to figure them out, ask for help. The leveling is slow and they've made comments about keeping it slow -- maybe making it slower. Getting an item with a stat on it felt like an accomplishment.

If you like classic EQ, I think you will like MnM. If you're looking for classic EQ but with some QOL improvements...they aren't adding them. I like it. To each their own.
 
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Arden

Blackwing Lair Raider
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Its the closest thing to classic EQ. Mobs are not easy to kill at level 1. There is limited bag space. Nothing is obvious, but the more you play you realize 'how' and 'what' you should be doing. For example I discovered a noob quest where i turn in a couple scarab shells and I got a 4 slot container which really helped. Every class has a noob quest and you really have to figure them out, ask for help. The leveling is slow and they've made comments about keeping it slow -- maybe making it slower. Getting an item with a stat on it felt like an accomplishment.

If you like classic EQ, I think you will like MnM. If you're looking for classic EQ but with some QOL improvements...they aren't adding them. I like it. To each their own.

TBH I don't know anyone personally who was immediately blown away on logging into EQ for the first time. The game's fun kind of crept up on you if you were patient enough to give it a chance. EQ didn't really get good until you got good- which I liked. If M&M can capture that feeling I'm sure I'll like it.
 
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