Vorph
Silver Baronet of the Realm
Like I said above, 120Hz on consoles is for a completely different reason than 120Hz on PC. It's all about running at 40 fps in a 120Hz container and using VRR (and DLSS in the Switch 2's case) to smooth over the rough spots.Yeah the new LCD is 120hz but I have a hard time seeing many games really taking advantage of that.
If you want a really in depth explanation of what consoles do with 120Hz, Digital Foundry's article about Ratchet & Clank is very good: Why Ratchet and Clank: Rift Apart's 40fps support is a potential game-changer
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