AgreedExcept the splash on her rockets seems almost non existent. It trips me out and need to realign my expectations.
I usually don't rage to games Im new at, either... it'll comeStrange. It's the exact opposite for me. I'm a classic rager. But I've noticed with Overwatch that (except for 1 time) when something dumb happens or I fall down a hole I didn't know existed on a new map or the objective ends just as my ultimate loads up or whatever other bs happens I just laugh. Fast respawn time makes it feel less consequential I guess. What are you raging at? Perceived hero imbalance or? Just genuinely curious. I've only been playing for a few hours so I'm still a newb. Seems like a few of the attack heroes are a bit ridiculous to me. Whoever AoE's with his revolvers is retarded imo.
I like it because it is different and fills a niche that doesn't currently exist. Recoil and all the other mechanics that come with realism exist on a annual release schedule across multiple titles. Doesn't hurt that it is really well polished and well presented.After playing for about 6 hours I just do not understand why everyone is blowing their load over this game. The required skill is non existant with zero recoil, most people having some type of evasion/blink/hook ability to escape, instant kill ultis etc.
Yeah you were right.I usually don't rage to games Im new at, either... it'll come
Yes, mostly.. still get roflstomps. Also competitive is longer setsIt could just be that I'm being matched up with a lot of new people since I just started playing myself, but it seems like most of the matches I'm in last less than 10 minutes. The fights I always enjoyed most in TF2 were the long, protracted matches with a lot of back-and-forth. Do matches like that exist as people get more skilled?