AgreedExcept the splash on her rockets seems almost non existent. It trips me out and need to realign my expectations.
I usually don't rage to games Im new at, either... it'll comeStrange. It's the exact opposite for me. I'm a classic rager. But I've noticed with Overwatch that (except for 1 time) when something dumb happens or I fall down a hole I didn't know existed on a new map or the objective ends just as my ultimate loads up or whatever other bs happens I just laugh. Fast respawn time makes it feel less consequential I guess. What are you raging at? Perceived hero imbalance or? Just genuinely curious. I've only been playing for a few hours so I'm still a newb. Seems like a few of the attack heroes are a bit ridiculous to me. Whoever AoE's with his revolvers is retarded imo.
I like it because it is different and fills a niche that doesn't currently exist. Recoil and all the other mechanics that come with realism exist on a annual release schedule across multiple titles. Doesn't hurt that it is really well polished and well presented.After playing for about 6 hours I just do not understand why everyone is blowing their load over this game. The required skill is non existant with zero recoil, most people having some type of evasion/blink/hook ability to escape, instant kill ultis etc.
Yeah you were right.I usually don't rage to games Im new at, either... it'll come![]()
Yes, mostly.. still get roflstomps. Also competitive is longer setsIt could just be that I'm being matched up with a lot of new people since I just started playing myself, but it seems like most of the matches I'm in last less than 10 minutes. The fights I always enjoyed most in TF2 were the long, protracted matches with a lot of back-and-forth. Do matches like that exist as people get more skilled?