Dudebro_sl
shitlord
- 862
- 2
There's tons of ways they can balance the turret better.
-Instant lock on no matter which direction it's currently facing is total bullshit. Even the turrets in TF2 have a lock on time before they actually start firing.
-The range needs to be reduced, there's no reason it should be able to trade with snipers.
-They could make it fire actual projectiles that have a travel time instead of being an instant laser beam of death.
-It needs a firing radius. You cannot flank an enemy team with a turret up because the instant you are in turret vision it starts firing at you and giving away your position for everyone to see.
-Being able to get a level 2 sentry back up in action in seconds after one is killed is total bs.
-Instant lock on no matter which direction it's currently facing is total bullshit. Even the turrets in TF2 have a lock on time before they actually start firing.
-The range needs to be reduced, there's no reason it should be able to trade with snipers.
-They could make it fire actual projectiles that have a travel time instead of being an instant laser beam of death.
-It needs a firing radius. You cannot flank an enemy team with a turret up because the instant you are in turret vision it starts firing at you and giving away your position for everyone to see.
-Being able to get a level 2 sentry back up in action in seconds after one is killed is total bs.