I do think there will be another MMO one day to take the crown. It'll probably be something small and unexpected like Minecraft was.
But I think for a lot of us that played the MMO genre from it's earlier days, we just miss the community aspect and difficulty of the game. I think as WoW made itself more streamlined, it lost that aspect. In shedding what was believed to be "unfun" it accidentally lost a lot of vital parts. It also shed most of its actual role playing DNA. I honestly think this was the biggest dagger in the back of MMOs. Even games like FFXIV are single player games where you occasionally need other people. MMOs are a genre that lost their way and forgot what they're supposed to be, which is a persistent world where you have to interact and deal with other people. It's the one genre where you can make friends, and even enemies and rivals.
But I think for a lot of us that played the MMO genre from it's earlier days, we just miss the community aspect and difficulty of the game. I think as WoW made itself more streamlined, it lost that aspect. In shedding what was believed to be "unfun" it accidentally lost a lot of vital parts. It also shed most of its actual role playing DNA. I honestly think this was the biggest dagger in the back of MMOs. Even games like FFXIV are single player games where you occasionally need other people. MMOs are a genre that lost their way and forgot what they're supposed to be, which is a persistent world where you have to interact and deal with other people. It's the one genre where you can make friends, and even enemies and rivals.
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