- 16,670
- 12,860
I agree with this.EQ was in no way a better game or MMO than WOW. I'm all over this EQ nostalgia, but come on... we left in fucking DROVES from EQ to WOW for the very reasons some of you fuckstains wax poetic about EQ now. EQ was a TERRIBLE game, but a fun, new and addicting experience. WOW was a good game. Big difference.
I think people forget all the things that made EQ horrible.
1) NPC's eating quest objects, some of those quest objects taking months to get because of rare spawns/drops. Without a process of consistent GM help on those issues.
2) Watching horrible Z-Axis pathing bugs be fine in some instances (Dain), but if you exploited them in others (Warders) where it showed content blatantly not finished, the hammer would come down due to the embarrassment caused.
3) Gameplay was horribly stagnant.
4) Some classes during the leveling process would lose all functionality and become summoners/CR retrieval experts/Mana Batteries. Destroying gameplay fun for those classes in it's entirety.
5) Ridiculous bugs (believe it or not, usually caused by just shipping a product that wasn't fully developed) that existed for months. From mobs under the world conglomerating killing folks above, to unfinished loot tables and developer boxes. Just all around, shitty.
Obviously there are a lot more here. Don't get me wrong, still a fun game that I poured a lot of time into, but your statement here said it best:
The first of it's kind in a 1st person open world MMORPG. Once people took advantage of that and actually made a quality game, we saw what happened with those supposedly "market capped at 500k" sub numbers.new and addicting experience.