No, that is incorrect. The further away you get from the core principles of the game the easier is it to add/drop different mechanics to make the game more accessible toeveryone, which is what we want to avoid. I thought Vanguard was done very well and its certainly not a direct clone of Everquest. I simply want the core mechanics to remain in place and work around those ideals. The minute you start adding maps, and dungeon finders, and alters to get your corpse back it creates a snowball effect next thing ya know its fucking Rift or GW2, trying to be everything to everyone.