Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

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Denaut

Trump's Staff
2,739
1,279
You work in the industry.. Have you heard any rumors to who might be on the team?
No idea. I'm practically on the other side of the world now so most of my info on this kind of stuff comes through social media. If anything crops up I will post it here.
 

Mr Creed

Too old for this shit
2,385
277
I'd be pleasantly surprised if the kickstarter actually has more then wishful thinking and preying on our nostalgia, but I'm not holding my breath. Not that I can hold my breath for a month+ anyway.
 

PhoneticHalo_sl

shitlord
153
0
What I think the Kick-starter should look like:

Each class should be sold like ships in Star Citizen. Having starting pledges with a Class and an option to buy extra Classes. Maybe have a few items but make it clear they will be useless after say Lvl 20 or so. This allows people to grow their investment over time. Buying classes means a commitment to keeping that model unless you state that after a certain time Classes will be unlocked to be able to be got through playing the game. (maybe when you get a Character to Max level you can unlock 1 New class) Some Prices might be off im from UK so my value of a $ might be off but you get the idea. I think if Brad went with this it would allow The project the chance to be the Fantasy/Poor Mans version of Star Citizen.


Forum access Only: $10
---------------------------------------------

BASE PLEDGES
Class A + Game at Release: $30
Class B + Game at Release: $30
Class C + Game at Release: $30
---------------------------------------------
Class A + Beta access: $40
Class B + Beta access: $40
Class C+ Beta access: $40
---------------------------------------------
Class A + Alpha/Beta access: $50
Class B + Alpha/Beta access: $50
Class C + Alpha/Beta access: $50
---------------------------------------------
All the Classes + Alpha/Beta access: $?
---------------------------------------------

ADD ONS
Collectors Box: $40
Art Book: $30
Audio CD: $15
T-Shirt: $30
Mouse Mat: $30
Mug: $20
Name a NPC: $500
Name a City: $1000
Name a Tavern: $500
Statue of Character in game: $1000
VIP support+Forums: $500
Day with Brad and the team: $2000
Weekly sub newsletter/eMag: $10 a month
---------------------------------------------
Class A: $30
Class B: $30
Class C: $30
Class D: $35
Class E: $40
Class F: $45
---------------------------------------------
Item A: $5
Item B: $10
Item C: $15
---------------------------------------------
Upgrade to Beta access: $10
Upgrade from Beta to Alpha access: $10

Stretch Goals:
2 Million
Make the Game

3 Million
Add Crafting System

4 Million
Add PvP Server at launch

5 Million
Add Sailing

6 Million
Oculus Rift support

7 Million
Voxels
smile.png


8 Million
Easy mode and rename to EQnext
 
86
0
What I think the Kick-starter should look like:

Each class should be sold like ships in Star Citizen. Having starting pledges with a Class and an option to buy extra Classes. Maybe have a few items but make it clear they will be useless after say Lvl 20 or so. This allows people to grow their investment over time. Buying classes means a commitment to keeping that model unless you state that after a certain time Classes will be unlocked to be able to be got through playing the game. (maybe when you get a Character to Max level you can unlock 1 New class) Some Prices might be off im from UK so my value of a $ might be off but you get the idea. I think if Brad went with this it would allow The project the chance to be the Fantasy/Poor Mans version of Star Citizen.


Forum access Only: $10
---------------------------------------------

BASE PLEDGES
Class A + Game at Release: $30
Class B + Game at Release: $30
Class C + Game at Release: $30
---------------------------------------------
Class A + Beta access: $40
Class B + Beta access: $40
Class C+ Beta access: $40
---------------------------------------------
Class A + Alpha/Beta access: $50
Class B + Alpha/Beta access: $50
Class C + Alpha/Beta access: $50
---------------------------------------------
All the Classes + Alpha/Beta access: $?
---------------------------------------------

ADD ONS
Collectors Box: $40
Art Book: $30
Audio CD: $15
T-Shirt: $30
Mouse Mat: $30
Mug: $20
Name a NPC: $500
Name a City: $1000
Name a Tavern: $500
Statue of Character in game: $1000
VIP support+Forums: $500
Day with Brad and the team: $2000
Weekly sub newsletter/eMag: $10 a month
---------------------------------------------
Class A: $30
Class B: $30
Class C: $30
Class D: $35
Class E: $40
Class F: $45
---------------------------------------------
Item A: $5
Item B: $10
Item C: $15
---------------------------------------------
Upgrade to Beta access: $10
Upgrade from Beta to Alpha access: $10
Pretty decent but I would add a few 4-packs or even full access guild packs at later tiers.
 

Tol_sl

shitlord
759
0
Another week no news. I can barely even see through the vapor anymore.
Brad is testing your patience, to see if you're truly ready for this. This is obviously a way to weed out the players who expect instant gratification, so that the true faithful who remain will be pure. The kickstarter video will be 30 minutes of fighting giant rats and fire beetles. At the end of the video there will be a loud "DING!" and he'll hit level 2, and he will have your money. You will salivate as the skinner box slowly closes in around you.
 

Laura

Lord Nagafen Raider
582
109
I don't like the idea of segregating game content into "packs" or "pledges".
I think the main content of the game should be available for everyone from day one and then added for everyone in patches or expansions.

I don't mind the "Name an NPC" or "Design a Dungeon" kind of high tier pledges.
 

Laura

Lord Nagafen Raider
582
109
How many people here would like Brad's MMORPG to be First Person View?

I think I'm getting tired of 3rd Person View MMORPGs already, I would be excited for some change.
 

Denaut

Trump's Staff
2,739
1,279
How many people here would like Brad's MMORPG to be First Person View?

I think I'm getting tired of 3rd Person View MMORPGs already, I would be excited for some change.
Pfft... been done. Mark my words the future of MMOs is Second Person View.
 

Mr Creed

Too old for this shit
2,385
277
I'd prefer a forced first person for the game, under the assumption that he is going to put immersion high on his list of priorities.
 

Laura

Lord Nagafen Raider
582
109
Pfft... been done. Mark my words the future of MMOs is Second Person View.
Do you mean as "Over the shoulder" view or do you actually mean second person; as in viewing the game from the prospective of your enemy or party members? If that's what you mean I think you're in for a genius game revolution.
tongue.png


I'd prefer a forced first person for the game, under the assumption that he is going to put immersion high on his list of priorities.
I have to say I enjoy First Person View a lot better when the game is about Immersion, Role Playing or Sandbox. I enjoyed Elder Scrolls Games, MineCraft and EverQuest quite a lot. Though I have a strong feeling Brad won't consider it.
 

Quaid

Trump's Staff
11,782
8,267
Of course he won't make the game first person... every game today has to be full of OPTIONS FOR PLAYERS! I want 1st OR 3rd person! I want to be a healer OR a tank! I want to go to Subway and get pineapple and dill pickles on my meatball sub because that's how I WANT IT. Why not? Choice = fun, right?

No. I want to play within constraints. Constraints that make sense, are well thought out, and their very existence enhances whatever it is you are trying to make me feel. These games are what we gamers call, 'classics'.

If we see a game with a cohesive vision, that doesn't compromise on gameplay mechanics to satisfy the masses any time soon, it'll be a miracle.

I'm sick of eating sandwiches that aren't as good as they should be because I was allowed to assemble it myself. I want an artist's* vision on my plate.

*sandwich artist
 

Dumar_sl

shitlord
3,712
4
3rd person makes it so... well... 3rd person. So out of touch with what you're doing. I always felt like I was watching my character than playing my character.

The graphics in EQ were shitty, but swinging that 2hander as a troll in 1st person? YOU were swinging it.
 

Quineloe

Ahn'Qiraj Raider
6,978
4,464
make first person work and many people will come simply because it is unique now.

Make it shitty, like WoW first person was and it will make people quit.
 

Laura

Lord Nagafen Raider
582
109
Of course he won't make the game first person... every game today has to be full of OPTIONS FOR PLAYERS! I want 1st OR 3rd person! I want to be a healer OR a tank! I want to go to Subway and get pineapple and dill pickles on my meatball sub because that's how I WANT IT. Why not? Choice = fun, right?

No. I want to play within constraints. Constraints that make sense, are well thought out, and their very existence enhances whatever it is you are trying to make me feel. These games are what we gamers call, 'classics'.

If we see a game with a cohesive vision, that doesn't compromise on gameplay mechanics to satisfy the masses any time soon, it'll be a miracle.

I'm sick of eating sandwiches that aren't as good as they should be because I was allowed to assemble it myself. I want an artist's* vision on my plate.

*sandwich artist
Thou speaketh the truth, my friend!
Well said
smile.png


3rd person makes it so... well... 3rd person. So out of touch with what you're doing. I always felt like I was watching my character than playing my character.

The graphics in EQ were shitty, but swinging that 2hander as a troll in 1st person? YOU were swinging it.
When you were a gnome; you really were tiny and you felt it. Looking up to see Ogre's face was a big boost to immersion. But FPV is not only about immersion but it also gives you the option to create claustrophobic dungeons (unlike in 3rd Person View games where everything is huge so the camera can give you a clear picture of what's going on).

In FPV you can look at other players faces up close; looking at the details of their faces.
You are in the heat of battle, swinging at your foes. It's a huge deal in my opinion and it must be forced or don't bother with it because if it's only an option players will just go with 3rd Person View since it gives tactical advantage.
 

Dumar_sl

shitlord
3,712
4
Yes, and that's why I've lamented for years about how objectively shitty this industry truly is. I mean it really is - the quality level of the gaming industry is a far, far, FAR cry of what it could be.

We can point to many reasons why: the infusion of money and the financialization of the industry as a whole, the incestuous nature of rehiring bad designers, the quality of education/experience of both engineering & design teams, etc and etc. It's a mix of these, but make no mistake, where we are is nowhere close to where we could've been.

The truly depressing part is we're not even asking for new, innovative gameplay, no new groundbreaking paradigms: just game design that isn't one-size-fits-all McDonalized for the masses. I mean really, any designer worth his salt should know the obvious benefits and tradeoffs of something so simple as 1st/3rd person like you described... yet we see NO games forcing 1st person. So what happens is as Quin said, to cater to everyone, they make both views and half-ass one of them.

That's symbolic of the mindset of this ENTIRE industry. Throw every-fucking-thing in to cater to everyone under the sun and microtransactionalize the game as much as possible.

Such potential squandered. I really have no idea why anyone would want to get in or stay in gaming development now.
 

Jais

Trakanon Raider
1,896
535
The truly depressing part is we're not even asking for new, innovative gameplay, no new groundbreaking paradigms: just game design that isn't one-size-fits-all McDonalized for the masses
Yeah I'm actually seeking the opposite at this point. I'm tried of the over hype next gen buzz word bullshit where every MMO is the best thing to happen to gaming since the six sided dice. Everyone seems to be trying to reinvent the wheel and they all come out in square form. Give me a solid adventure/role/class dependency/group based game. All I want is a base hit, not a grand slam in the bottom of the 9th.

In regards to POV. Having just dicked around in Upper Guk on Project 1999 and being forced into first person due to those tiny ass halls, I want me some more of that.