Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

Gecko_sl

shitlord
1,482
0
I hate central city's, that's pretty much the shit they started in EQ2.
I like races spread out all over the places, so there is more of a unique experience depending on what race you pick.

In EQ, depending on where you started it was a vastly different feeling to the world, and people remembered those starting zones till this day.
Thats great for a single player game, but the problem is after the initial wave you want your new players together, not spread out. Spread the races out in the one city, but fuck having 12 starting areas. once the game is more than three months old, it's bad design to have them all over. At start one is all you need.

Spend the time you would spend developing cities into doing more raids, quests, and other action zones.

I don't get the hate for instancing. Starter area's and open world zones are perfect for something like this, then you can contract them based on the number of people playing. Keep your large sprawling dungeons static, but use instancing where it makes sense. It's far better than having 50 servers, where in a year 47 of them will be complete ghost towns.
 

Heallun

Lord Nagafen Raider
1,100
1,073
Some may hate it but I really enjoyed the way PoP spaced out content without instancing and had plenty of content for everyone. From the most useless friends and family players, to the best raiding guilds.

At the start of that xpac when I first hit 65, I was in a useless guild and had some 2khp self buffed on my necro. The shit in tier 2 zones and BoT was very challenging and unforgiving, yet very rewarding Xp and loot wise. I got Keystone to sell me the 65 necro charm spell early. Ironically, this resulted in 10min AAs but also a ton of train wars between me and people who were using Keystone to Plvl alts.

I moved up gear and key wise and 4-5 months into PoP in spring 03 I had 90% VT and ele gear thus 4k hp unbuffed and likely twice as much mana as when i hit 65. I could now solo the PoFire mobs that gave 20% AA a kill solo, but also hit for 1k-3k a round on avg and used 40-60% of my mana bar per kill. A necro without great gear could never solo them effectively.w

There was something for everyone, and the population was spread out quite a bit. Maybe it helped playing a necro but I experienced it from a low end guild-mid tier guild- then at last a top guild and it seemed to work really well.
You started raiding in a raiding expansion. Wow. Awesome. Did NOT change the fact that once PoP launched you had people who could still barely complete the valor trials. They got PoN / PoD / PoI / PoJ / PoS to play in which were all fairly shitty zones comparatively. Those who didn't raid were then left with those zones until they gave them the pity flags to BoT / HoH / PoTactics / CoDecay / PoTorment. And it was like this through LDON, through LoY, and GoD where the only zone for a non raid geared character was fucking abysmal sea. It was quite possibly the worst time to be a non-raiding character and was largely responsible for the evisceration of EQ.

I mean, I had potime gear with quarm shawl, aug'd it in ldon and enjoyed the timed raids, but I saw most of my server languishing and quitting during this period of time because of a lack of thing to do and WoW on the horizon. They had forsaken the great group game in kunark starting in velious, brought it back a bit in luclin with AAXP and gutted it in PoP with minimal zones and objectives for the non raiding population.
 

JarekStorm_sl

shitlord
116
0
That boat city picture wasn't drawn for Pantheon. Not sure how I feel about putting it up there to sell his game. Feels misleading.
What? Really? Where is it from? That's interesting.

Not that it matters really if you think about it. It may not have been designed for Pantheon, but it's gonna be in the game now son!

On a side note, why do I have an overwhelming desire to just see that entire armada engulfed in flames? What is wrong with me?
 

Lemmiwinks_sl

shitlord
533
6
You started raiding in a raiding expansion. Wow. Awesome. Did NOT change the fact that once PoP launched you had people who could still barely complete the valor trials. They got PoN / PoD / PoI / PoJ / PoS to play in which were all fairly shitty zones comparatively. Those who didn't raid were then left with those zones until they gave them the pity flags to BoT / HoH / PoTactics / CoDecay / PoTorment. And it was like this through LDON, through LoY, and GoD where the only zone for a non raid geared character was fucking abysmal sea. It was quite possibly the worst time to be a non-raiding character and was largely responsible for the evisceration of EQ.

I mean, I had potime gear with quarm shawl, aug'd it in ldon and enjoyed the timed raids, but I saw most of my server languishing and quitting during this period of time because of a lack of thing to do and WoW on the horizon. They had forsaken the great group game in kunark starting in velious, brought it back a bit in luclin with AAXP and gutted it in PoP with minimal zones and objectives for the non raiding population.
Pretty sure you could level in Bastion of Thunder when you hit level 62. No flagging required.

Edit: Also, Im pretty sure getting the first set of flags to pass up the tier 1 zones were stupidly easy. I remember doing PoJ trials in a pick-up group, unguilded.
 

Heallun

Lord Nagafen Raider
1,100
1,073
Yeah but if they're going to design a city around it what's the difference?
There really isn't. But the fact that we're trying to build hype out of a deviantart picture and some unemployed developers who've made nothing of merit in the past 6 years is really pushing it. This game COULD be great and it's being made by people who absolutely get it, which is more than you can say for most games being made today, especially in the MMO genre, but we're chasing fucking shadows here and it's depressing.
 

gogojira_sl

shitlord
2,202
3
What? Really? Where is it from? That's interesting.

Not that it matters really if you think about it. It may not have been designed for Pantheon, but it's gonna be in the game now son!

On a side note, why do I have an overwhelming desire to just see that entire armada engulfed in flames? What is wrong with me?
One of his old projects. Tad actually posted about it (his old project, not the art) a long time ago. It was ship-heavy. I forget what it was about, but I know the entire world was covered in water which makes sense.
 

Heallun

Lord Nagafen Raider
1,100
1,073
Pretty sure you could level in Bastion of Thunder when you hit level 62. No flagging required.
BoT required a key/flag quest in Postorms. Fairly unchallenging 2-3ish group stuff (less if you had good charmers, but again, I'm referring to the unskilled casual scum :p) involved killing some named giants and getting pieces. They eventually added pity flags around LoYish.

edit: As per your edit about POJ trials...trial of execution was indeed piss easy, but there were people failing that trial for weeks and months. Just constant 'and the defendants were found...lacking' until you ran these people through. You'd be surprised how bad the average EQ player was and still is on p99.
 

Lemmiwinks_sl

shitlord
533
6
BoT required a key/flag quest in Postorms. Fairly unchallenging 2-3ish group stuff (less if you had good charmers, but again, I'm referring to the unskilled casual scum :p) involved killing some named giants and getting pieces. They eventually added pity flags around LoYish.
Nah man. Once you got level 55 you gained access to Plane of Valor and Plane of Storms. At 62 Bastion of Thunder then became available. Those level limits can be bypassed by completing the progression of the expansion, so that a level 46 could be in the Bastion of Thunder.

I distinctly remember this because I was unguilded until 65 on my necro and soloed HoH for AA and grouped in BoT to go from 62-65.
 

Quineloe

Ahn'Qiraj Raider
6,978
4,464
Question for you guys that are really excited about Pantheon, what do you think it will have that p99 doesn't that makes you really excited?
New content to explore that is actually worth exploring and actually enough people to group with. I have no idea if P99 offers the latter.
 

Heallun

Lord Nagafen Raider
1,100
1,073
Nah man. Once you got level 55 you gained access to Plane of Valor and Plane of Storms. At 62 Bastion of Thunder then became available. Those level limits can be bypassed by completing the progression of the expansion, so that a level 46 could be in the Bastion of Thunder.

I distinctly remember this because I was unguilded until 65 on my necro and soloed HoH for AA and grouped in BoT to go from 62-65.
PoValor required completing a PoJ trial (usually execution, was easiest) and BoT required the key/flag quest from PoS until the pity flags were given many months into the expansion. This isn't up for debate.

HoH originally required Aerin'Darr flag, PoTactics was something like manaetic behemoth? PoTorment was grummus and TT maybe? CoDecay was like saryn. Those are a bit hazier and quite possibly wrong, but not BoT / PoValor
tongue.png
. They were eventually given to people as the majority of low end players weren't progressing. Solrotower, eles and time were still behind flags until at least GoD.
 

BoozeCube

The Wokest
<Prior Amod>
54,539
324,135
You started raiding in a raiding expansion. Wow. Awesome. Did NOT change the fact that once PoP launched you had people who could still barely complete the valor trials. They got PoN / PoD / PoI / PoJ / PoS to play in which were all fairly shitty zones comparatively. Those who didn't raid were then left with those zones until they gave them the pity flags to BoT / HoH / PoTactics / CoDecay / PoTorment. And it was like this through LDON, through LoY, and GoD where the only zone for a non raid geared character was fucking abysmal sea. It was quite possibly the worst time to be a non-raiding character and was largely responsible for the evisceration of EQ.

I mean, I had potime gear with quarm shawl, aug'd it in ldon and enjoyed the timed raids, but I saw most of my server languishing and quitting during this period of time because of a lack of thing to do and WoW on the horizon. They had forsaken the great group game in kunark starting in velious, brought it back a bit in luclin with AAXP and gutted it in PoP with minimal zones and objectives for the non raiding population.
I always felt this had more to do with LDoN, LoY, and GoD being shit, LoY should of been a patch with all little it provided and how piss poor it was and GoD was untuned, untested, and unfinished complete fucking garbage.. Most of the people I knew quit for FFXI for a few months at this time, then WoW released and there was no turning back.
 

BoozeCube

The Wokest
<Prior Amod>
54,539
324,135
PoValor required completing a PoJ trial (usually execution, was easiest) and BoT required the key/flag quest from PoS until the pity flags were given many months into the expansion. This isn't up for debate.

HoH originally required Aerin'Darr flag, PoTactics was something like manaetic behemoth? PoTorment was grummus and TT maybe? CoDecay was like saryn. Those are a bit hazier and quite possibly wrong, but not BoT / PoValor
tongue.png
. They were eventually given to people as the majority of low end players weren't progressing. Solrotower, eles and time were still behind flags until at least GoD.
This is correct, BoT for a while was a pretty fun place to XP in, you could get Ornate patters, runestones, and parchments pretty easy. Then when they opened the flood gates the fucking trains to zone and the safe area at the start of that instance were nonstop. Thankfully, by this time most people who were in higher raiding guilds could just move on to Solro Tower, PoFire, and PoEearth for plebeian free AA farming because PoAir, and PoWater both sucked shit.