Sevens
Log Wizard
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This this 1000x thisI would like spell totem tho so i can automate contagion heh
This this 1000x thisI would like spell totem tho so i can automate contagion heh
Lightning caster isn't bad, people were just ignoring it because of how nuts the freeze builds were. My first char was lightning caster and I made it to cruel on first playthrough with no gear.
That was so slow, my mangina danger ranger is rolling to victory, already 24.This is what I am doing - Firewall and Lighting/spark. - Having a blast with this game.
I love everything about it so far. Although I am taking my time and only level 11-12 I think and not rushing. Just playing old man style
Seems to me that if you are running any build that does most of it for you you can reasonably expect that to be nerfed. If you are not "comboing" at least 2-3 skills on the regular it's probably in danger. Comboing as I am pressing E, R, T or whatever mapped buttons repeatedly.
I am running SSF, so had to get past Count Gooner on my own. I think I got him on 2nd try. Minion witch is pretty banging even if you aren't running fotm. Lots of different ways to optimize the skele crew. I am having fun with that.Played a Minion witch, had to have help getting past Count Geonor
Played a SRS Electric Sorc, had to have help getting past Count Geonor
Played a Warrior (No build just taking whatever nodes seems cool) Beat his ass second try.
God damn warrior in this game fucks!
I hate this philosophy a lot, there needs to be easy builds that are "good". They dont have to be great or the best in the game but they should atleast be good mappers up to T16, sometime you just wanna slay some demons and get some loot while chilling. Having to pay 100% attention at all times is what will eventually kill this for me.
They should have learned from their ruthless experiment that people dont want that type of game play. Or at least the majority dont. For some reason someone at that company has a hard on for this ruthless type experience.It will kill it for the sweeping majority of players. Their Poe2 design philosophy is going to get choked out by player dissatisfaction and I am expecting the final full release game is going to be a fair bit different than what we have now, difficulty/tedium wise.
They should have learned from their ruthless experiment that people dont want that type of game play. Or at least the majority dont. For some reason someone at that company has a hard on for this ruthless type experience.
I would tell them to go back and play Diablo II, what they wanted a better version of, and see how easy that game played and loot just flowed.
I doThey should have learned from their ruthless experiment that people dont want that type of game play. Or at least the majority dont. For some reason someone at that company has a hard on for this ruthless type experience.
I would tell them to go back and play Diablo II, what they wanted a better version of, and see how easy that game played and loot just flowed.
Having the occassional interesting phased boss fight is good.They should have learned from their ruthless experiment that people dont want that type of game play. Or at least the majority dont. For some reason someone at that company has a hard on for this ruthless type experience.
I would tell them to go back and play Diablo II, what they wanted a better version of, and see how easy that game played and loot just flowed.
It will kill it for the sweeping majority of players. Their Poe2 design philosophy is going to get choked out by player dissatisfaction and I am expecting the final full release game is going to be a fair bit different than what we have now, difficulty/tedium wise.
I've found that if a pair of boots has no movement speed, I automatically discount them. Finding a 15% movement speed boots even with craptacular stats increased my survivability 10 fold. I think I'm mid 40s now and still in lvl 12 boots or so, and unless something has movement speed on them...they won't be upgraded.Paid beta*
At level 22 atm, difficulty seems to mostly come from lack of gear. Shit dies super fast when you're not using stuff you got at level 3 in the 2nd zone. Found a pair of 15% movespeed boots on vendor not long ago and moving around actually feels like not ass now, gonna be absolutely horrific ever switching to something without movespeed in the future so hopefully movespeed isn't a rare mod on decent boots.
But the slower gameplay, I like a LOT more than I thought I would. WASD also is going to have to be implemented into poe1. I can't see myself ever playing click to move ever again.
There's some weird context with this. Like it crossed some sort of threshold where people are interested because it's popular enough. Lots of people streaming it that have no documented proof of playing PoE1. Lots of people posting guides, some of them with significant subscriber counts, that have no documented proof of playing PoE1.I agree with this to an extent, but there's still almost 450,000 people playing this thing just on steam alone, myself included almost a week later. The peak was 578k. That's not a gigantic drop off, given the radical change in direction the game took from poe1. Personally, I find the game exceptionally fun and I really love things like hitting a deli mirror and NOT needing to rush the entire map, etc.
There's a shitload of things they need to fix up but I feel this is what EA is all about. But the slower gameplay, I like a LOT more than I thought I would. WASD also is going to have to be implemented into poe1. I can't see myself ever playing click to move ever again.
Do the pets ever get strong enough by taking minion passive nodes? I have respeced a few times but cannot get my witch to a good place, though I have not looked up any builds, either.I am running SSF, so had to get past Count Gooner on my own. I think I got him on 2nd try. Minion witch is pretty banging even if you aren't running fotm. Lots of different ways to optimize the skele crew. I am having fun with that.
I agree with this to an extent, but there's still almost 450,000 people playing this thing just on steam alone, myself included almost a week later. The peak was 578k. That's not a gigantic drop off, given the radical change in direction the game took from poe1. Personally, I find the game exceptionally fun and I really love things like hitting a deli mirror and NOT needing to rush the entire map, etc.
There's a shitload of things they need to fix up but I feel this is what EA is all about. But the slower gameplay, I like a LOT more than I thought I would. WASD also is going to have to be implemented into poe1. I can't see myself ever playing click to move ever again.