Path of Exile 2

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Intrinsic

Person of Whiteness
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3l Gas gernade and throw on inspiration + fire infusion + scattershot. Should have a jewelers orb to make that possible? If not I can send you one.

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Okay, I was running Corrosion, Armour Explosion, Scattership. I'll give that a shot.
 
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Captain Suave

Caesar si viveret, ad remum dareris.
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Started a warrior yesterday to see what the buzz was about. I'm severely disappointed it doesn't really feel terribly hard. Took out act 2 boss on second try. Haven't bothered setting up any support gems.

Rolling slam first hit->dodge roll cancel->boneshatter annihilates trash. For bosses I cheese the fight start with earthshatter->infernal cry to open, but after that I pretty much just melee and boneshatter when I get a proc, another cry if I have to run around a lot, but I rarely do that. I have 800 DPS, I'm sure some support gems could help with that. I just don't bother to use any other skills so far. Leap slam in particular just feels stupid.

A lot of my best gear upgrades have come from checking vendors.

I have generally the same feeling. Rattlecage is fucking impossible, though.
 

Intrinsic

Person of Whiteness
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Inspiration node will solve a lot of mana problems on that build. I have basically no mana issues even setting traps/flash/oil/spamming gas gernades.
Armour Explosion is fun but seems hit or miss because I thought it would trigger gas explosion but doesn't seem to or only seems to part of the time. Could probably drop that and keep scatter and corrosion. I like the armor break component of gas grenade with that, but could see at some point it maybe becoming meaningless?
 

Fight

Ahn'Qiraj Raider
4,658
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I picked up POE 2 a few days ago. Never played POE 1, but it is familiar enough with the Diablo's that I've been able to get by.

This game is hard. I can't imagine trying to play hardcore on this, lol.

I am currently stuck on the final boss of Act 2, and I had to start looking for some guides to un-fuck my build. My DPS was so low, I couldn't imagine killing him. But in order to un-fuck it, I needed Skill and Support Gems that I was squandering. So, back to farming mindlessly hoping to get lucky drops. It feels like I am going to be in a holding pattern of leveling/grinding for awhile.

I like how they made Gold and Vendors valuable in this game (as opposed to the Diablo's). I have no idea how to do anything with crafting yet and I just found the Ascendency thing. Maybe those to things could up my power level and get my past the boss.
 
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Aazrael

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So beat Act 3 pretty easy with Ice Strike Monk. Taking a lot of damage from trash monsters though. How do you build defense to take a few more hits?
 

Penance

Silver Baronet of the Realm
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Started a warrior yesterday to see what the buzz was about. I'm severely disappointed it doesn't really feel terribly hard. Took out act 2 boss on second try. Haven't bothered setting up any support gems.

Rolling slam first hit->dodge roll cancel->boneshatter annihilates trash. For bosses I cheese the fight start with earthshatter->infernal cry to open, but after that I pretty much just melee and boneshatter when I get a proc, another cry if I have to run around a lot, but I rarely do that. I have 800 DPS, I'm sure some support gems could help with that. I just don't bother to use any other skills so far. Leap slam in particular just feels stupid.

A lot of my best gear upgrades have come from checking vendors.
I'm doing the same and melee feels pretty easy. You get less dps on certain bosses but I love the feel of getting off a big stun with boneshatter then hitting a couple infernal cried perfect strikes.

Clearing trash is a joke and because of the shatter pops I usually one shot rarest. Just melee once to prime and shatter and on to the next pack.

Doing faux ssf and I think all my upgrades have come from the vendor. I'm really trying to go back every level up to not miss something good.
 

Il_Duce Lightning Lord Rule

Lightning Fast
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So beat Act 3 pretty easy with Ice Strike Monk. Taking a lot of damage from trash monsters though. How do you build defense to take a few more hits?
Get Wind Dancer at least and if you want more add in Ghost Dance as spirit skills. I'm just running that with herald of ice for clear, with more spirit I'd add herald of thunder after that. Also prioritize evasion, ES and life on gear. Get a few evasion or evasion + ES nodes on the tree.

I'm just into Act 3 cruel and have 75% evasion right now (with wind dancer) as Monk and it's pretty, pretty, pretty good. Combine that with all the freezing you do and it's pretty faceroll at this point in the game. ProTip: if you can, add a freeze support related gem to wind dancer. It's a hit when it procs so it can aoe freeze things around you.
 
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Aazrael

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Get Wind Dancer at least and if you want more add in Ghost Dance as spirit skills. I'm just running that with herald of ice for clear, with more spirit I'd add herald of thunder after that. Also prioritize evasion, ES and life on gear. Get a few evasion or evasion + ES nodes on the tree.

I'm just into Act 3 cruel and have 75% evasion right now (with wind dancer) as Monk and it's pretty, pretty, pretty good. Combine that with all the freezing you do and it's pretty faceroll at this point in the game. ProTip: if you can, add a freeze support related gem to wind dancer. It's a hit when it procs so it can aoe freeze things around you.
Do you use evasion/es base armor? Currently on pure evasion but in only lvl 33.
 

Il_Duce Lightning Lord Rule

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Do you use evasion/es base armor? Currently on pure evasion but in only lvl 33.
Yes, but I wouldn't say it's 'wrong' to go pure evasion, just a choice. There's lots of nodes in the monk part of the tree that are hybrid, so it's less travel to get to them than the pure evasion nodes down by ranger. Not a lot of travel though, so it just depends. If you look, there's also a couple of nodes where you can have the best of both worlds: 1 is gain 1 ES equal to every 12 evasion on body armor. So you go for a pure evasion armor and get a healthy chunk of ES for your trouble. Same with helm, but opposite: gain some evasion for every ES, so get a pure ES helm and get some evasion for your trouble.

I could be wrong, but my initial impression is that ES by itself with low investment and low levels is bad/bait, but with investment and when you get towards maps it becomes OP. As things currently stand.


Caveat: I've died a LOT on this char compared to what I'm used to in POE1. I'm just not that bothered about it compared to POE1 since it's all new and I'm doing a more dps focused char. It's softcore, it's the campaign, so who cares. That said, since I've gotten some more gear from trade as EX's drop, it's helped tremendously.

Also, the lack of resists and life on the tree makes things pretty tough to fill in the gaps that your gear isn't provided if you're behind on drops. Kind of annoying compared to POE1. But it's early, and there's a LOT of refining they can do yet with things like that.


Also also: this game really is gorgeous. Act 2 with the desert stuff REALLY puts you into that world the first time you go through it, it really is incredible. Anyone notice the art style for those zombies or whatever they are pulling the caravan on the load screen? It's right out of Temple of Doom, which is no bad thing. Act 1 is kinda meh visually/artistically until you get to the middle to latter half, but the manor house is pretty great. Act 3 is also pretty awesome, PARTICULARLY once some spoilery things start happening in the latter part of it. Very, very impressive on that front. They've set themselves a high bar to clear indeed for future acts and future content.

EDIT: It just hit me what the whole caravan stuff reminds me of: Dragnipur (the wagon) from Malazan: Book of the Fallen. I'm not sure it's intentional on GGG's part though.
 
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Mist

REEEEeyore
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Respect costs are really expensive in the middle/late campaign but once you get to map farming they're absolutely trivial.
 
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Gravel

Mr. Poopybutthole
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It makes me wonder if they tested the game at all.

Like the one shot shit where you can't even see it because crap comes from offscreen or you've got a tree completely obscuring your view. Did no one notice these things are fucking awful and not fun?
 
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Arbitrary

Tranny Chaser
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Generally looks like changes going in the right direction. No exploding purple crystals that are harder to see/hear than their PoE1 equivalent, honor changes for Sanctum, some new gems, couple buffs on existing gems, respec cost adjustments, bunch of of decent things.

"Magnetic Salvo can now only use your stuck Lightning Arrows as opposed to those created by your Party Members."

Not the first time they're going to have to nerf a builder/spender combination. That's one just funny to me because it's the second time Empy's premade has been hit. They started out on gas grenades to switch to Rod/Salvo and then that got tagged as well. They'll be fine but oof.
 

Juvarisx

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elidib

Vyemm Raider
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Lightning Arrow basically untouched huh? Guess I'll be rolling that when they gut my skeletal arsonists.
 

Goatface

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well i am out for now. like to see them change maps, but not going to hold my breath.
 
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Il_Duce Lightning Lord Rule

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One other interesting thing I haven't seen streamers talking about (Mathil said it's just bad) is Elemental Expression. The bad part is it's spell damage and I'm all attack ATM so I don't think it's getting much scaling outside of crit damage/generic +damage, but so far at these levels I think it's pretty good. Literally everything procs it with my ~50% crit rate right now. Including wind dancer and herald of ice (I think, hard to tell for sure on HoI). So much so that I sometimes have trouble hitting killing palm for charge generation because EE just kills it. It's excellent for clear, which is what I had in mind for it.

I haven't tried it out yet, but there's also a support, elemental discharge I think? That would potentially be ANOTHER proc, so I could proc procs while proccing my procs!
Maybe? Trying stuff like that to see if there's something OP to dick with is why POE is so engaging for me all these years.
 
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mkopec

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Peeps are having trouble with 1st and 2nd ascendance like my kid which tried on a melee. He alt f4ed after a few tries and said fuck this. And hes a die hard POE1 player. Why did they ever add the stupid honor mechanic that is so fucking brutal is beyond me. In poe1 first 2 ascendance and even the 3rd ware pretty much free. The whole "not getting hit" BS is laughably bad. Its funny how none of this honor shit was mentioned in their reveal, lol. Because they know its not fun and bad. Not only this, but add in some RNG of yellow mobs and your run can be easy as fuck or brutally undoable.
 
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