Path of Exile 2

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Dashel

Blackwing Lair Raider
1,836
2,939
What's everyone playing. I'm trying Merc and I like him a lot. Might try Sorc/Ranger/Witch though. I'm just feeling ranged class rn.
 

Mahes

Bronze Baronet of the Realm
5,488
6,610
How does a person raise spirit to get more minions in this game? I know the scepter gives 100. What else increases it?
 
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Khane

Got something right about marriage
20,618
14,357
If you are starting today, or are still in early act1, if you want to have any chance of having a decent experience make sure you understand the world map and do EVERY side boss, quest and treasure event. Every single one.

When you open the world map you can see skulls for bosses and either treasure chests or treasure sacks for treasure events. They will be greyed out if you have already done them.

Oh, and full clear every zone.

And for passives? Ignore defensive passives, just go all in full ham on damage and use as little travel as possible. Make use of gold respecs to load up on all damage/attack and cast speed nodes in every area of your pathing, then when you have enough total passives to get to further away wheels, use gold respec to spec into those damage/attack and cast speed nodes. You can't build enough defense, at least not through act 2, for it to make a difference in boss fights so just go full fucking damage.
 
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Aazrael

Avatar of War Slayer
3,578
12,986
I said I would brick my build and sure enough its fucked at the beginning of act 2...

Anyone having a good time with a class all the way through campaign?
 
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Magimaster

Trakanon Raider
556
1,386
The boss fight philosophy, especially in just a normal campaign, is going to ruin the game for the majority of players, especially players expecting an ARPG.

This is a Souls Lite. Complete with 1 chance fights and "hang-time" boss mechanics. You cannot stop moving, there are no "unload" phases, you have to use dodge roll often, and it's just plain not fun when I want to play an ARPG.

I'm almost through Act 2 and even overleveling the fights its simply not fun.

Once you know what you're doing PoE is pretty chill. It's a game I can plow audiobooks during while on the grind. This game is very, very not chill. Getting that act one boss down along with a couple semi-rough bits previously and I was pretty cooked mentally. PoE is a game always coaxing me to do a little more, grind a little more, run one more map do one more invite. Looking forward to closing the client after picking up a boss's loot is the opposite of PoE for me. So far this feels like an attempt by GGG to prove to us that we actually liked Ruthless difficulty all along despite constantly bitching about it taking up dev time and space on the patch notes.

So, as someone who has only dabbled in Souls-like games, this has been my experience so far:

The Good:

- I like the Points of Interest on the maps, giving me rewards for fully exploring and taking down the Elites and Minibosses on maps is fun, plus it makes me want to go into all the side zones as well just to see whats there.

- Aesthetically, it hits thats desperate early Dialbo feel where you are just struggling to push forward. Gear is rare which is both good and bad since it makes you value anything decent you find, but you also struggle if you just dont get any drops, and currency is spare enough that you are relucant to use any.

- For rolling, the fact there is no stamina is nice since that means you can keep rolling if you to. That being said...

The Bad:

- I started out as a Ranger and it was brutal trying to get any uptime on bosses, since the main combo they push you towards if you go Bow is Lightning Trap + Lightning Arrow, but that only works if you can keep the target near the Traps and can fire shots before the trap dissipate.

- Boss damage is just brutal at low levels such that you have no choice but to dodge every attack ,since even basic hits take 30% or more of you health in a hit, much less the wind up or heavy attacks that hit for 50-75%. So rather than bosses being a strategic dance, its just a mess of rolling around like Blart the Mall Cop and only getting 1 attack against the boss every 5 - 10 seconds.


Granted, this is Early Access so theres alot that will likely change over time as they get feedback. I don't mind the dodge mechanic and really, if you were to tone the boss basic attacks down while leaving the wind-up and heavy attacks as being the stuff to dodge, I could see that being a reasonable step up from POE1 to POE2. But as it is, if this is how combat will be for the whole game I can't see myself playing long term.

Worst case, I imagine people getting to endgame maps and running into bosses that have high resists, high hp, and high ES. At that point, you wont even be able to whittle the boss down since your uptime will be to low to keep the ES down and at that point even Souls vets will want to tap out.

But, I'm going to try Sorceress this time and see how that goes, try out a heavy Ice build and see if the soft CC helps with survivability.
 

TBT-TheBigToe

<Rickshaw Potatoes>
<Gold Donor>
10,399
30,599
Okay, so I have been able to gleam that this is a Diablo 2 clone with a multiplayer hub.
  • Is there pvp and is it possible to play without pvp?
  • Where does multiplayer come in, grouping up for loot ala Diablo 2 and Borderlands? Certain 'bosses' and/or are there specific quests, dungeons, and/or raids like in WoW where you need a group?
  • How far can you take the single player experience, can you only see so much before you are forced into multiplayer?
  • If it's f2p how do they earn money? Character and content packs? P2w with item and boost sales?
  • Is this on ps5 and if so does that prevent me from hanging out with FoH players who play on the superior format?
  • I saw someone talking about guilds? How does that work, is it just for organizing groups or does it serve a gameplay purpose?
I put the first game in a blind spot because I completely misunderstood what type of game it was, thought it was competitive pvp moba, and never once looked at it. Ever. Seriously, I know nothing about these games.
 

TJT

Mr. Poopybutthole
<Gold Donor>
43,212
110,736
You really need to hide behind your shield as Warrior god damn.
 
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Droigan

Blackwing Lair Raider
2,610
1,335
Okay, so I have been able to gleam that this is a Diablo 2 clone with a multiplayer hub.
  • Is there pvp and is it possible to play without pvp?
  • Where does multiplayer come in, grouping up for loot ala Diablo 2 and Borderlands? Certain 'bosses' and/or are there specific quests, dungeons, and/or raids like in WoW where you need a group?
  • How far can you take the single player experience, can you only see so much before you are forced into multiplayer?
  • If it's f2p how do they earn money? Character and content packs? P2w with item and boost sales?
  • Is this on ps5 and if so does that prevent me from hanging out with FoH players who play on the superior format?
  • I saw someone talking about guilds? How does that work, is it just for organizing groups or does it serve a gameplay purpose?
I put the first game in a blind spot because I completely misunderstood what type of game it was, thought it was competitive pvp moba, and never once looked at it. Ever. Seriously, I know nothing about these games.

No PvP. Multiplayer is that you can group with friends like Diablo 2, but you can play purely solo. No forced multiplayer (I've never grouped once in PoE1). They make money through microtransactions for visual gear. No P2W at all. Can't buy anything that gives you power. The only thing that you "need" are stash tabs. Stash tabs let you sort items better. If you get the 300 point (30 dollar) edition, spend all points on the tabs (currency is the most important one). Not sure if the servers on PS5 are the same as PC.

As to the game, I just got the annoyance that was talked about earlier. Act 2 first boss, killed it, but it spawns tons of mobs afterwards, I was already low health. Died before I could get loot, saw some yellow and currency (first chaos orb) on the ground. After death, all extra mobs were gone, area empty and loot gone. That sucks. They need to fix that.
 
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Hatorade

A nice asshole.
8,544
7,359
I said I would brick my build and sure enough its fucked at the beginning of act 2...

Anyone having a good time with a class all the way through campaign?
You using combos? Warrior felt like dogshit until I made good use of the stun/bonebreaker combo. Every class has them apparently.
 
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Reactions: 1 user

Palum

what Suineg set it to
27,514
43,794
This is the worst mele combat ever.

lmao when Jonathan said 'melee is actually better' in that interview I chortled. Ain't no fucking way. Also lmao at how he must know it turns out if he played poe 2 melee from start.

I'm sure it can be done but its almost like you need a ranged char to farm items since you would have to be so gear sensitive as melee.
 
  • 1Like
Reactions: 1 user

Palum

what Suineg set it to
27,514
43,794
Okay, so I have been able to gleam that this is a Diablo 2 clone with a multiplayer hub.
  • Is there pvp and is it possible to play without pvp?
  • Where does multiplayer come in, grouping up for loot ala Diablo 2 and Borderlands? Certain 'bosses' and/or are there specific quests, dungeons, and/or raids like in WoW where you need a group?
  • How far can you take the single player experience, can you only see so much before you are forced into multiplayer?
  • If it's f2p how do they earn money? Character and content packs? P2w with item and boost sales?
  • Is this on ps5 and if so does that prevent me from hanging out with FoH players who play on the superior format?
  • I saw someone talking about guilds? How does that work, is it just for organizing groups or does it serve a gameplay purpose?
I put the first game in a blind spot because I completely misunderstood what type of game it was, thought it was competitive pvp moba, and never once looked at it. Ever. Seriously, I know nothing about these games.
pvp is for faggots just buy it and be a non faggot
 
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  • 1Worf
Reactions: 3 users