Path of Exile

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Fogel

Mr. Poopybutthole
13,141
52,055
To further talk about the currency situation. So far on beyond I've only found 1 pure ex playing daily, yet I've bought two CoD's valued at 2 ex a piece. People are quick to talk about chaos/ex, but keep in mind how many Alchs, alts, fuse, chroms etc you will generate by the time you reach 60. Hell, procurement will even show you how much each of your orbs are worth in chaos. Another decent way to generate orbs is set up a 1 alch and 1 chaos b/o tab in procurement and just drop in decent items there that'll you'll probably never use anyway.
 

Tonic_sl

shitlord
429
1
Found a Tabula Rasa last night. I'm super poor so I was pretty excited.

I then immediately grabbed a Vaal Orb and proceeded to brick it.

Still poor!
 

Ryanz

<Banned>
18,901
52,944
It seems like everyone has a Tabula Rasa. It must have had its drop rate increased or something. Anytime I zone into town I see at least 2 people wearing it.
 

Sinzar

Trakanon Raider
3,149
269
It's not that rare, and it's an item that is good from level 1 all the way till level cap, for almost any build until you can afford a real 6 link.

I try to grab one early and use it on almost every character while leveling.
 

Selix

Lord Nagafen Raider
2,149
4
It seems like everyone has a Tabula Rasa. It must have had its drop rate increased or something. Anytime I zone into town I see at least 2 people wearing it.
Any time a new league starts they sell for extremely cheep prices
 

kitsune

Golden Knight of the Realm
624
35
I only saw the patch notes briefly this morning, but the clause of "trigger gems" have me wondering. Does this mean my SRS (Multistrike, Spell Echo) will no longer work with both support gems?
 

Sinzar

Trakanon Raider
3,149
269
It only applies to trigger gems (the gems that auto-cast when a condition is met). For example cast when damage taken, cast on critical, curse on hit, etc. A skill chain can now only have 1 trigger per chain.

For example, today, you could run a 4 link with: Cleave, cast on crit, curse on hit, vulnerability, and it would cast vulnerability on every mob hit with cleave, and in an AoE when cleave crits. After the patch, that chain will do nothing at all because it has two triggers in the chain.

Other, non-trigger supports, are unchanged, and you can still link multiple spells to a single trigger.
 

kitsune

Golden Knight of the Realm
624
35
so I guess my 4-link of duration, cast when damage taken, enduring cry and immortal call are axed then. That's too bad
 

Fogel

Mr. Poopybutthole
13,141
52,055
They only nerfed instances of two trigger gems linked to the same skill, not one trigger gem. Your setup is fine.
 

Fogel

Mr. Poopybutthole
13,141
52,055
Rejoice my fellow beyonders! From the patch notes:


Significantly reduced the damage of Tornado Shot being used by beyond Demons.
Reduced the life of non-unique Beyond Demons.
 

kitsune

Golden Knight of the Realm
624
35
Rejoice my fellow beyonders! From the patch notes:


Significantly reduced the damage of Tornado Shot being used by beyond Demons.
Reduced the life of non-unique Beyond Demons.
Thank god. Beyond mobs are so obnoxious in that everything is so easy and then they spawn and immediately you have to backtrack, chug a few pots etc. They have the uncanny ability to always spawn around my witch and it's fairly annoying ._.
 

Korrupt

Blackwing Lair Raider
4,832
1,228
1.2.2

We expect to deploy this patch on Friday (New Zealand Time)

Version 1.2.2
Content/Features:
Pets can now be placed in your hideout. To unleash a pet, right-click on it in your microtransaction stash and then click somewhere in your hideout. It will roam around until it is reclaimed. You can have many pets in your hideout at the same time.
New craftable mods have been added to the Armourer's Workbench, Bowmaker's Tools, Headstones, Sharpening Wheel and Blessing Font.
Masters can now sell you hideout decorations from towns, as long as you have a hideout.
Microtransaction portal effects now apply to portals created by Map Devices.
Added three new cosmetic microtransactions: Ghostflame Summon Raging Spirit, Demonic Flameblast and Demonic Reave.
Masters now offer the Abandon Mission conversation option for daily missions for when you absolutely want to fail your mission.
You can now destroy items in your hideout.
We have changed portals for daily missions to close when the owner of the mission receives the reward, rather than when the mission is complete.
Footprint effects no longer leave a permanent mark in hideouts.
Added additional mastery icons for themed clusters in the passive skill tree.
Local chat has been disabled for spectators of PVP.
Health, Mana, Energy Shield and Experience values are now displayed with commas separating each group of three digits.

General Balance:
We have restricted skills to only work with a single trigger gem at a time. Skills supported by multiple triggers will be disabled and won't work with any of them.
Cast on Melee Kill now has a 100% chance to trigger supported skills at all levels. Triggered skills deal 20% increased spell damage at gem level 1, up to 77% at gem level 20.
We have reduced the damage of Merveil's Ice Spear by 15% in normal difficulty, with smaller reductions in Cruel and Merciless. Her Geysers now hit a smaller area.
Significantly reduced the damage of Tornado Shot being used by beyond Demons.
Reduced the life of non-unique Beyond Demons.

Master and Mission Balance:
The levels of daily master missions has been adjusted.
Vagan has had his life reduced for most variations, and had several of his skills adjusted to deal less damage.
Igna Phoenix can no longer be chosen as a target of Vorici missions. They are old friends and he wouldn't risk raising her ire.
Tora no longer asks you to track her targets from their corpses in cases where those corpses tend to explode.
Various adjustments have been made to mission side area sizes and pack sizes in those areas.

Bug Fixes:
Fixed a bug where Frost Wall did not deal damage to targets it could not push.
Fixed a bug where supporting auras with Spell Totem allowed for free auras.
Fixed a bug where Arc did not chain off targets that did not leave corpses.
Fixed an issue with Shockwave Totem when it would not cast when enemies that were both untargetable and damageable were in range.
Fixed a bug where you could not Lightning Warp while you also had a Lightning Warp totem active in the area.
Fixed a bug where Tornado Shot would hit the same monster multiple times when it chained or returned.
Fixed a bug where the Locomancer achievement could not be completed.
Fixed a bug where the Full Clear: Archives achievement could not be completed.
Fixed a bug where Haku's crafting mod would not apply to Enlighten, Empower or Enhance.
Fixed a bug where you could fail a Zana mission after completing it if you didn't hand it in before the timer expired.
Fixed a bug where minions raised by Necromancers would instantly die in some Elreon missions.
Fixed a bug where dummies killed by Vagan's totems would count as kills by the player.
Fixed a bug where killing the first form of a two-form monster could cause a full clear event.
Fixed a bug where sometimes monsters created in the Sewer areas by the Tora and Vorici missions could be placed in inaccessible locations.
Fixed a bug where the Elreon mission that involves feeding a relic would display the wrong collection circle size.
Fixed a bug where corpse targetting made it hard to select NPCs (except Catarina).
Fixed a bug where crafted mods would not be copied when using Ctrl-C on an item.
Fixed a bug where Korean and Telugu characters would not work in chat.
Fixed a bug where a party on the public party list would jump around as the list refreshed, if it was selected.
Fixed an issue with the Secluded Copse side area having incorrect tiles.
Fixed a bug where characters could appear at the wrong spawn point, when returning from corrupted areas to a hideout.
Fixed a bug where the client would crash when exiting to the character screen while the client was running on a secondary screen.
Fixed a bug where the Lost in Love quest not displayed as completed after completing it.
Fixed a bug with the display of your pointer when using a crafting device.
Nerfed the Marauder's noisy loincloth.
 

Joeboo

Molten Core Raider
8,157
140
RIP my second beyond character(Arc witch), level 60, died when 2 packs of water elementals spawned out of the ground right on me, and each pack had a rare in it shooting multi-projectile freezing pulse. Pretty much insta-died with 2800hp and 800 ES and 75 cold resist. And it was only a lvl 58 zone, it wasn't like I was underleveled.

Blech. Time to try something new. Might try out a tornado strike ranger...
 

Korrupt

Blackwing Lair Raider
4,832
1,228
I messed up my beyond ranger and went IAS instead of life and EVA, going to try that tornado ranger on Beyond also. Thankfully I am only level 7 and its np, after watching videos on it I for sure want to try it out.